null
nil
-
[RBX1]
28.400001481175423
0
0
0
1
0
0
0
1
0
0
0
1
Workspace
[null]
true
-
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0
0
1
0
0
0
1
0
0
0
1
Base
[null]
true
-
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0
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0
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true
false
0.5
2
0.300000012
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0.5
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-0.5
0.5
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0
true
256
baseplate
0
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0.5
0
0
0
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0
0
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0
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0
true
1
18
0.400000006
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-
false
true
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0
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0.5
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0
194
0
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0
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1
0
0
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1
false
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0
0.5
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0.300000012
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0
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true
256
SpawnLocation
true
0
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3
0
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0
0
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true
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6
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-
true
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0
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0
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true
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0.5
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Part
0
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1
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true
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0
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true
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0.5
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Part
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true
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256
Part
0
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1
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true
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0.5
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Part
0
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1
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[null]
0
32.0155182
22.2181473
-0.634367526
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-0.377724022
0.925596893
9.31322575e-010
0.925872326
0.377836436
-0.999702513
0.00921569392
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13.5036697
14.6614552
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1
0
0
0
1
0
0
0
1
Camera
true
-
Run Service
true
RBX10
RBX11
-
Instance
true
-
ContentFilter
true
-
Instance
true
-
GuiService
true
-
12
Players
true
-
StarterPack
true
-
StarterGui
true
true
-
3DViewUI
true
-
true
true
4288914085
0.300000012
4279970357
0
0
Transparency
1
-155
1
-50
false
0
150
0
20
0
Change Base Transparency
4279970357
0
false
2
1
true
1
true
-
false
LocalScript
function onClicked()
if (game.Workspace.Base.baseplate.Transparency == 0) then
game.Workspace.Base.baseplate.Transparency = 0.5
elseif (game.Workspace.Base.baseplate.Transparency == 0.5) then
game.Workspace.Base.baseplate.Transparency = 1
elseif (game.Workspace.Base.baseplate.Transparency == 1) then
game.Workspace.Base.baseplate.Transparency = 0
end
end
script.Parent.MouseButton1Down:connect(onClicked)
true
-
true
true
4288914085
0.300000012
4279970357
0
0
BackgroundColor
1
-155
1
-75
false
0
150
0
20
0
Change Background Color
4279970357
0
false
2
1
true
1
true
-
false
LocalScript
function onClicked()
if (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/modernsky512_bk.png") then
game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg"
game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg"
game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg"
game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg"
game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg"
game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg"
elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/red.jpg") then
game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/green.jpg"
game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/green.jpg"
game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/green.jpg"
