new snapshot/graphics

This commit is contained in:
Bitl 2024-01-27 14:57:20 -07:00
parent 3c3b6fa718
commit faf34b9af2
12 changed files with 10 additions and 6 deletions

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@ -1,6 +1,9 @@
EDGE Snapshot v24.8790.39939.1
Snapshot v24.8790.39939.1
Enhancements:
- Converted info.ini to the JSON format.
Fixes:
- Fixed a bug where the character doesn't load properly in 2012M.
---------------------------------------------------------------------------
EDGE Snapshot v24.8790.38411.1
Enhancements:

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@ -688,14 +688,15 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
game.Players:Chat("Player '" .. Player.Name .. "' joined")
end
Player:LoadCharacter()
end
Player.CharacterAdded:connect(function(cha)
LoadSecurity(newWaitForChildSecurity(Player,"Security"),Player,game.Lighting)
newWaitForChildSecurity(Player,"Tripcode")
LoadTripcode(Player)
pcall(function() print("Player '" .. Player.Name .. "-" .. Player.userId .. "' security check success. Tripcode: '" .. Player.Tripcode.Value .. "'") end)
if (Player.Character ~= nil) then
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"), Player.Character)
end
end
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"), Player.Character)
end)
Player.Changed:connect(function(Property)
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then

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@ -7,7 +7,7 @@
"UserAgentRegisterClient2": "2010L",
"IsSnapshot": "True",
"ExtendedVersionNumber": "True",
"ExtendedVersionTemplate": "EDGE Snapshot v24.%build%.%revision%.%extended-revision%",
"ExtendedVersionTemplate": "Snapshot v24.%build%.%revision%.%extended-revision%",
"ExtendedVersionRevision": "1",
"InitialBootup": "False"
}