Unify network strategies with upcoming proxy.

This commit is contained in:
XMRig 2018-03-17 05:03:14 +07:00
parent a2f747fb0c
commit c46c019c83
10 changed files with 110 additions and 45 deletions

View file

@ -4,8 +4,8 @@
* Copyright 2014 Lucas Jones <https://github.com/lucasjones>
* Copyright 2014-2016 Wolf9466 <https://github.com/OhGodAPet>
* Copyright 2016 Jay D Dee <jayddee246@gmail.com>
* Copyright 2016-2017 XMRig <support@xmrig.com>
*
* Copyright 2017-2018 XMR-Stak <https://github.com/fireice-uk>, <https://github.com/psychocrypt>
* Copyright 2016-2018 XMRig <https://github.com/xmrig>, <support@xmrig.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -39,6 +39,7 @@ public:
virtual bool isActive() const = 0;
virtual int64_t submit(const JobResult &result) = 0;
virtual void connect() = 0;
virtual void release() = 0;
virtual void resume() = 0;
virtual void stop() = 0;
virtual void tick(uint64_t now) = 0;

View file

@ -4,8 +4,8 @@
* Copyright 2014 Lucas Jones <https://github.com/lucasjones>
* Copyright 2014-2016 Wolf9466 <https://github.com/OhGodAPet>
* Copyright 2016 Jay D Dee <jayddee246@gmail.com>
* Copyright 2016-2017 XMRig <support@xmrig.com>
*
* Copyright 2017-2018 XMR-Stak <https://github.com/fireice-uk>, <https://github.com/psychocrypt>
* Copyright 2016-2018 XMRig <https://github.com/xmrig>, <support@xmrig.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -39,10 +39,10 @@ class IStrategyListener
public:
virtual ~IStrategyListener() {}
virtual void onActive(Client *client) = 0;
virtual void onJob(Client *client, const Job &job) = 0;
virtual void onPause(IStrategy *strategy) = 0;
virtual void onResultAccepted(Client *client, const SubmitResult &result, const char *error) = 0;
virtual void onActive(IStrategy *strategy, Client *client) = 0;
virtual void onJob(IStrategy *strategy, Client *client, const Job &job) = 0;
virtual void onPause(IStrategy *strategy) = 0;
virtual void onResultAccepted(IStrategy *strategy, Client *client, const SubmitResult &result, const char *error) = 0;
};