/* XMRig * Copyright 2010 Jeff Garzik * Copyright 2012-2014 pooler * Copyright 2014 Lucas Jones * Copyright 2014-2016 Wolf9466 * Copyright 2016 Jay D Dee * Copyright 2017-2018 XMR-Stak , * Copyright 2016-2018 XMRig , * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef __CLIENT_H__ #define __CLIENT_H__ #include #include #include #include "net/Id.h" #include "net/Job.h" #include "net/Storage.h" #include "net/SubmitResult.h" #include "net/Pool.h" #include "rapidjson/fwd.h" class IClientListener; class JobResult; class Client { public: enum SocketState { UnconnectedState, HostLookupState, ConnectingState, ConnectedState, ClosingState }; constexpr static int kResponseTimeout = 20 * 1000; Client(int id, const char *agent, IClientListener *listener); ~Client(); bool disconnect(); int64_t submit(const JobResult &result); void connect(); void connect(const Pool &pool); void deleteLater(); void setPool(const Pool &pool); void tick(uint64_t now); inline bool isReady() const { return m_state == ConnectedState && m_failures == 0; } inline const char *host() const { return m_pool.host(); } inline const char *ip() const { return m_ip; } inline const Job &job() const { return m_job; } inline int id() const { return m_id; } inline SocketState state() const { return m_state; } inline uint16_t port() const { return m_pool.port(); } inline void setQuiet(bool quiet) { m_quiet = quiet; } inline void setRetryPause(int ms) { m_retryPause = ms; } private: bool close(); bool isCriticalError(const char *message); bool parseJob(const rapidjson::Value ¶ms, int *code); bool parseLogin(const rapidjson::Value &result, int *code); int resolve(const char *host); int64_t send(size_t size); void connect(const std::vector &ipv4, const std::vector &ipv6); void connect(sockaddr *addr); void login(); void onClose(); void parse(char *line, size_t len); void parseExtensions(const rapidjson::Value &value); void parseNotification(const char *method, const rapidjson::Value ¶ms, const rapidjson::Value &error); void parseResponse(int64_t id, const rapidjson::Value &result, const rapidjson::Value &error); void ping(); void reconnect(); void setState(SocketState state); void startTimeout(); static void onAllocBuffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf); static void onClose(uv_handle_t *handle); static void onConnect(uv_connect_t *req, int status); static void onRead(uv_stream_t *stream, ssize_t nread, const uv_buf_t *buf); static void onResolved(uv_getaddrinfo_t *req, int status, struct addrinfo *res); static inline Client *getClient(void *data) { return m_storage.get(data); } addrinfo m_hints; bool m_ipv6; bool m_nicehash; bool m_quiet; char m_buf[2048]; char m_ip[46]; char m_sendBuf[768]; const char *m_agent; IClientListener *m_listener; int m_id; int m_retryPause; int64_t m_failures; Job m_job; Pool m_pool; size_t m_recvBufPos; SocketState m_state; std::map m_results; uint64_t m_expire; uint64_t m_jobs; uint64_t m_keepAlive; uintptr_t m_key; uv_buf_t m_recvBuf; uv_getaddrinfo_t m_resolver; uv_stream_t *m_stream; uv_tcp_t *m_socket; xmrig::Id m_rpcId; static int64_t m_sequence; static xmrig::Storage m_storage; }; #endif /* __CLIENT_H__ */