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2009l fix
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@ -1,4 +1,24 @@
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1.3 Snapshot v22.8292.27213.1
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1.3 Snapshot v22.8293.20101.1
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Enhancements:
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Fixes:
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- Fixed an issue where you couldn't respawn in 2009L Play Solo.
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- Updated the Legacy Launcher.
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----------------------------------------------------------------------------
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1.3 Snapshot v22.8293.20101.1
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Enhancements:
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- Added the following Place Contest (August 2022) entries:
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- Lachrymogenic - Lachrys Disorderly Deathmatch
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- Added a new Rise of the Killbots map: Haunted Mansion!
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- Added NovetusCMD mode to the Novetus Console.
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- You are now able to launch any client script type! See the help list for info.
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- Added the "clear" command to the Novetus Console.
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- Changed the Novetus Console font.
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Fixes:
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- Fixed a bug where -nofilelist couldn't be used.
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- Removed commands used in previous versions of the Novetus Console.
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----------------------------------------------------------------------------
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1.3 Snapshot v22.8292.27609.1
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Notes:
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- The Novetus/Roblox soundtrack has been removed to respect the rights of the original copyright holders.
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@ -39,8 +39,8 @@ ECHO.
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ECHO 1 - Play
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ECHO 2 = Install Required Dependencies
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ECHO 3 - Novetus SDK
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ECHO 4 - Novetus CMD
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ECHO 5 - Novetus CMD Help
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ECHO 4 - Novetus Console (Server Mode)
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ECHO 5 - Novetus Console Help
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ECHO 6 - Install URI
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ECHO 7 - Exit
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ECHO.
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@ -57,10 +57,12 @@ IF %M%==3 start "" "%CD%/bin/Novetus.exe" -sdk
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IF %M%==3 EXIT
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IF %M%==4 CLS
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IF %M%==4 "bin/NovetusCMD.exe"
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IF %M%==4 start "" "%CD%/bin/Novetus.exe" -cmd -cmdmode
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IF %M%==4 EXIT
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IF %M%==5 CLS
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IF %M%==5 "bin/NovetusCMD.exe" -help
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IF %M%==5 start "" "%CD%/bin/Novetus.exe" -cmd -help
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IF %M%==5 EXIT
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IF %M%==6 CLS
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IF %M%==6 start "" "%CD%/bin/NovetusURI.exe"
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@ -620,22 +620,24 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
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pcall(function() _G.CSScript_OnPlayerAdded(Player) end)
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while true do
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wait(0.001)
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (Player.Character ~= nil) then
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if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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wait(5)
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Player:LoadCharacter()
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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elseif (Player.Character.Parent == nil) then
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wait(5)
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Player:LoadCharacter() -- to make sure nobody is deleted.
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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coroutine.resume(coroutine.create(function()
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while true do
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wait(0.001)
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (Player.Character ~= nil) then
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if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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wait(5)
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Player:LoadCharacter()
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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elseif (Player.Character.Parent == nil) then
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wait(5)
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Player:LoadCharacter() -- to make sure nobody is deleted.
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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end
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end
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end
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end
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end
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end))
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end)
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PlayerService.PlayerRemoving:connect(function(Player)
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' leaving")
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@ -765,22 +767,26 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
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pcall(function() _G.CSScript_Update() end)
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end
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end))
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while true do
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wait(0.001)
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (plr.Character ~= nil) then
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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wait(5)
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plr:LoadCharacter()
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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elseif (plr.Character.Parent == nil) then
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wait(5)
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plr:LoadCharacter() -- to make sure nobody is deleted.
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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coroutine.resume(coroutine.create(function()
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while true do
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wait(0.001)
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print("test")
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (plr.Character ~= nil) then
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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wait(5)
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plr:LoadCharacter()
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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elseif (plr.Character.Parent == nil) then
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wait(5)
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plr:LoadCharacter() -- to make sure nobody is deleted.
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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end
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end
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end
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end
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end
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end))
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end
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function CSStudio()
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@ -6,7 +6,7 @@ UserAgentRegisterClient1=2007M
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UserAgentRegisterClient2=2010L
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ExtendedVersionNumber=True
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ExtendedVersionEditChangelog=True
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//ExtendedVersionTemplate=%version% v8.2022.%extended-revision%%lite%
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//ExtendedVersionTemplate=%version% v?.2022.%extended-revision%%lite%
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ExtendedVersionTemplate=%version% Snapshot v22.%build%.%revision%.%extended-revision%
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ExtendedVersionRevision=1
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IsLite=False
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