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add robloxfileformat library
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@ -112,6 +112,9 @@
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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<Reference Include="ReachFramework" />
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<Reference Include="RobloxFileFormat">
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<HintPath>References\RobloxFileFormat.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Buffers.4.5.1\lib\netstandard1.1\System.Buffers.dll</HintPath>
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BIN
Novetus/NovetusLauncher/References/RobloxFileFormat.dll
Normal file
BIN
Novetus/NovetusLauncher/References/RobloxFileFormat.dll
Normal file
Binary file not shown.
@ -302,6 +302,7 @@ The script signing and key generation code was created by Carrot, but was slimme
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ObjToRBXMesh was made by coke. Modified to support 1.00 and 1.01. (https://github.com/Novetus/ObjToRBXMesh)
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Roblox Legacy Place Converter was made by BakonBot. (https://github.com/BakonBot/legacy-place-converter)
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ROBLOX Script Generator was made by S. Costeira.
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Novetus uses a fork of MaximumADHD's Roblox-File-Format library. (https://github.com/Novetus/Roblox-File-Format-Net4.5.1)
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Thank you to NT_x86 for helping me with security fixes.
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Thank you XlXi for the idea of the original logo. This logo was remade in newer verions in higher quality.
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Thank you Nukley for the idea of the Splash Tester.
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@ -1,3 +1,8 @@
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EDGE Snapshot v23.8753.23583.1
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Fixes:
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- Fixed AwardBadge and HasBadge extension database names.
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- Fixed 2010L's 3D Preview not working properly.
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----------------------------------------------------------------------------
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EDGE Snapshot v23.8745.28516.1
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Enhancements:
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- Play Solo now uses the current server port (defined in the Host menu.)
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@ -5,7 +10,7 @@ Enhancements:
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- Novetus will now create basic _meta.ini files for games that have badges! They can then be filled out with correct information by map creators and archivists.
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Fixes:
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- Fixed the AwardBadge and HasBadge extensions not working properly.
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- Fixed the Bootstrabber not showing the correct launcher version.
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- Fixed the Bootstrapper not showing the correct launcher version.
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----------------------------------------------------------------------------
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EDGE Snapshot v23.8731.28487.3
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Fixes:
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@ -676,7 +676,6 @@ function CSConnect(UserID,ServerIP,ServerPort,PlayerName,Hat1ID,Hat2ID,Hat3ID,He
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player = game:GetService("Players"):CreateLocalPlayer(UserID)
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player:SetSuperSafeChat(false)
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pcall(function() player:SetUnder13(false) end)
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pcall(function() player:SetMembershipType(Enum.MembershipType.BuildersClub) end)
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pcall(function() player:SetAccountAge(365) end)
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player.CharacterAppearance=0
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pcall(function() player.Name=PlayerName or "" end)
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@ -763,15 +762,6 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
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local plr = game.Players:CreateLocalPlayer(UserID)
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plr.Name = PlayerName
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plr:LoadCharacter()
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if (IconType == "BC") then
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plr:SetMembershipType(Enum.MembershipType.BuildersClub)
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elseif (IconType == "TBC") then
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plr:SetMembershipType(Enum.MembershipType.TurboBuildersClub)
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elseif (IconType == "OBC") then
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plr:SetMembershipType(Enum.MembershipType.OutrageousBuildersClub)
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elseif (IconType == "NBC" or string.match(IconType, "http") == "http") then
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plr:SetMembershipType(Enum.MembershipType.None)
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end
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plr.CharacterAppearance=0
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InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
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wait(0.79)
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@ -783,7 +773,6 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
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game.GuiRoot.RightPalette:remove()
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game.GuiRoot.ChatMenuPanel:remove()
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game.GuiRoot.HealthHud:remove()
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game.GuiRoot.ScoreHud:remove()
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game.GuiRoot.MainMenu:remove()
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@ -10,5 +10,5 @@ ExtendedVersionNumber=True
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//ExtendedVersionTemplate=%version% Snapshot v23.%build%.%revision%.%extended-revision%
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ExtendedVersionTemplate=EDGE Snapshot v23.%build%.%revision%.%extended-revision%
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ExtendedVersionRevision=1
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InitialBootup=True
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InitialBootup=False
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IsLite=False
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