add configs to repo

This commit is contained in:
Bitl 2021-08-23 13:32:33 -07:00
parent a85f4d9168
commit 4b01395a6a
15 changed files with 1328 additions and 5 deletions

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@ -1,6 +1,8 @@
Novetus Readme
https://bitl.itch.io/novetus
https://gamejolt.com/games/Novetus/375720
https://archive.org/details/novetus-archive
https://github.com/Novetus/Novetus_src
https://github.com/Novetus/Novetus_src/wiki

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@ -6,10 +6,12 @@
- Asset SDK: Added option to localize files permanently.
- Asset SDK: Fixed the Asset Localizer not working properly with large files (again!)
- Fixed various broken models.
- Updated ReShade to a unofficial build of 4.9.1.
- Updated ReShade to an unofficial build of 4.9.1.
- Improved compatibility with ReShade 4.9.1.
- Added a new official Novetus redirect for items.
- Fixed a bug where players couldn't respawn in 2009E and 2009E-HD when joining a game.
- Lowered the minimum frame rate for 2009E/2009E-HD from 60 to 30, allowing lower-end PCS to run the client better.
- The maximum is still set to 120.
----------------------------------------------------------------------------
1.3 Pre-Release 2
1.3:

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@ -47,12 +47,43 @@ XCOPY "%cd%\Novetus\clients\2010L\content\fonts\libraries.rbxm" "%gamescriptdir%
XCOPY "%cd%\Novetus\clients\2011E\content\fonts\libraries.rbxm" "%gamescriptdir%/2011E"
XCOPY "%cd%\Novetus\clients\2011M\content\fonts\libraries.rbxm" "%gamescriptdir%/2011M"
SET launcherscriptdir=%basedir%\launcher
if not exist "%launcherscriptdir%" mkdir "%launcherscriptdir%"
if not exist "%launcherscriptdir%/3DView" mkdir "%launcherscriptdir%/3DView"
echo.
echo Copying default client configurations...
SET tempdir=%CD%\cfg-temp
if not exist "%tempdir%" mkdir "%tempdir%"
XCOPY Novetus\config\clients\*.xml %tempdir% /sy
del /s /q "%tempdir%\GlobalSettings2_2007E.xml"
del /s /q "%tempdir%\GlobalSettings2_2007E-Shaders.xml"
del /s /q "%tempdir%\GlobalSettings_4_2009E.xml"
del /s /q "%tempdir%\GlobalSettings_4_2009E-HD.xml"
del /s /q "%tempdir%\GlobalSettings_4_2010L.xml"
del /s /q "%tempdir%\GlobalSettings_4_2011E.xml"
del /s /q "%tempdir%\GlobalSettings_4_2011M.xml"
del /s /q "%tempdir%\GlobalSettings4_2006S.xml"
del /s /q "%tempdir%\GlobalSettings4_2006S-Shaders.xml"
del /s /q "%tempdir%\GlobalSettings4_2007M.xml"
del /s /q "%tempdir%\GlobalSettings4_2007M-Shaders.xml"
del /s /q "%tempdir%\GlobalSettings7_2008M.xml"
XCOPY "%tempdir%\GlobalSettings2_2007E_default.xml" "%gamescriptdir%/2007E"
XCOPY "%tempdir%\GlobalSettings2_2007E-Shaders_default.xml" "%gamescriptdir%/2007E-Shaders"
XCOPY "%tempdir%\GlobalSettings_4_2009E_default.xml" "%gamescriptdir%/2009E"
XCOPY "%tempdir%\GlobalSettings_4_2009E-HD_default.xml" "%gamescriptdir%/2009E-HD"
XCOPY "%tempdir%\GlobalSettings_4_2010L_default.xml" "%gamescriptdir%/2010L"
XCOPY "%tempdir%\GlobalSettings_4_2011E_default.xml" "%gamescriptdir%/2011E"
XCOPY "%tempdir%\GlobalSettings_4_2011M_default.xml" "%gamescriptdir%/2011M"
XCOPY "%tempdir%\GlobalSettings4_2006S_default.xml" "%gamescriptdir%/2006S"
XCOPY "%tempdir%\GlobalSettings4_2006S-Shaders_default.xml" "%gamescriptdir%/2006S-Shaders"
XCOPY "%tempdir%\GlobalSettings4_2007M_default.xml" "%gamescriptdir%/2007M"
XCOPY "%tempdir%\GlobalSettings4_2007M-Shaders_default.xml" "%gamescriptdir%/2007M-Shaders"
XCOPY "%tempdir%\GlobalSettings7_2008M_default.xml" "%gamescriptdir%/2008M"
rmdir "%tempdir%" /s /q
echo.