game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/green.jpg"
game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/green.jpg"
game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/green.jpg"
elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/green.jpg") then
game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/orange.jpg"
game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/orange.jpg"
game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/orange.jpg"
game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/orange.jpg"
game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/orange.jpg"
game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/orange.jpg"
elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/orange.jpg") then
game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/black.jpg"
game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/black.jpg"
game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/black.jpg"
game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/black.jpg"
game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/black.jpg"
game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/black.jpg"
elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/black.jpg") then
game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/white.jpg"
game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/white.jpg"
game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/white.jpg"
game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/white.jpg"
game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/white.jpg"
game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/white.jpg"
elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/white.jpg") then
game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/greenscreen.jpg"
game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/greenscreen.jpg"
game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/greenscreen.jpg"
game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/greenscreen.jpg"
game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/greenscreen.jpg"
game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/greenscreen.jpg"
elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/greenscreen.jpg") then
game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/blue.jpg"
game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/blue.jpg"
game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/blue.jpg"
game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/blue.jpg"
game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/blue.jpg"
game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/blue.jpg"
elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/blue.jpg") then
game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/plainsky512_bk.jpg"
game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/plainsky512_dn.jpg"
game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/plainsky512_ft.jpg"
game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/plainsky512_lf.jpg"
game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/plainsky512_rt.jpg"
game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/plainsky512_up.jpg"
elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/plainsky512_bk.jpg") then
game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/GreySky_bk.png"
game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/GreySky_dn.png"
game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/GreySky_ft.png"
game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/GreySky_lf.png"
game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/GreySky_rt.png"
game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/GreySky_up.png"
elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/GreySky_bk.png") then
game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/redsky512_bk.png"
game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/redsky512_dn.png"
game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/redsky512_ft.png"
game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/redsky512_lf.png"
game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/redsky512_rt.png"
game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/redsky512_up.png"
elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/redsky512_bk.png") then
game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/darksky512_bk.png"
game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/darksky512_dn.png"
game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/darksky512_ft.png"
game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/darksky512_lf.png"
game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/darksky512_rt.png"
game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/darksky512_up.png"
elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/darksky512_bk.png") then
game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/modernsky512_bk.jpg"
