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nevermind
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@ -131,9 +131,6 @@ public static class GlobalVars
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public static readonly string ScriptGenName = "CSMPBoot";
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public static SimpleHTTPServer WebServer = null;
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public static bool IsWebServerOn = false;
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//config name
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public static readonly string ConfigName = "config.ini";
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public static readonly string ConfigNameCustomization = "character_" + PlayerName + ".ini";
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//vars for loader
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public static bool ReadyToLaunch = false;
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//server settings.
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@ -148,8 +145,11 @@ public static class GlobalVars
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public static int UserID = 0;
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public static string PlayerName = "Player";
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public static string PlayerTripcode = "";
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//launcher settings.
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public static bool CloseOnLaunch = false;
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//config name
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public static readonly string ConfigName = "config.ini";
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public static string ConfigNameCustomization = "config_customization.ini";
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//launcher settings.
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public static bool CloseOnLaunch = false;
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public static bool LocalPlayMode = false;
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//client shit
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public static string SelectedClient = "";
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@ -106,8 +106,8 @@ public class LauncherFuncs
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}
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GlobalVars.PlayerName = Decryptline3;
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GlobalVars.SelectedClient = Decryptline4;
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GlobalVars.SelectedClient = Decryptline4;
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GlobalVars.Map = Decryptline5;
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@ -534,7 +534,7 @@ public class LauncherFuncs
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GlobalVars.Custom_Head_Offline + "','" +
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GlobalVars.Custom_Icon_Offline + "','" +
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GlobalVars.Custom_Extra + "'";
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}
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}
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public static void ReadClientValues(string clientpath)
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{
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