echo Copying launcher scripts...
SET launcherscriptdir=%basedir%\launcher
if not exist "%launcherscriptdir%" mkdir "%launcherscriptdir%"
if not exist "%launcherscriptdir%/3DView" mkdir "%launcherscriptdir%/3DView"
XCOPY "%cd%\Novetus\bin\preview\content\scripts\CSView.lua" "%launcherscriptdir%/3DView"
XCOPY "%cd%\Novetus\config\ContentProviders.xml" "%launcherscriptdir%"
XCOPY "%cd%\Novetus\config\splashes.txt" "%launcherscriptdir%"
@ -60,7 +91,7 @@ XCOPY "%cd%\Novetus\config\splashes-special.txt" "%launcherscriptdir%"
XCOPY "%cd%\Novetus\config\names-special.txt" "%launcherscriptdir%"
echo.
echo Moving client scripts and libraries to GitHub folder...
echo Moving client scripts, libraries, and configurations to GitHub folder...
SET dest=G:\Projects\GitHub\Novetus\Novetus_src
SET scriptsdir=%dest%\scripts
if not exist "%scriptsdir%" mkdir "%scriptsdir%"

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@ -0,0 +1,81 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="NetworkSettings" referent="RBX0">
<Properties>
<int name="ExtraPingVariance">0</int>
<int name="MinExtraPing">0</int>
<string name="Name">Network</string>
<bool name="archivable">true</bool>
<float name="dataPacketSize">0.75</float>
<bool name="logPackets">false</bool>
<int name="maxDataModelSendBuffer">1000000</int>
<int name="maxSendBPS">0</int>
<bool name="printInstances">false</bool>
<bool name="printPacketBuffer">false</bool>
<bool name="printProperties">false</bool>
<float name="sendRate">1000000</float>
</Properties>
</Item>
<Item class="DebugSettings" referent="RBX1">
<Properties>
<token name="AssertAction">1</token>
<bool name="DisableEnvironmentalThrottle">false</bool>
<bool name="DisableSleep">false</bool>
<bool name="HighlightAwakeParts">false</bool>
<bool name="HighlightSleepParts">false</bool>
<string name="Name">Diagnostics</string>
<bool name="ShowAggregation">false</bool>
<bool name="ShowAnchors">false</bool>
<bool name="ShowModelCoords">false</bool>
<bool name="ShowPartCoords">false</bool>
<bool name="ShowUnalignedParts">false</bool>
<bool name="ShowWorldCoords">false</bool>
<bool name="SoundWarnings">false</bool>
<bool name="UseNewGraphics">false</bool>
<bool name="ValidatingDebug">false</bool>
<bool name="archivable">true</bool>
<token name="errorReporting">1</token>
<bool name="stackTracingEnabled">true</bool>
</Properties>
</Item>
<Item class="RenderSettings" referent="RBX2">
<Properties>
<token name="AASamples">1</token>
<Vector2int16 name="FullscreenSize">
<X>1024</X>
<Y>768</Y>
</Vector2int16>
<string name="Name">Rendering</string>
<bool name="Shadows">false</bool>
<Vector2int16 name="WindowSize">
<X>800</X>
<Y>600</Y>
</Vector2int16>
<float name="_AggregateSize">1</float>
<bool name="archivable">true</bool>
<bool name="delaySwapBuffer">true</bool>
<float name="maxMeshDetail">100</float>
<float name="maxShadingQuality">100</float>
<float name="minMeshDetail">100</float>
<float name="minShadingQuality">100</float>
<string name="profileName">profiled5</string>
</Properties>
</Item>
<Item class="Selection" referent="RBX3">
<Properties>
<string name="Name">Selection</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="GameSettings" referent="RBX4">
<Properties>
<bool name="AnimatedCharacter">true</bool>
<int name="ChatHistory">50</int>
<string name="Name">Game Options</string>
<bool name="SoftwareSound">false</bool>
<bool name="SoundEnabled">true</bool>
