More precise hashrate calculation
- Use only steady timestamp counters to guarantee correctness - CPU backend: directly measure total hashrate using raw hash counters from each thread; update data more often on ARM CPUs because they're slower - GPU backends: directly measure total hashrate too, but use interpolator with 4 second lag to fix variance from batches of hashes Total hashrate is now measured directly (realtime for CPU, 4 seconds lag for GPU), so it might differ a bit from the sum of all thread hashrates because data points are taken at different moments in time. Overhead is reduced a lot since it doesn't have to go through all threads to calculate max total hashrate on every timer tick (2 times a second).
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@ -304,9 +304,9 @@ void xmrig::CpuBackend::printHashrate(bool details)
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Log::print("| %8zu | %8" PRId64 " | %7s | %7s | %7s |",
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i,
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data.affinity,
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Hashrate::format(hashrate()->calc(i, Hashrate::ShortInterval), num, sizeof num / 3),
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Hashrate::format(hashrate()->calc(i, Hashrate::MediumInterval), num + 8, sizeof num / 3),
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Hashrate::format(hashrate()->calc(i, Hashrate::LargeInterval), num + 8 * 2, sizeof num / 3)
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Hashrate::format(hashrate()->calc(i + 1, Hashrate::ShortInterval), num, sizeof num / 3),
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Hashrate::format(hashrate()->calc(i + 1, Hashrate::MediumInterval), num + 8, sizeof num / 3),
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Hashrate::format(hashrate()->calc(i + 1, Hashrate::LargeInterval), num + 8 * 2, sizeof num / 3)
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);
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i++;
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