game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/modernsky512_dn.jpg"
game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/modernsky512_ft.jpg"
game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/modernsky512_lf.jpg"
game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/modernsky512_rt.jpg"
game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/modernsky512_up.jpg"
else
game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg"
game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg"
game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg"
game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg"
game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg"
game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg"
end
end
script.Parent.MouseButton1Down:connect(onClicked)
true
-
true
true
4288914085
0.300000012
4279970357
0
0
PoseDefault
1
-155
1
-150
false
0
45
0
20
0
Default
4279970357
0
false
2
1
true
1
true
-
false
LocalScript
function waitForChild(parent, childName)
local child = parent:findFirstChild(childName)
if child then return child end
while true do
child = parent.ChildAdded:wait()
if child.Name==childName then return child end
end
end
function onClicked()
local plr = game.Players.LocalPlayer
if (plr ~= nil) then
local character = plr.Character
local Figure = character
local Torso = waitForChild(Figure, "Torso")
local RightShoulder = waitForChild(Torso, "Right Shoulder")
local LeftShoulder = waitForChild(Torso, "Left Shoulder")
local RightHip = waitForChild(Torso, "Right Hip")
local LeftHip = waitForChild(Torso, "Left Hip")
local Neck = waitForChild(Torso, "Neck")
local Humanoid = waitForChild(Figure, "Humanoid")
local function moveDefault()
RightShoulder.DesiredAngle = 0
LeftShoulder.DesiredAngle = 0
RightHip.DesiredAngle = 0
LeftHip.DesiredAngle = 0
end
moveDefault()
end
end
script.Parent.MouseButton1Down:connect(onClicked)
true
-
true
true
4288914085
0.300000012
4279970357
0
0
PoseRun
1
-101
1
-150
false
0
42
0
20
0
Run
4279970357
0
false
2
1
true
1
true
-
false
LocalScript
function waitForChild(parent, childName)
local child = parent:findFirstChild(childName)
if child then return child end
while true do
child = parent.ChildAdded:wait()
if child.Name==childName then return child end
end
end
function onClicked()
local plr = game.Players.LocalPlayer
if (plr ~= nil) then
local character = plr.Character
local Figure = character
local Torso = waitForChild(Figure, "Torso")
local RightShoulder = waitForChild(Torso, "Right Shoulder")
local LeftShoulder = waitForChild(Torso, "Left Shoulder")
local RightHip = waitForChild(Torso, "Right Hip")
local LeftHip = waitForChild(Torso, "Left Hip")
local Neck = waitForChild(Torso, "Neck")
local Humanoid = waitForChild(Figure, "Humanoid")
RightShoulder.DesiredAngle = 0
LeftShoulder.DesiredAngle = 0
RightHip.DesiredAngle = 0
LeftHip.DesiredAngle = 0
local function move(time)
local amplitude
local frequency
RightShoulder.MaxVelocity = 0.15
LeftShoulder.MaxVelocity = 0.15
amplitude = 1
frequency = 9
local desiredAngle = amplitude * math.sin(time*frequency)
RightShoulder.DesiredAngle = desiredAngle
LeftShoulder.DesiredAngle = desiredAngle
RightHip.DesiredAngle = -desiredAngle
LeftHip.DesiredAngle = -desiredAngle
end
move(wait(0.1))
end
end
script.Parent.MouseButton1Down:connect(onClicked)
true
-
true
true
4288914085
0.300000012
4279970357
0
0
PoseJump
1
-50
1
-150
false
0
45
0
20
0
Jump
4279970357
0
false
2
1
true
1
true
-
false
LocalScript
function waitForChild(parent, childName)
local child = parent:findFirstChild(childName)
if child then return child end
while true do
child = parent.ChildAdded:wait()
if child.Name==childName then return child end
end
end
function onClicked()
local plr = game.Players.LocalPlayer
if (plr ~= nil) then
local character = plr.Character
local Figure = character
local Torso = waitForChild(Figure, "Torso")
local RightShoulder = waitForChild(Torso, "Right Shoulder")
local LeftShoulder = waitForChild(Torso, "Left Shoulder")
local RightHip = waitForChild(Torso, "Right Hip")
local LeftHip = waitForChild(Torso, "Left Hip")
local Neck = waitForChild(Torso, "Neck")
local Humanoid = waitForChild(Figure, "Humanoid")
RightShoulder.DesiredAngle = 0
LeftShoulder.DesiredAngle = 0
RightHip.DesiredAngle = 0
LeftHip.DesiredAngle = 0
local function moveJump()
RightShoulder.MaxVelocity = 0.5
LeftShoulder.MaxVelocity = 0.5
RightShoulder.DesiredAngle = 3.14
LeftShoulder.DesiredAngle = -3.14
RightHip.DesiredAngle = 0
LeftHip.DesiredAngle = 0
end
moveJump()
end
end
script.Parent.MouseButton1Down:connect(onClicked)
true
-
true
true
4288914085
0.300000012
4279970357
0
0
PoseLunge
1
-155
1
-125
false
0
45
0
20
0
Lunge
4279970357
0
false
2
1
true
1
true
-
false
LocalScript
function waitForChild(parent, childName)
local child = parent:findFirstChild(childName)
if child then return child end
while true do
child = parent.ChildAdded:wait()