<bool name="archivable">true</bool>
</Properties>
</Item>
</roblox>

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@ -0,0 +1,81 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="NetworkSettings" referent="RBX0">
<Properties>
<int name="ExtraPingVariance">0</int>
<int name="MinExtraPing">0</int>
<string name="Name">Network</string>
<bool name="archivable">true</bool>
<float name="dataPacketSize">0.75</float>
<bool name="logPackets">false</bool>
<int name="maxDataModelSendBuffer">1000000</int>
<int name="maxSendBPS">0</int>
<bool name="printInstances">false</bool>
<bool name="printPacketBuffer">false</bool>
<bool name="printProperties">false</bool>
<float name="sendRate">1000000</float>
</Properties>
</Item>
<Item class="DebugSettings" referent="RBX1">
<Properties>
<token name="AssertAction">1</token>
<bool name="DisableEnvironmentalThrottle">false</bool>
<bool name="DisableSleep">false</bool>
<bool name="HighlightAwakeParts">false</bool>
<bool name="HighlightSleepParts">false</bool>
<string name="Name">Diagnostics</string>
<bool name="ShowAggregation">false</bool>
<bool name="ShowAnchors">false</bool>
<bool name="ShowModelCoords">false</bool>
<bool name="ShowPartCoords">false</bool>
<bool name="ShowUnalignedParts">false</bool>
<bool name="ShowWorldCoords">false</bool>
<bool name="SoundWarnings">false</bool>
<bool name="UseNewGraphics">false</bool>
<bool name="ValidatingDebug">false</bool>
<bool name="archivable">true</bool>
<token name="errorReporting">1</token>
<bool name="stackTracingEnabled">true</bool>
</Properties>
</Item>
<Item class="RenderSettings" referent="RBX2">
<Properties>
<token name="AASamples">1</token>
<Vector2int16 name="FullscreenSize">
<X>1024</X>
<Y>768</Y>
</Vector2int16>
<string name="Name">Rendering</string>
<bool name="Shadows">false</bool>
<Vector2int16 name="WindowSize">
<X>800</X>
<Y>600</Y>
</Vector2int16>
<float name="_AggregateSize">1</float>
<bool name="archivable">true</bool>
<bool name="delaySwapBuffer">true</bool>
<float name="maxMeshDetail">100</float>
<float name="maxShadingQuality">100</float>
<float name="minMeshDetail">100</float>
<float name="minShadingQuality">100</float>
<string name="profileName">profiled5</string>
</Properties>
</Item>
<Item class="Selection" referent="RBX3">
<Properties>
<string name="Name">Selection</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="GameSettings" referent="RBX4">
<Properties>
<bool name="AnimatedCharacter">true</bool>
<int name="ChatHistory">50</int>
<string name="Name">Game Options</string>
<bool name="SoftwareSound">false</bool>
<bool name="SoundEnabled">true</bool>
<bool name="archivable">true</bool>
</Properties>
</Item>
</roblox>

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@ -0,0 +1,74 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="NetworkSettings">
<Properties>
<int name="ExtraPingVariance">0</int>
<int name="MinExtraPing">0</int>
<string name="Name">Network</string>
<bool name="archivable">true</bool>
<float name="dataPacketSize">0.75</float>
<bool name="logPackets">false</bool>
<int name="maxDataModelSendBuffer">1000000</int>
<int name="maxSendBPS">0</int>
<bool name="printInstances">false</bool>
<bool name="printPacketBuffer">false</bool>
<bool name="printProperties">false</bool>
<float name="sendRate">1000000</float>
</Properties>
</Item>
<Item class="RenderSettings">
<Properties>
