This commit is contained in:
commit
e71c1b51bf
58 changed files with 10426 additions and 2437 deletions
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@ -5,8 +5,8 @@
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* Copyright 2014-2016 Wolf9466 <https://github.com/OhGodAPet>
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* Copyright 2016 Jay D Dee <jayddee246@gmail.com>
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* Copyright 2017-2018 XMR-Stak <https://github.com/fireice-uk>, <https://github.com/psychocrypt>
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* Copyright 2018-2019 SChernykh <https://github.com/SChernykh>
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* Copyright 2016-2019 XMRig <https://github.com/xmrig>, <support@xmrig.com>
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* Copyright 2018-2020 SChernykh <https://github.com/SChernykh>
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* Copyright 2016-2020 XMRig <https://github.com/xmrig>, <support@xmrig.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -23,12 +23,12 @@
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*/
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#include <mutex>
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#include "crypto/common/Nonce.h"
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#include <mutex>
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namespace xmrig {
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@ -54,13 +54,23 @@ xmrig::Nonce::Nonce()
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}
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uint32_t xmrig::Nonce::next(uint8_t index, uint32_t nonce, uint32_t reserveCount, bool nicehash)
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uint32_t xmrig::Nonce::next(uint8_t index, uint32_t nonce, uint32_t reserveCount, bool nicehash, bool *ok)
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{
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uint32_t next;
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std::lock_guard<std::mutex> lock(mutex);
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if (nicehash) {
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if ((m_nonces[index] + reserveCount) > 0x1000000) {
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if (ok) {
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*ok = false;
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}
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pause(true);
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return 0;
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}
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next = (nonce & 0xFF000000) | m_nonces[index];
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}
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else {
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@ -5,8 +5,8 @@
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* Copyright 2014-2016 Wolf9466 <https://github.com/OhGodAPet>
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* Copyright 2016 Jay D Dee <jayddee246@gmail.com>
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* Copyright 2017-2018 XMR-Stak <https://github.com/fireice-uk>, <https://github.com/psychocrypt>
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* Copyright 2018-2019 SChernykh <https://github.com/SChernykh>
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* Copyright 2016-2019 XMRig <https://github.com/xmrig>, <support@xmrig.com>
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* Copyright 2018-2020 SChernykh <https://github.com/SChernykh>
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* Copyright 2016-2020 XMRig <https://github.com/xmrig>, <support@xmrig.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -52,7 +52,7 @@ public:
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static inline void stop(Backend backend) { m_sequence[backend] = 0; }
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static inline void touch(Backend backend) { m_sequence[backend]++; }
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static uint32_t next(uint8_t index, uint32_t nonce, uint32_t reserveCount, bool nicehash);
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static uint32_t next(uint8_t index, uint32_t nonce, uint32_t reserveCount, bool nicehash, bool *ok = nullptr);
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static void reset(uint8_t index);
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static void stop();
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static void touch();
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