add robloxfileformat library

This commit is contained in:
Bitl 2023-12-19 13:09:21 -07:00
parent bb04998382
commit a532a39d46
6 changed files with 11 additions and 13 deletions

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@ -112,6 +112,9 @@
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="ReachFramework" />
<Reference Include="RobloxFileFormat">
<HintPath>References\RobloxFileFormat.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Buffers.4.5.1\lib\netstandard1.1\System.Buffers.dll</HintPath>

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@ -302,6 +302,7 @@ The script signing and key generation code was created by Carrot, but was slimme
ObjToRBXMesh was made by coke. Modified to support 1.00 and 1.01. (https://github.com/Novetus/ObjToRBXMesh)
Roblox Legacy Place Converter was made by BakonBot. (https://github.com/BakonBot/legacy-place-converter)
ROBLOX Script Generator was made by S. Costeira.
Novetus uses a fork of MaximumADHD's Roblox-File-Format library. (https://github.com/Novetus/Roblox-File-Format-Net4.5.1)
Thank you to NT_x86 for helping me with security fixes.
Thank you XlXi for the idea of the original logo. This logo was remade in newer verions in higher quality.
Thank you Nukley for the idea of the Splash Tester.

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@ -1,3 +1,8 @@
EDGE Snapshot v23.8753.23583.1
Fixes:
- Fixed AwardBadge and HasBadge extension database names.
- Fixed 2010L's 3D Preview not working properly.
----------------------------------------------------------------------------
EDGE Snapshot v23.8745.28516.1
Enhancements:
- Play Solo now uses the current server port (defined in the Host menu.)
@ -5,7 +10,7 @@ Enhancements:
- Novetus will now create basic _meta.ini files for games that have badges! They can then be filled out with correct information by map creators and archivists.
Fixes:
- Fixed the AwardBadge and HasBadge extensions not working properly.
- Fixed the Bootstrabber not showing the correct launcher version.
- Fixed the Bootstrapper not showing the correct launcher version.
----------------------------------------------------------------------------
EDGE Snapshot v23.8731.28487.3
Fixes:

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@ -676,7 +676,6 @@ function CSConnect(UserID,ServerIP,ServerPort,PlayerName,Hat1ID,Hat2ID,Hat3ID,He
player = game:GetService("Players"):CreateLocalPlayer(UserID)
player:SetSuperSafeChat(false)
pcall(function() player:SetUnder13(false) end)
pcall(function() player:SetMembershipType(Enum.MembershipType.BuildersClub) end)
pcall(function() player:SetAccountAge(365) end)
player.CharacterAppearance=0
pcall(function() player.Name=PlayerName or "" end)
@ -763,15 +762,6 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
local plr = game.Players:CreateLocalPlayer(UserID)
plr.Name = PlayerName
plr:LoadCharacter()
if (IconType == "BC") then
plr:SetMembershipType(Enum.MembershipType.BuildersClub)
elseif (IconType == "TBC") then
plr:SetMembershipType(Enum.MembershipType.TurboBuildersClub)
elseif (IconType == "OBC") then
plr:SetMembershipType(Enum.MembershipType.OutrageousBuildersClub)
elseif (IconType == "NBC" or string.match(IconType, "http") == "http") then
plr:SetMembershipType(Enum.MembershipType.None)
end
plr.CharacterAppearance=0
InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
wait(0.79)
@ -783,7 +773,6 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
game.GuiRoot.RightPalette:remove()
game.GuiRoot.ChatMenuPanel:remove()
game.GuiRoot.HealthHud:remove()
game.GuiRoot.ScoreHud:remove()
game.GuiRoot.MainMenu:remove()

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@ -10,5 +10,5 @@ ExtendedVersionNumber=True
//ExtendedVersionTemplate=%version% Snapshot v23.%build%.%revision%.%extended-revision%
ExtendedVersionTemplate=EDGE Snapshot v23.%build%.%revision%.%extended-revision%
ExtendedVersionRevision=1
InitialBootup=True
InitialBootup=False
IsLite=False