RandomXEQ added

This commit is contained in:
m@lbit 2024-05-18 16:11:52 +02:00 committed by MoneroOcean
parent 09b15aca7a
commit e40dffac86
21 changed files with 6136 additions and 5923 deletions

View file

@ -126,6 +126,17 @@ size_t inline generate<Algorithm::RANDOM_X>(Threads<CpuThreads> &threads, uint32
}
}
if (!threads.isExist(Algorithm::RX_XEQ)) {
auto xeq = cpuInfo->threads(Algorithm::RX_XEQ, limit);
if (xeq == wow) {
threads.setAlias(Algorithm::RX_XEQ, Algorithm::kRX_WOW);
++count;
}
else {
count += threads.move(Algorithm::kRX_XEQ, std::move(xeq));
}
}
if (!threads.isExist(Algorithm::RX_KEVA)) {
auto keva = cpuInfo->threads(Algorithm::RX_KEVA, limit);
if (keva == wow) {

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@ -117,6 +117,7 @@ size_t inline generate<Algorithm::RANDOM_X>(Threads<CudaThreads> &threads, const
auto rx = CudaThreads(devices, Algorithm::RX_0);
auto wow = CudaThreads(devices, Algorithm::RX_WOW);
auto arq = CudaThreads(devices, Algorithm::RX_ARQ);
auto xeq = CudaThreads(devices, Algorithm::RX_XEQ);
auto kva = CudaThreads(devices, Algorithm::RX_KEVA);
if (!threads.isExist(Algorithm::RX_WOW) && wow != rx) {
@ -127,6 +128,10 @@ size_t inline generate<Algorithm::RANDOM_X>(Threads<CudaThreads> &threads, const
count += threads.move(Algorithm::kRX_ARQ, std::move(arq));
}
if (!threads.isExist(Algorithm::RX_XEQ) && xeq != rx) {
count += threads.move(Algorithm::kRX_XEQ, std::move(xeq));
}
if (!threads.isExist(Algorithm::RX_KEVA) && kva != rx) {
count += threads.move(Algorithm::kRX_KEVA, std::move(kva));
}

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@ -116,6 +116,7 @@ size_t inline generate<Algorithm::RANDOM_X>(Threads<OclThreads> &threads, const
auto rx = OclThreads(devices, Algorithm::RX_0);
auto wow = OclThreads(devices, Algorithm::RX_WOW);
auto arq = OclThreads(devices, Algorithm::RX_ARQ);
auto xeq = OclThreads(devices, Algorithm::RX_XEQ);
if (!threads.isExist(Algorithm::RX_WOW) && wow != rx) {
count += threads.move(Algorithm::kRX_WOW, std::move(wow));
@ -125,6 +126,10 @@ size_t inline generate<Algorithm::RANDOM_X>(Threads<OclThreads> &threads, const
count += threads.move(Algorithm::kRX_ARQ, std::move(arq));
}
if (!threads.isExist(Algorithm::RX_XEQ) && xeq != rx) {
count += threads.move(Algorithm::kRX_XEQ, std::move(xeq));
}
count += threads.move(Algorithm::kRX, std::move(rx));
return count;

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@ -21,7 +21,8 @@
#define ALGO_CN_GPU 0x63150300
#define ALGO_RX_0 0x72151200
#define ALGO_RX_WOW 0x72141177
#define ALGO_RX_ARQMA 0x72121061
#define ALGO_RX_ARQ 0x72121061
#define ALGO_RX_XEQ 0x72121000
#define ALGO_RX_SFX 0x72151273
#define ALGO_RX_KEVA 0x7214116b
#define ALGO_RX_GRAFT 0x72151267

File diff suppressed because it is too large Load diff

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@ -6,6 +6,8 @@
#include "randomx_constants_wow.h"
#elif (ALGO == ALGO_RX_ARQ)
#include "randomx_constants_arqma.h"
#elif (ALGO == ALGO_RX_XEQ)
#include "randomx_constants_equilibria.h"
#elif (ALGO == ALGO_RX_KEVA)
#include "randomx_constants_keva.h"
#elif (ALGO == ALGO_RX_GRAFT)

