Improved pause/resume mechanism.

This commit is contained in:
XMRig 2017-07-10 21:42:28 +03:00
parent c15aefd968
commit 7c6e429854
6 changed files with 42 additions and 1 deletions

View file

@ -43,14 +43,16 @@ class Workers
{
public:
static Job job();
static void setEnabled(bool enabled);
static void setJob(const Job &job);
static void start(int64_t affinity);
static void submit(const JobResult &result);
static inline bool isEnabled() { return m_enabled; }
static inline bool isOutdated(uint64_t sequence) { return m_sequence.load(std::memory_order_relaxed) != sequence; }
static inline bool isPaused() { return m_paused.load(std::memory_order_relaxed) == 1; }
static inline uint64_t sequence() { return m_sequence.load(std::memory_order_relaxed); }
static inline void pause() { m_paused = 1; m_sequence++; }
static inline void pause() { m_active = false; m_paused = 1; m_sequence++; }
static inline void setListener(IJobResultListener *listener) { m_listener = listener; }
private:
@ -58,6 +60,8 @@ private:
static void onResult(uv_async_t *handle);
static void onTick(uv_timer_t *handle);
static bool m_active;
static bool m_enabled;
static Hashrate *m_hashrate;
static IJobResultListener *m_listener;
static Job m_job;