<token name="AASamples">1</token>
<Vector2int16 name="FullscreenSize">
<X>1024</X>
<Y>768</Y>
</Vector2int16>
<string name="Name">Rendering</string>
<Vector2int16 name="WindowSize">
<X>800</X>
<Y>600</Y>
</Vector2int16>
<float name="_AggregateSize">1</float>
<bool name="_office2007Theme">false</bool>
<string name="_skinFile"></string>
<bool name="archivable">true</bool>
<bool name="delaySwapBuffer">true</bool>
<float name="maxMeshDetail">100</float>
<float name="maxShadingQuality">100</float>
<float name="minMeshDetail">100</float>
<float name="minShadingQuality">100</float>
<string name="profileName">profiled5</string>
<bool name="shadows">false</bool>
</Properties>
</Item>
<Item class="GameSettings">
<Properties>
<string name="Name">Game Options</string>
<bool name="animatedCharacter">true</bool>
<bool name="archivable">true</bool>
<float name="cameraLerp">0.899999976</float>
<int name="chatHistory">30</int>
<bool name="filterChat">false</bool>
<bool name="softwareSound">false</bool>
<bool name="soundEnabled">true</bool>
</Properties>
</Item>
<Item class="DebugSettings">
<Properties>
<bool name="HighlightAwakeParts">false</bool>
<bool name="HighlightSleepParts">false</bool>
<string name="Name">Diagnostics</string>
<bool name="ShowAggregation">false</bool>
<bool name="ShowAnchors">false</bool>
<bool name="ShowModelCoords">false</bool>
<bool name="ShowPartCoords">false</bool>
<bool name="ShowUnalignedParts">false</bool>
<bool name="ShowWorldCoords">false</bool>
<bool name="ValidatingDebug">false</bool>
<bool name="archivable">true</bool>
<token name="errorReporting">1</token>
<bool name="stackTracingEnabled">true</bool>
</Properties>
</Item>
</roblox>

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@ -0,0 +1,74 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="NetworkSettings">
<Properties>
<int name="ExtraPingVariance">0</int>
<int name="MinExtraPing">0</int>
<string name="Name">Network</string>
<bool name="archivable">true</bool>
<float name="dataPacketSize">0.75</float>
<bool name="logPackets">false</bool>
<int name="maxDataModelSendBuffer">1000000</int>
<int name="maxSendBPS">0</int>
<bool name="printInstances">false</bool>
<bool name="printPacketBuffer">false</bool>
<bool name="printProperties">false</bool>
<float name="sendRate">1000000</float>
</Properties>
</Item>
<Item class="RenderSettings">
<Properties>
<token name="AASamples">1</token>
<Vector2int16 name="FullscreenSize">
<X>1024</X>
<Y>768</Y>
</Vector2int16>
<string name="Name">Rendering</string>
<Vector2int16 name="WindowSize">
<X>800</X>
<Y>600</Y>
</Vector2int16>
<float name="_AggregateSize">1</float>
<bool name="_office2007Theme">false</bool>
<string name="_skinFile"></string>
<bool name="archivable">true</bool>
<bool name="delaySwapBuffer">true</bool>
<float name="maxMeshDetail">100</float>
<float name="maxShadingQuality">100</float>
<float name="minMeshDetail">100</float>
<float name="minShadingQuality">100</float>
<string name="profileName">profiled5</string>
<bool name="shadows">false</bool>
</Properties>
</Item>
<Item class="GameSettings">
<Properties>
<string name="Name">Game Options</string>
<bool name="animatedCharacter">true</bool>
<bool name="archivable">true</bool>
<float name="cameraLerp">0.899999976</float>
<int name="chatHistory">30</int>
<bool name="filterChat">false</bool>
<bool name="softwareSound">false</bool>
<bool name="soundEnabled">true</bool>
