Include VS solution
And refactor code: tab, code style. and end of lines. Update the libcpuid lib.
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98c151b190
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106 changed files with 12665 additions and 6894 deletions
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@ -26,145 +26,151 @@
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#include <windows.h>
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#include <uv.h>
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#include "log/Log.h"
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#include "Platform.h"
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#include "version.h"
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#ifdef XMRIG_NVIDIA_PROJECT
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# include "nvidia/cryptonight.h"
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#include "nvidia/cryptonight.h"
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#endif
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static inline OSVERSIONINFOEX winOsVersion()
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{
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typedef NTSTATUS (NTAPI *RtlGetVersionFunction)(LPOSVERSIONINFO);
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OSVERSIONINFOEX result = { sizeof(OSVERSIONINFOEX), 0, 0, 0, 0, {'\0'}, 0, 0, 0, 0, 0};
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typedef NTSTATUS(NTAPI * RtlGetVersionFunction)(LPOSVERSIONINFO);
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OSVERSIONINFOEX result = { sizeof(OSVERSIONINFOEX), 0, 0, 0, 0, {'\0'}, 0, 0, 0, 0, 0};
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HMODULE ntdll = GetModuleHandleW(L"ntdll.dll");
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if (ntdll ) {
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RtlGetVersionFunction pRtlGetVersion = reinterpret_cast<RtlGetVersionFunction>(GetProcAddress(ntdll, "RtlGetVersion"));
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HMODULE ntdll = GetModuleHandleW(L"ntdll.dll");
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if(ntdll)
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{
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RtlGetVersionFunction pRtlGetVersion = reinterpret_cast<RtlGetVersionFunction>(GetProcAddress(ntdll,
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"RtlGetVersion"));
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if (pRtlGetVersion) {
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pRtlGetVersion((LPOSVERSIONINFO) &result);
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}
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}
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if(pRtlGetVersion)
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{
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pRtlGetVersion((LPOSVERSIONINFO) &result);
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}
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}
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return result;
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return result;
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}
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static inline char *createUserAgent()
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static inline std::string createUserAgent()
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{
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const auto osver = winOsVersion();
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const size_t max = 160;
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const auto osver = winOsVersion();
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const size_t max = 160;
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char *buf = new char[max];
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int length = snprintf(buf, max, "%s/%s (Windows NT %lu.%lu", APP_NAME, APP_VERSION, osver.dwMajorVersion, osver.dwMinorVersion);
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char buf[max];
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int length = snprintf(buf, max, "%s/%s (Windows NT %lu.%lu", APP_NAME, APP_VERSION, osver.dwMajorVersion,
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osver.dwMinorVersion);
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# if defined(__x86_64__) || defined(_M_AMD64)
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length += snprintf(buf + length, max - length, "; Win64; x64) libuv/%s", uv_version_string());
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# else
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length += snprintf(buf + length, max - length, ") libuv/%s", uv_version_string());
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# endif
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#if defined(__x86_64__) || defined(_M_AMD64)
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length += snprintf(buf + length, max - length, "; Win64; x64) libuv/%s", uv_version_string());
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#else
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length += snprintf(buf + length, max - length, ") libuv/%s", uv_version_string());
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#endif
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# ifdef XMRIG_NVIDIA_PROJECT
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const int cudaVersion = cuda_get_runtime_version();
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length += snprintf(buf + length, max - length, " CUDA/%d.%d", cudaVersion / 1000, cudaVersion % 100);
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# endif
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#ifdef XMRIG_NVIDIA_PROJECT
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const int cudaVersion = cuda_get_runtime_version();
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length += snprintf(buf + length, max - length, " CUDA/%d.%d", cudaVersion / 1000, cudaVersion % 100);
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#endif
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# ifdef __GNUC__
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length += snprintf(buf + length, max - length, " gcc/%d.%d.%d", __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__);
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# elif _MSC_VER
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length += snprintf(buf + length, max - length, " msvc/%d", MSVC_VERSION);
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# endif
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#ifdef __GNUC__
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length += snprintf(buf + length, max - length, " gcc/%d.%d.%d", __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__);
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#elif _MSC_VER
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length += snprintf(buf + length, max - length, " msvc/%d", MSVC_VERSION);
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#endif
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return buf;
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return buf;
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}
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void Platform::init(const char *userAgent)
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void Platform::init(const std::string & userAgent)
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{
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m_userAgent = userAgent ? strdup(userAgent) : createUserAgent();
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m_userAgent = (0 < userAgent.size()) ? userAgent : createUserAgent();
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}
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void Platform::release()
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{
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delete [] m_defaultConfigName;
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delete [] m_userAgent;
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m_userAgent.clear();
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}
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void Platform::setProcessPriority(int priority)
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{
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if (priority == -1) {
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return;
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}
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if(priority == -1)
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{
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return;
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}
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DWORD prio = IDLE_PRIORITY_CLASS;
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switch (priority)
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{
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case 1:
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prio = BELOW_NORMAL_PRIORITY_CLASS;
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break;
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DWORD prio = IDLE_PRIORITY_CLASS;
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switch(priority)
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{
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case 1:
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prio = BELOW_NORMAL_PRIORITY_CLASS;
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break;
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case 2:
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prio = NORMAL_PRIORITY_CLASS;
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break;
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case 2:
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prio = NORMAL_PRIORITY_CLASS;
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break;
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case 3:
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prio = ABOVE_NORMAL_PRIORITY_CLASS;
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break;
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case 3:
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prio = ABOVE_NORMAL_PRIORITY_CLASS;
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break;
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case 4:
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prio = HIGH_PRIORITY_CLASS;
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break;
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case 4:
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prio = HIGH_PRIORITY_CLASS;
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break;
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case 5:
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prio = REALTIME_PRIORITY_CLASS;
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case 5:
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prio = REALTIME_PRIORITY_CLASS;
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default:
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break;
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}
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default:
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break;
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}
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SetPriorityClass(GetCurrentProcess(), prio);
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SetPriorityClass(GetCurrentProcess(), prio);
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}
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void Platform::setThreadPriority(int priority)
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{
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if (priority == -1) {
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return;
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}
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if(priority == -1)
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{
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return;
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}
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int prio = THREAD_PRIORITY_IDLE;
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switch (priority)
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{
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case 1:
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prio = THREAD_PRIORITY_BELOW_NORMAL;
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break;
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int prio = THREAD_PRIORITY_IDLE;
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switch(priority)
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{
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case 1:
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prio = THREAD_PRIORITY_BELOW_NORMAL;
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break;
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case 2:
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prio = THREAD_PRIORITY_NORMAL;
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break;
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case 2:
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prio = THREAD_PRIORITY_NORMAL;
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break;
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case 3:
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prio = THREAD_PRIORITY_ABOVE_NORMAL;
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break;
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case 3:
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prio = THREAD_PRIORITY_ABOVE_NORMAL;
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break;
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case 4:
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prio = THREAD_PRIORITY_HIGHEST;
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break;
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case 4:
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prio = THREAD_PRIORITY_HIGHEST;
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break;
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case 5:
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prio = THREAD_PRIORITY_TIME_CRITICAL;
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break;
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case 5:
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prio = THREAD_PRIORITY_TIME_CRITICAL;
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break;
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default:
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break;
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}
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default:
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break;
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}
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SetThreadPriority(GetCurrentThread(), prio);
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SetThreadPriority(GetCurrentThread(), prio);
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}
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