Use std::thread and std:mutex instead of uv_thread_t and uv_mutex_t.
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4 changed files with 47 additions and 50 deletions
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@ -59,6 +59,10 @@ public:
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inline MinerPrivate(Controller *controller) : controller(controller)
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{
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uv_rwlock_init(&rwlock);
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# ifdef XMRIG_ALGO_RANDOMX
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Rx::init();
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# endif
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}
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@ -71,6 +75,10 @@ public:
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for (IBackend *backend : backends) {
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delete backend;
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}
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# ifdef XMRIG_ALGO_RANDOMX
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Rx::destroy();
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# endif
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}
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