</Properties>
</Item>
<Item class="DebugSettings">
<Properties>
<bool name="HighlightAwakeParts">false</bool>
<bool name="HighlightSleepParts">false</bool>
<string name="Name">Diagnostics</string>
<bool name="ShowAggregation">false</bool>
<bool name="ShowAnchors">false</bool>
<bool name="ShowModelCoords">false</bool>
<bool name="ShowPartCoords">false</bool>
<bool name="ShowUnalignedParts">false</bool>
<bool name="ShowWorldCoords">false</bool>
<bool name="ValidatingDebug">false</bool>
<bool name="archivable">true</bool>
<token name="errorReporting">1</token>
<bool name="stackTracingEnabled">true</bool>
</Properties>
</Item>
</roblox>

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@ -0,0 +1,81 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="NetworkSettings" referent="RBX0">
<Properties>
<int name="ExtraPingVariance">0</int>
<int name="MinExtraPing">0</int>
<string name="Name">Network</string>
<bool name="archivable">true</bool>
<float name="dataPacketSize">0.75</float>
<bool name="logPackets">false</bool>
<int name="maxDataModelSendBuffer">1000000</int>
<int name="maxSendBPS">0</int>
<bool name="printInstances">false</bool>
<bool name="printPacketBuffer">false</bool>
<bool name="printProperties">false</bool>
<float name="sendRate">1000000</float>
</Properties>
</Item>
<Item class="DebugSettings" referent="RBX1">
<Properties>
<token name="AssertAction">1</token>
<bool name="DisableEnvironmentalThrottle">false</bool>
<bool name="DisableSleep">false</bool>
<bool name="HighlightAwakeParts">false</bool>
<bool name="HighlightSleepParts">false</bool>
<string name="Name">Diagnostics</string>
<bool name="ShowAggregation">false</bool>
<bool name="ShowAnchors">false</bool>
<bool name="ShowModelCoords">false</bool>
<bool name="ShowPartCoords">false</bool>
<bool name="ShowUnalignedParts">false</bool>
<bool name="ShowWorldCoords">false</bool>
<bool name="SoundWarnings">false</bool>
<bool name="UseNewGraphics">false</bool>
<bool name="ValidatingDebug">false</bool>
<bool name="archivable">true</bool>
<token name="errorReporting">1</token>
<bool name="stackTracingEnabled">true</bool>
</Properties>
</Item>
<Item class="RenderSettings" referent="RBX2">
<Properties>
<token name="AASamples">1</token>
<Vector2int16 name="FullscreenSize">
<X>1024</X>
<Y>768</Y>
</Vector2int16>
<string name="Name">Rendering</string>
<bool name="Shadows">false</bool>
<Vector2int16 name="WindowSize">
<X>800</X>
<Y>600</Y>
</Vector2int16>
<float name="_AggregateSize">1</float>
<bool name="archivable">true</bool>
<bool name="delaySwapBuffer">true</bool>
<float name="maxMeshDetail">100</float>
<float name="maxShadingQuality">100</float>
<float name="minMeshDetail">100</float>
<float name="minShadingQuality">100</float>
<string name="profileName">profiled5</string>
</Properties>
</Item>
<Item class="Selection" referent="RBX3">
<Properties>
<string name="Name">Selection</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="GameSettings" referent="RBX4">
<Properties>
<bool name="AnimatedCharacter">true</bool>
<int name="ChatHistory">50</int>
<string name="Name">Game Options</string>
<bool name="SoftwareSound">false</bool>
<bool name="SoundEnabled">true</bool>
<bool name="archivable">true</bool>
</Properties>
</Item>
</roblox>

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@ -0,0 +1,81 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="NetworkSettings" referent="RBX0">
