Added OpenCL source.
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src/backend/opencl/cl/rx/randomx_constants_loki.h
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src/backend/opencl/cl/rx/randomx_constants_loki.h
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R"===(
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/*
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Copyright (c) 2019 SChernykh
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This file is part of RandomX OpenCL.
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RandomX OpenCL is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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RandomX OpenCL is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with RandomX OpenCL. If not, see <http://www.gnu.org/licenses/>.
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*/
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//Dataset base size in bytes. Must be a power of 2.
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#define RANDOMX_DATASET_BASE_SIZE 2147483648
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//Dataset extra size. Must be divisible by 64.
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#define RANDOMX_DATASET_EXTRA_SIZE 33554368
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//Scratchpad L3 size in bytes. Must be a power of 2.
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#define RANDOMX_SCRATCHPAD_L3 2097152
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//Scratchpad L2 size in bytes. Must be a power of two and less than or equal to RANDOMX_SCRATCHPAD_L3.
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#define RANDOMX_SCRATCHPAD_L2 262144
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//Scratchpad L1 size in bytes. Must be a power of two (minimum 64) and less than or equal to RANDOMX_SCRATCHPAD_L2.
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#define RANDOMX_SCRATCHPAD_L1 16384
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//Jump condition mask size in bits.
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#define RANDOMX_JUMP_BITS 8
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//Jump condition mask offset in bits. The sum of RANDOMX_JUMP_BITS and RANDOMX_JUMP_OFFSET must not exceed 16.
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#define RANDOMX_JUMP_OFFSET 8
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//Integer instructions
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#define RANDOMX_FREQ_IADD_RS 25
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#define RANDOMX_FREQ_IADD_M 7
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#define RANDOMX_FREQ_ISUB_R 16
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#define RANDOMX_FREQ_ISUB_M 7
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#define RANDOMX_FREQ_IMUL_R 16
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#define RANDOMX_FREQ_IMUL_M 4
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#define RANDOMX_FREQ_IMULH_R 4
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#define RANDOMX_FREQ_IMULH_M 1
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#define RANDOMX_FREQ_ISMULH_R 4
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#define RANDOMX_FREQ_ISMULH_M 1
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#define RANDOMX_FREQ_IMUL_RCP 8
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#define RANDOMX_FREQ_INEG_R 2
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#define RANDOMX_FREQ_IXOR_R 15
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#define RANDOMX_FREQ_IXOR_M 5
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#define RANDOMX_FREQ_IROR_R 8
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#define RANDOMX_FREQ_IROL_R 2
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#define RANDOMX_FREQ_ISWAP_R 4
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//Floating point instructions
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#define RANDOMX_FREQ_FSWAP_R 4
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#define RANDOMX_FREQ_FADD_R 16
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#define RANDOMX_FREQ_FADD_M 5
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#define RANDOMX_FREQ_FSUB_R 16
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#define RANDOMX_FREQ_FSUB_M 5
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#define RANDOMX_FREQ_FSCAL_R 6
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#define RANDOMX_FREQ_FMUL_R 32
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#define RANDOMX_FREQ_FDIV_M 4
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#define RANDOMX_FREQ_FSQRT_R 6
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//Control instructions
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#define RANDOMX_FREQ_CBRANCH 16
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#define RANDOMX_FREQ_CFROUND 1
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//Store instruction
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#define RANDOMX_FREQ_ISTORE 16
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//No-op instruction
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#define RANDOMX_FREQ_NOP 0
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#define RANDOMX_DATASET_ITEM_SIZE 64
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#define RANDOMX_PROGRAM_SIZE 320
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#define HASH_SIZE 64
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#define ENTROPY_SIZE (128 + RANDOMX_PROGRAM_SIZE * 8)
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#define REGISTERS_SIZE 256
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#define IMM_BUF_SIZE (RANDOMX_PROGRAM_SIZE * 4 - REGISTERS_SIZE)
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#define IMM_INDEX_COUNT ((IMM_BUF_SIZE / 4) - 2)
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#define VM_STATE_SIZE (REGISTERS_SIZE + IMM_BUF_SIZE + RANDOMX_PROGRAM_SIZE * 4)
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#define ROUNDING_MODE (RANDOMX_FREQ_CFROUND ? -1 : 0)
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// Scratchpad L1/L2/L3 bits
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#define LOC_L1 (32 - 14)
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#define LOC_L2 (32 - 18)
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#define LOC_L3 (32 - 21)
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)==="
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