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edited changelog
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@ -528,7 +528,7 @@ namespace NovetusLauncher
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if (e.KeyCode == Keys.Enter)
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{
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ConsoleBox.AppendText(Environment.NewLine);
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ConsoleBox.AppendText(Environment.NewLine, System.Drawing.Color.White);
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ConsoleProcessCommands(lastLine);
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e.Handled = true;
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}
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@ -643,7 +643,7 @@ namespace NovetusLauncher
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GlobalFuncs.ConsolePrint("= dlldelete off | Turn off the deletion of opengl32.dll when ReShade is off.", 4, ConsoleBox);
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GlobalFuncs.ConsolePrint("= dlldelete on | Turn on the deletion of opengl32.dll when ReShade is off.", 4, ConsoleBox);
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GlobalFuncs.ConsolePrint("---------", 1, ConsoleBox);
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GlobalFuncs.ConsolePrint(LocalVars.important2, 2, ConsoleBox);
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GlobalFuncs.ConsolePrint(LocalVars.important2, 1, ConsoleBox);
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GlobalFuncs.ConsolePrint("---------", 1, ConsoleBox);
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}
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@ -16,6 +16,8 @@ Changes from 1.3 Pre-Release 3:
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- Fixed configuration file conflicts. In some clients, this will fix the WASD keys not functioning properly.
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- Re-added Teams and Spawn Locations to 2006S to fix crashes when joining a server.
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- Clicking on "Argument Help" for Novetus CMD in the Bootstrapper will no longer close the Bootstrapper.
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- Added item editing to the Item Creation SDK.
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- Changed the console text font.
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- Added more items (full list at end of changelog)
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Changes from 1.2.4.1:
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- The OBJ2MeshV1GUI, The Asset Localizer, and the Item SDK have been merged to form the Asset SDK!
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