<Properties>
<int name="ExtraPingVariance">0</int>
<int name="MinExtraPing">0</int>
<string name="Name">Network</string>
<bool name="archivable">true</bool>
<float name="dataPacketSize">0.75</float>
<bool name="logPackets">false</bool>
<int name="maxDataModelSendBuffer">1000000</int>
<int name="maxSendBPS">0</int>
<bool name="printInstances">false</bool>
<bool name="printPacketBuffer">false</bool>
<bool name="printProperties">false</bool>
<float name="sendRate">1000000</float>
</Properties>
</Item>
<Item class="DebugSettings" referent="RBX1">
<Properties>
<token name="AssertAction">1</token>
<bool name="DisableEnvironmentalThrottle">false</bool>
<bool name="DisableSleep">false</bool>
<bool name="HighlightAwakeParts">false</bool>
<bool name="HighlightSleepParts">false</bool>
<string name="Name">Diagnostics</string>
<bool name="ShowAggregation">false</bool>
<bool name="ShowAnchors">false</bool>
<bool name="ShowModelCoords">false</bool>
<bool name="ShowPartCoords">false</bool>
<bool name="ShowUnalignedParts">false</bool>
<bool name="ShowWorldCoords">false</bool>
<bool name="SoundWarnings">false</bool>
<bool name="UseNewGraphics">false</bool>
<bool name="ValidatingDebug">false</bool>
<bool name="archivable">true</bool>
<token name="errorReporting">1</token>
<bool name="stackTracingEnabled">true</bool>
</Properties>
</Item>
<Item class="RenderSettings" referent="RBX2">
<Properties>
<token name="AASamples">1</token>
<Vector2int16 name="FullscreenSize">
<X>1024</X>
<Y>768</Y>
</Vector2int16>
<string name="Name">Rendering</string>
<bool name="Shadows">false</bool>
<Vector2int16 name="WindowSize">
<X>800</X>
<Y>600</Y>
</Vector2int16>
<float name="_AggregateSize">1</float>
<bool name="archivable">true</bool>
<bool name="delaySwapBuffer">true</bool>
<float name="maxMeshDetail">100</float>
<float name="maxShadingQuality">100</float>
<float name="minMeshDetail">100</float>
<float name="minShadingQuality">100</float>
<string name="profileName">profiled5</string>
</Properties>
</Item>
<Item class="Selection" referent="RBX3">
<Properties>
<string name="Name">Selection</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="GameSettings" referent="RBX4">
<Properties>
<bool name="AnimatedCharacter">true</bool>
<int name="ChatHistory">50</int>
<string name="Name">Game Options</string>
<bool name="SoftwareSound">false</bool>
<bool name="SoundEnabled">true</bool>
<bool name="archivable">true</bool>
</Properties>
</Item>
</roblox>

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@ -0,0 +1,101 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="NetworkSettings" referent="RBX0">
<Properties>
<int name="ExtraPingVariance">0</int>
<int name="MaxSendBPS">0</int>
<int name="MaxSendBuffer">1000000</int>
<int name="MinExtraPing">0</int>
<string name="Name">Network</string>
<int name="PhysicsMtuAdjust">-80</int>
<token name="PhysicsReceive">1</token>
<int name="PhysicsReplicationUpdateRate">1000000</int>
<token name="PhysicsSend">1</token>
<bool name="PrintInstances">false</bool>
<bool name="PrintPacketBuffer">false</bool>
<bool name="PrintPhysicsErrors">false</bool>
<bool name="PrintProperties">false</bool>
<int name="ReplicationMtuAdjust">-200</int>
<float name="SendRate">1000000</float>
<bool name="Test1">false</bool>
<bool name="Test2">false</bool>
<bool name="Test3">false</bool>
