updated novetus repo

This commit is contained in:
Bitl 2023-11-29 15:17:59 -07:00
parent 125631bb68
commit 545afb4a2a
9 changed files with 70 additions and 16 deletions

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@ -298,7 +298,7 @@ namespace Novetus.Core
{"MapPathSnip", GlobalPaths.MapsDirBase + @"\\" + GlobalVars.ProgramInformation.DefaultMap},
{"GraphicsMode", Util.IntValue((int)Settings.Mode.Automatic)},
{"QualityLevel", Util.IntValue((int)Settings.Level.Automatic)},
{"LauncherStyle", (Util.IsWineRunning() ? Util.IntValue((int)Settings.Style.Stylish) : Util.IntValue((int)Settings.Style.Extended))},
{"LauncherStyle", (Util.IsWineRunning() ? Util.IntValue((int)Settings.Style.Extended) : Util.IntValue((int)Settings.Style.Stylish))},
{"AssetSDKFixerSaveBackups", Util.BoolValue(true)},
{"AlternateServerIP", ""},
{"ShowServerNotifications", Util.BoolValue(false)},

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@ -1,3 +1,10 @@
EDGE Snapshot v23.8731.28487.3
Fixes:
- The 3D Preview now works properly in 2006S.
- Fixed an issue with transparent Robloxians in 2007E-based clients in 3D Preview.
- Fixed the default launcher appearance not being correct.
- This should fix some issues for Wine and Proton users.
----------------------------------------------------------------------------
EDGE Snapshot v23.8731.25671.2
Fixes:
- Improved the look of the 3D Preview on later clients.

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@ -428,14 +428,25 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
print("3DView loaded. Nerd.")
game:service("RunService"):run()
game:SetMessage("Loading Player...")
local target = game.Workspace.Base
for i,v in pairs(target:children()) do
if v.className == "Part" then
if v.Name == "Part" then
v:remove()
end
elseif v.className == "SpawnLocation" then
v:remove()
end
end
local plr = game.Players:createLocalPlayer(UserID)
plr.Name = PlayerName
plr:LoadCharacter()
InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
local target = game.Workspace.Base
local camera = game.Workspace.CurrentCamera
camera.CameraType = 2
local cf = CFrame.new(0, 10, 18)
@ -454,14 +465,14 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
end
end
wait(0.5)
for i,v in pairs(plr.Character:children()) do
if v.className == "Part" then
v.Anchored = true
end
end
plr.Character.Health:remove()
plr.Character.Sound:remove()
plr.Character.Script:remove()
game.GuiRoot:remove()
local human = plr.Character.Humanoid

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@ -428,14 +428,25 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
print("3DView loaded. Nerd.")
game:service("RunService"):run()
game:SetMessage("Loading Player...")
local target = game.Workspace.Base
for i,v in pairs(target:children()) do
if v.className == "Part" then
if v.Name == "Part" then
v:remove()
end
elseif v.className == "SpawnLocation" then
v:remove()
end
end
local plr = game.Players:createLocalPlayer(UserID)
plr.Name = PlayerName
plr:LoadCharacter()
InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
local target = game.Workspace.Base
local camera = game.Workspace.CurrentCamera
camera.CameraType = 2
local cf = CFrame.new(0, 10, 18)
@ -454,14 +465,14 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
end
end
wait(0.5)
for i,v in pairs(plr.Character:children()) do
if v.className == "Part" then
v.Anchored = true
end
end
plr.Character.Health:remove()
plr.Character.Sound:remove()
plr.Character.Script:remove()
game.GuiRoot:remove()
local human = plr.Character.Humanoid

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@ -486,14 +486,25 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
print("3DView loaded. Nerd.")
game:service("RunService"):run()
game:SetMessage("Loading Player...")
local target = game.Workspace.Base
for i,v in pairs(target:children()) do
if v.className == "Part" then
if v.Name == "Part" then
v:remove()
end
elseif v.className == "SpawnLocation" then
v:remove()
end
end
local plr = game.Players:createLocalPlayer(UserID)
plr.Name = PlayerName
plr:LoadCharacter()
InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
local target = game.Workspace.Base.SpawnLocation
local camera = game.Workspace.CurrentCamera
camera.CameraType = 2
local cf = CFrame.new(0, 10, 18)
@ -512,6 +523,7 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
end
end
wait(0.5)
for i,v in pairs(plr.Character:children()) do
if v.className == "Part" then
v.Anchored = true

View File

@ -486,14 +486,25 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
print("3DView loaded. Nerd.")
game:service("RunService"):run()
game:SetMessage("Loading Player...")
local target = game.Workspace.Base
for i,v in pairs(target:children()) do
if v.className == "Part" then
if v.Name == "Part" then
v:remove()
end
elseif v.className == "SpawnLocation" then
v:remove()
end
end
local plr = game.Players:createLocalPlayer(UserID)
plr.Name = PlayerName
plr:LoadCharacter()
InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
local target = game.Workspace.Base.SpawnLocation
local camera = game.Workspace.CurrentCamera
camera.CameraType = 2
local cf = CFrame.new(0, 10, 18)
@ -512,6 +523,7 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
end
end
wait(0.5)
for i,v in pairs(plr.Character:children()) do
if v.className == "Part" then
v.Anchored = true

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@ -9,6 +9,6 @@ ExtendedVersionNumber=True
//ExtendedVersionTemplate=%version% vX.23.%extended-revision% (%version-name%)
//ExtendedVersionTemplate=%version% Snapshot v23.%build%.%revision%.%extended-revision%
ExtendedVersionTemplate=EDGE Snapshot v23.%build%.%revision%.%extended-revision%
ExtendedVersionRevision=2
ExtendedVersionRevision=3
InitialBootup=False
IsLite=False

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@ -4,7 +4,7 @@ Blueheart Forever.|Dedicated to Pepper and Sophie.|4/14
smoke weed every day|blaze it|4/20
Happy Birthday, Bitl!|Bitl is the developer of Novetus and RBXLegacy.|6/10
Happy Pride Month!|6/1-6/30-6/7-6/15
And this is the way... of the Bionicle.|August 10th is known as 810icle day,%newline%a day where Bionicle fans celebrate Bionicle and its legacy.|8/10
And this is the way... of the Bionicle.|August 10th is known as 810nicle day,%newline%a day where Bionicle fans celebrate Bionicle and its legacy.|8/10
Happy Birthday, Roblox!|Roblox was released to the public on September 1st, 2006.|9/1
Happy Leif Erikson Day! HINGA DINGA DURGEN!|10/9
I used to wonder what friendship could be!|10/10

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@ -272,4 +272,5 @@ ONE MILLION DOLLARS!
It's the new wave of the future!
In the face of extermination, say "FUCK YOU"!|Dedicated to Pepper
roblox for steam deck when|Just fuckin play novetus
you're still standing here, despite everything|Dedicated to Pepper
you're still standing here, despite everything|Dedicated to Pepper
when in doubt, shoot someone|Dedicated to Pepper