if child.Name==childName then return child end
end
end
function onClicked()
local plr = game.Players.LocalPlayer
if (plr ~= nil) then
local character = plr.Character
local Figure = character
local Torso = waitForChild(Figure, "Torso")
local RightShoulder = waitForChild(Torso, "Right Shoulder")
local LeftShoulder = waitForChild(Torso, "Left Shoulder")
local RightHip = waitForChild(Torso, "Right Hip")
local LeftHip = waitForChild(Torso, "Left Hip")
local Neck = waitForChild(Torso, "Neck")
local Humanoid = waitForChild(Figure, "Humanoid")
RightShoulder.DesiredAngle = 0
LeftShoulder.DesiredAngle = 0
RightHip.DesiredAngle = 0
LeftHip.DesiredAngle = 0
local function moveLunge()
RightShoulder.MaxVelocity = 0.5
LeftShoulder.MaxVelocity = 0.5
RightHip.MaxVelocity = 0.5
LeftHip.MaxVelocity = 0.5
RightShoulder.DesiredAngle = 1.57
LeftShoulder.DesiredAngle = 1.0
RightHip.DesiredAngle = 1.57
LeftHip.DesiredAngle = 1.0
end
moveLunge()
end
end
script.Parent.MouseButton1Down:connect(onClicked)
true
-
true
true
4288914085
0.300000012
4279970357
0
0
PoseSit
1
-101
1
-125
false
0
42
0
20
0
Sit
4279970357
0
false
2
1
true
1
true
-
false
LocalScript
function waitForChild(parent, childName)
local child = parent:findFirstChild(childName)
if child then return child end
while true do
child = parent.ChildAdded:wait()
if child.Name==childName then return child end
end
end
function onClicked()
local plr = game.Players.LocalPlayer
if (plr ~= nil) then
local character = plr.Character
local Figure = character
local Torso = waitForChild(Figure, "Torso")
local RightShoulder = waitForChild(Torso, "Right Shoulder")
local LeftShoulder = waitForChild(Torso, "Left Shoulder")
local RightHip = waitForChild(Torso, "Right Hip")
local LeftHip = waitForChild(Torso, "Left Hip")
local Neck = waitForChild(Torso, "Neck")
local Humanoid = waitForChild(Figure, "Humanoid")
RightShoulder.DesiredAngle = 0
LeftShoulder.DesiredAngle = 0
RightHip.DesiredAngle = 0
LeftHip.DesiredAngle = 0
local function moveSit()
RightShoulder.MaxVelocity = 0.15
LeftShoulder.MaxVelocity = 0.15
RightShoulder.DesiredAngle = 3.14 /2
LeftShoulder.DesiredAngle = -3.14 /2
RightHip.DesiredAngle = 3.14 /2
LeftHip.DesiredAngle = -3.14 /2
end
moveSit()
end
end
script.Parent.MouseButton1Down:connect(onClicked)
true
-
true
true
4288914085
0.300000012
4279970357
0
0
ChangeWalkSpeed
1
-155
1
-100
false
0
150
0
20
0
Change Walk Speed
4279970357
0
false
2
1
true
1
true
-
false
LocalScript
function onClicked()
local plr = game.Players.LocalPlayer
if (plr ~= nil) then
local human = plr.Character.Humanoid
if (human.WalkSpeed == 0) then
human.WalkSpeed = 4
elseif (human.WalkSpeed == 4) then
human.WalkSpeed = 8
elseif (human.WalkSpeed == 8) then
human.WalkSpeed = 16
elseif (human.WalkSpeed == 16) then
human.WalkSpeed = 0
end
end
end
script.Parent.MouseButton1Down:connect(onClicked)
true
-
true
true
4288914085
0.300000012
4279970357
0
0
PoseZombie
1
-50
1
-125
false
0
45
0
20
0
Zombie
4279970357
0
false
2
1
true
1
true
-
false
LocalScript
function waitForChild(parent, childName)
local child = parent:findFirstChild(childName)
if child then return child end
while true do
child = parent.ChildAdded:wait()
if child.Name==childName then return child end
end
end
function onClicked()
local plr = game.Players.LocalPlayer
if (plr ~= nil) then
local character = plr.Character
local Figure = character
local Torso = waitForChild(Figure, "Torso")
local RightShoulder = waitForChild(Torso, "Right Shoulder")
local LeftShoulder = waitForChild(Torso, "Left Shoulder")
local RightHip = waitForChild(Torso, "Right Hip")
local LeftHip = waitForChild(Torso, "Left Hip")
local Neck = waitForChild(Torso, "Neck")
local Humanoid = waitForChild(Figure, "Humanoid")
RightShoulder.DesiredAngle = 0
LeftShoulder.DesiredAngle = 0
RightHip.DesiredAngle = 0
LeftHip.DesiredAngle = 0
local function moveZombieWalk(time)
local amplitude
local frequency
RightShoulder.MaxVelocity = 0.15
LeftShoulder.MaxVelocity = 0.15
RightShoulder.DesiredAngle = 3.14 /2
LeftShoulder.DesiredAngle = -3.14 /2
amplitude = 1
frequency = 9
local desiredAngle = amplitude * math.sin(time*frequency)
RightHip.DesiredAngle = -desiredAngle
LeftHip.DesiredAngle = -desiredAngle
end
moveZombieWalk(wait(0.1))
end
end
script.Parent.MouseButton1Down:connect(onClicked)
true
-
0
10
1
Soundscape
1
true
RBX39
RBX40
RBX41
RBX42
RBX43
RBX44
RBX45
RBX46
RBX47
RBX48
RBX49
RBX50
RBX51
RBX52
-
PhysicsService
true
-
BadgeService
true
-
Geometry
true
RBX56
-
1000
Debris
true
-
Instance
true
-
Instance
true
RBX60
-
Selection
true
RBX62
RBX63
-
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41.7332993
Lighting
4291809236
14:00:00
true
-
false
Sky
rbxasset://Sky/null_plainsky512_bk.jpg
rbxasset://Sky/null_plainsky512_dn.jpg
rbxasset://Sky/null_plainsky512_ft.jpg
rbxasset://Sky/null_plainsky512_lf.jpg
rbxasset://Sky/null_plainsky512_rt.jpg
rbxasset://Sky/null_plainsky512_up.jpg
3000
true
-
ChangeHistoryService
true