File diff suppressed because it is too large Load diff

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@ -0,0 +1,96 @@
/*
Copyright (c) 2019 SChernykh
This file is part of RandomX OpenCL.
RandomX OpenCL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
RandomX OpenCL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RandomX OpenCL. If not, see <http://www.gnu.org/licenses/>.
*/
//Dataset base size in bytes. Must be a power of 2.
#define RANDOMX_DATASET_BASE_SIZE 2147483648
//Dataset extra size. Must be divisible by 64.
#define RANDOMX_DATASET_EXTRA_SIZE 33554368
//Scratchpad L3 size in bytes. Must be a power of 2.
#define RANDOMX_SCRATCHPAD_L3 262144
//Scratchpad L2 size in bytes. Must be a power of two and less than or equal to RANDOMX_SCRATCHPAD_L3.
#define RANDOMX_SCRATCHPAD_L2 131072
//Scratchpad L1 size in bytes. Must be a power of two (minimum 64) and less than or equal to RANDOMX_SCRATCHPAD_L2.
#define RANDOMX_SCRATCHPAD_L1 16384
//Jump condition mask size in bits.
#define RANDOMX_JUMP_BITS 8
//Jump condition mask offset in bits. The sum of RANDOMX_JUMP_BITS and RANDOMX_JUMP_OFFSET must not exceed 16.
#define RANDOMX_JUMP_OFFSET 8
//Integer instructions
#define RANDOMX_FREQ_IADD_RS 16
#define RANDOMX_FREQ_IADD_M 7
#define RANDOMX_FREQ_ISUB_R 16
#define RANDOMX_FREQ_ISUB_M 7
#define RANDOMX_FREQ_IMUL_R 16
#define RANDOMX_FREQ_IMUL_M 4
#define RANDOMX_FREQ_IMULH_R 4
#define RANDOMX_FREQ_IMULH_M 1
#define RANDOMX_FREQ_ISMULH_R 4
#define RANDOMX_FREQ_ISMULH_M 1
#define RANDOMX_FREQ_IMUL_RCP 8
#define RANDOMX_FREQ_INEG_R 2
#define RANDOMX_FREQ_IXOR_R 15
#define RANDOMX_FREQ_IXOR_M 5
#define RANDOMX_FREQ_IROR_R 8
#define RANDOMX_FREQ_IROL_R 2
#define RANDOMX_FREQ_ISWAP_R 4
//Floating point instructions
#define RANDOMX_FREQ_FSWAP_R 4
#define RANDOMX_FREQ_FADD_R 16
#define RANDOMX_FREQ_FADD_M 5
#define RANDOMX_FREQ_FSUB_R 16
#define RANDOMX_FREQ_FSUB_M 5
#define RANDOMX_FREQ_FSCAL_R 6
#define RANDOMX_FREQ_FMUL_R 32
#define RANDOMX_FREQ_FDIV_M 4
#define RANDOMX_FREQ_FSQRT_R 6
//Control instructions
#define RANDOMX_FREQ_CBRANCH 25
#define RANDOMX_FREQ_CFROUND 1
//Store instruction
#define RANDOMX_FREQ_ISTORE 16
//No-op instruction
#define RANDOMX_FREQ_NOP 0
#define RANDOMX_DATASET_ITEM_SIZE 64
#define RANDOMX_PROGRAM_SIZE 256
#define HASH_SIZE 64
#define ENTROPY_SIZE (128 + RANDOMX_PROGRAM_SIZE * 8)
#define REGISTERS_SIZE 256
#define IMM_BUF_SIZE (RANDOMX_PROGRAM_SIZE * 4 - REGISTERS_SIZE)
#define IMM_INDEX_COUNT ((IMM_BUF_SIZE / 4) - 2)
#define VM_STATE_SIZE (REGISTERS_SIZE + IMM_BUF_SIZE + RANDOMX_PROGRAM_SIZE * 4)
#define ROUNDING_MODE (RANDOMX_FREQ_CFROUND ? -1 : 0)
// Scratchpad L1/L2/L3 bits
#define LOC_L1 (32 - 14)
#define LOC_L2 (32 - 17)
#define LOC_L3 (32 - 18)