RandomX refactoring, moved more stuff to compile time
Small x86 JIT compiler speedup.
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11 changed files with 149 additions and 160 deletions
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@ -74,8 +74,8 @@ namespace randomx {
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constexpr int SuperscalarMaxSize = 3 * RANDOMX_SUPERSCALAR_MAX_LATENCY + 2;
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constexpr size_t CacheLineSize = RANDOMX_DATASET_ITEM_SIZE;
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#define ScratchpadSize RandomX_CurrentConfig.ScratchpadL3_Size
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#define CacheLineAlignMask RandomX_CurrentConfig.CacheLineAlignMask_Calculated
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#define DatasetExtraItems RandomX_CurrentConfig.DatasetExtraItems_Calculated
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#define CacheLineAlignMask RandomX_ConfigurationBase::CacheLineAlignMask_Calculated
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#define DatasetExtraItems RandomX_ConfigurationBase::DatasetExtraItems_Calculated
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constexpr int StoreL3Condition = 14;
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//Prevent some unsafe configurations.
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