splashloader is a piece of shit

This commit is contained in:
Bitl 2022-04-11 13:18:47 -07:00
parent e8b5423129
commit d233f4a9b6
4 changed files with 44 additions and 8 deletions

View File

@ -164,7 +164,8 @@ public class Splash
.Replace("%nextyear%", (now.Year + 1).ToString())
.Replace("%newline%", "\n")
.Replace("%branch%", GlobalVars.ProgramInformation.Branch)
.Replace("%nextbranch%", (Convert.ToDouble(GlobalVars.ProgramInformation.Branch) + 0.1).ToString())
// this caused a shitton of issues.
//.Replace("%nextbranch%", (Convert.ToDouble(GlobalVars.ProgramInformation.Branch) + 0.1).ToString())
.Replace("[normal]", "")
.Replace("[stylish]", "");
}

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@ -1,3 +1,39 @@
1.3 v?.2022.1:
Enhancements:
- The following maps are now converted to Universal places:
- 2006 - Pirate Ship
- 2008 - ROtris
- 2008 - Grow a Brick
- 2008 - Roblox HQ 2.0
- 2008 - The Undead Coming v1.2
- 2009 - Fall Down the Stairs XMAS VERSION
- 2009 - Iron Cafe
- 2010 - ROBLOX Arcade
- 2010 - ROBLOXs Skate Park
- 2012 - Script Builder
- Added more download error information to the Asset SDK to help fix potential errors in files.
- Added the ability to sign scripts.
- There are 2 ways to sign scripts, use the new ClientScript variables for generated join scripts, or use the File -> Sign Script Manually (For Modern Clients) option.
- The generated key files are stored in the same path as the script file, so using the same key is viable.
- New ClientScript variables:
- %signgeneratedjoinscript% - Signs the generated join script if "Generate scripts and fix map loading for 2007/2012+" is enabled.
- %usenewsignformat% - for %signgeneratedjoinscript%, uses the new client signature format found on newer clients.
- %useloadfile% - Uses the "loadfile" function instead of "dofile" for generated join scripts if "Generate scripts and fix map loading for 2007/2012+" is enabled.
- %userbxassetforgeneration% - When "Generate scripts and fix map loading for 2007/2012+" is enabled, use "rbxasset" as the main path we should get the file from.
- Added better Bootstrapper error handling.
- Made config saving more reliable on initial startup.
Fixes:
- Fixed a bug where Novetus wouldn't load configs due to a issue from the splash system.
- Fixed Rocket HopperBins in 2006S.
- Fixed errors with script fixing.
- Fixed the Asset Fixer not functioning properly with asset redirects.
----------------------------------------------------------------------------
1.3 Snapshot v22.8105.20619.3
Fixes:
- Fixed Rocket HopperBins in 2006S.
----------------------------------------------------------------------------
1.3 Snapshot v22.8105.20619.2
Fixes:
- Fixed broken assets for all new Universal places.

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@ -5,10 +5,9 @@ DefaultMap=Dev - Baseplate2048.rbxl
UserAgentRegisterClient1=2007M
UserAgentRegisterClient2=2010L
ExtendedVersionNumber=True
ExtendedVersionEditChangelog=True
//ExtendedVersionTemplate=%version% v?.2022.%extended-revision%%lite%
ExtendedVersionTemplate=%version% Snapshot v22.%build%.%revision%.%extended-revision%
//ExtendedVersionRevision=1
ExtendedVersionRevision=2
ExtendedVersionEditChangelog=False
ExtendedVersionTemplate=%version% v?.2022.%extended-revision%%lite%
//ExtendedVersionTemplate=%version% Snapshot v22.%build%.%revision%.%extended-revision%
ExtendedVersionRevision=1
IsLite=False
InitialBootup=True
InitialBootup=False

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@ -80,7 +80,7 @@ that's a weapon, not a teleporter|From Doom Eternal
DIE, YOU FILTHY GERM!|From Cells at Work
Endorsed by the PCMasterRace!
%randomtext%
mr beetle can i have novetus %nextbranch%|no.
mr beetle can i have novetus 1.4|no.
Pride and accomplishment!
No lootboxes!
Weeeeeeeeeeee-*static*|From Portal 1.