<bool name="Test4">false</bool>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="RenderSettings" referent="RBX1">
<Properties>
<token name="AASamples">1</token>
<token name="Antialiasing">2</token>
<token name="Bevels">0</token>
<Vector2int16 name="FullscreenSize">
<X>1024</X>
<Y>768</Y>
</Vector2int16>
<string name="Name">Rendering</string>
<token name="Shadow">0</token>
<Vector2int16 name="WindowSize">
<X>800</X>
<Y>600</Y>
</Vector2int16>
<float name="_AggregateSize">1</float>
<bool name="archivable">true</bool>
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@ -0,0 +1,117 @@
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@ -0,0 +1,117 @@
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@ -0,0 +1,153 @@
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View File

@ -0,0 +1,157 @@
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View File

@ -0,0 +1,171 @@
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<int name="ChatScrollLength">5</int>
<bool name="CollisionSoundEnabled">true</bool>
<float name="CollisionSoundVolume">10</float>
<token name="ImageUploadPromptBehavior">1</token>
<int name="MaxCollisionSounds">-1</int>
<string name="Name">Game Options</string>
<int name="ReportAbuseChatHistory">50</int>
<bool name="SoftwareSound">false</bool>
<bool name="SoundEnabled">true</bool>
<bool name="VideoCaptureEnabled">true</bool>
<token name="VideoQuality">1</token>
</Properties>
</Item>
<Item class="LuaSettings" referent="RBX1">
<Properties>
<bool name="Archivable">true</bool>
<double name="DefaultWaitTime">0</double>
<int name="GcFrequency">0</int>
<int name="GcLimit">2</int>
<int name="GcPause">200</int>
<int name="GcStepMul">200</int>
<string name="Name">Lua</string>
</Properties>
</Item>
<Item class="DebugSettings" referent="RBX2">
<Properties>
<bool name="Archivable">true</bool>
<bool name="EnforceInstanceCountLimit">false</bool>
<token name="ErrorReporting">2</token>
<int name="InstanceCountLimit">0</int>
<bool name="IsFmodProfilingEnabled">false</bool>
<bool name="IsProfilingEnabled">false</bool>
<bool name="IsScriptStackTracingEnabled">true</bool>
<int name="LuaRamLimit">0</int>
<string name="Name">Diagnostics</string>
<double name="ProfilingWindow">3</double>
<bool name="ReportExtendedMachineConfiguration">false</bool>
<bool name="ReportSoundWarnings">false</bool>
<token name="TickCountPreciseOverride">2</token>
</Properties>
</Item>
<Item class="PhysicsSettings" referent="RBX3">
<Properties>
<bool name="AllowSleep">true</bool>
<bool name="Archivable">true</bool>
<bool name="AreAnchorsShown">false</bool>
<bool name="AreAwakePartsHighlighted">false</bool>
<bool name="AreModelCoordsShown">false</bool>
<bool name="AreOwnersShown">false</bool>
<bool name="ArePartCoordsShown">false</bool>
<bool name="AreRegionsShown">false</bool>
<bool name="AreUnalignedPartsShown">false</bool>
<bool name="AreWorldCoordsShown">false</bool>
<bool name="Is30FpsThrottleEnabled">true</bool>
<bool name="IsReceiveAgeShown">false</bool>
<string name="Name">Physics</string>
<bool name="ParallelPhysics">false</bool>
<token name="PhysicsEnviromentalThrottle">0</token>
</Properties>
</Item>
<Item class="NetworkSettings" referent="RBX4">
<Properties>
<bool name="Archivable">true</bool>
<int name="DataMtuAdjust">-200</int>
<float name="DataSendRate">30</float>
<bool name="ExperimentalPhysicsEnabled">true</bool>
<bool name="IsQueueErrorComputed">true</bool>
<bool name="IsThrottledByCongestionControl">false</bool>
<bool name="IsThrottledByOutgoingBandwidthLimit">false</bool>
<int name="MaxDataModelSendBuffer">1</int>
<string name="Name">Network</string>
<float name="NetworkOwnerRate">30</float>
<int name="PhysicsMtuAdjust">-80</int>
<token name="PhysicsReceive">1</token>
<token name="PhysicsSend">0</token>
<float name="PhysicsSendRate">20</float>
<int name="PreferredClientPort">0</int>
<bool name="PrintEvents">false</bool>
<bool name="PrintInstances">false</bool>
<bool name="PrintPhysicsErrors">false</bool>
<bool name="PrintProperties">false</bool>
<double name="ReceiveRate">60</double>
<string name="ReportStatURL"></string>
<bool name="ServerReflectsProperties">false</bool>
<bool name="UseInstancePacketCache">false</bool>
<bool name="UsePhysicsPacketCache">false</bool>
<int name="WaitingForCharacterLogRate">0</int>
</Properties>
</Item>
<Item class="FastLogSettings" referent="RBX5">
<Properties>
<bool name="Archivable">true</bool>
<string name="Name">FastLogSettings</string>
</Properties>
</Item>
<Item class="Authoring" referent="RBX6">
<Properties>
<bool name="Archivable">true</bool>
<string name="EditorFont">Courier New</string>
<int name="EditorFontSize">10</int>
<int name="EditorTabWidth">3</int>
<string name="Name">Authoring</string>
<bool name="ShowDeprecatedObjects">false</bool>
<bool name="ShowPreliminaryObjects">true</bool>
</Properties>
</Item>
<Item class="TaskScheduler" referent="RBX7">
<Properties>
<bool name="Archivable">true</bool>
<bool name="AreArbitersThrottled">false</bool>
<bool name="BudgetEnforced">false</bool>
<token name="Concurrency">2</token>
<string name="Name">Task Scheduler</string>
<token name="PriorityMethod">1</token>
<token name="SleepAdjustMethod">2</token>
<token name="ThreadPoolConfig">0</token>
<double name="ThrottledJobSleepTime">0.01</double>
</Properties>
</Item>
<Item class="RenderSettings" referent="RBX8">
<Properties>
<token name="AASamples">1</token>
<token name="AluminumQuality">0</token>
<token name="Antialiasing">2</token>
<bool name="Archivable">true</bool>
<int name="AutoFRMLevel">1</int>
<float name="BatchSize">20</float>
<token name="Bevels">0</token>
<token name="CompoundMaterialQuality">0</token>
<token name="CorrodedMetalQuality">0</token>
<int name="DebugCullBlockCount">-1</int>
<bool name="DebugDisableDebriService">false</bool>
<bool name="DebugFRMCullHumanoids">false</bool>
<bool name="DebugLogFRMLogVariables">false</bool>
<token name="DiamondPlateQuality">0</token>
<bool name="EagerBulkExecution">false</bool>
<token name="FrameRateManager">0</token>
<token name="GrassQuality">0</token>
<token name="IceQuality">0</token>
<bool name="IsAggregationShown">false</bool>
<bool name="IsSynchronizedWithPhysics">false</bool>
<string name="Name">Rendering</string>
<token name="PlasticQuality">0</token>
<token name="QualityLevel">0</token>
<token name="Resolution">0</token>
<token name="Shadow">0</token>
<bool name="ShowBoundingBoxes">false</bool>
<token name="SlateQuality">0</token>
<bool name="TextureCompositingEnabled">true</bool>
<token name="TrussDetail">0</token>
<token name="WoodQuality">0</token>
<token name="graphicsMode">1</token>
<string name="profileName"></string>
</Properties>
</Item>
<Item class="Selection" referent="RBX9">
<Properties>
<bool name="Archivable">true</bool>
<string name="Name">Selection</string>
</Properties>
</Item>
</roblox>