null nil RBX1 28.400001481175423 0 0 0 1 0 0 0 1 0 0 0 1 Workspace null true 0 0 0 1 0 0 0 1 0 0 0 1 Base null true true -0.5 0.5 0 0 -0.5 0.5 0 0 194 0 6.19999981 -0.5 1 0 0 0 1 0 0 0 1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 baseplate 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 18 0.400000006 18 false true -0.5 0.5 0 0 -0.5 0.5 4 0 194 0 8.79999828 -0.5 1 0 0 0 1 0 0 0 1 false false 0 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 SpawnLocation true 0 -0.5 0.5 0 0 0 0 0 194 -0.5 0.5 3 0 1 0 0 0 true 1 6 4.80000019 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 0 13.4000006 7.92000008 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 16 14 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 0 13.3999996 -8.92000008 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 16 14 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 8.56000042 13.400053 -0.5 0 0 1 0 1 0 -1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 16 14 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 -8.56000042 13.3999996 -0.5 0 0 1 0 1 0 -1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 16 14 1 null 0 32.0155182 22.2181473 -0.634367526 -0.0243906938 -0.377724022 0.925596893 9.31322575e-010 0.925872326 0.377836436 -0.999702513 0.00921569392 -0.0225826669 13.5036697 14.6614552 -0.18271637 1 0 0 0 1 0 0 0 1 Camera true Run Service true RBX10 RBX11 Instance true ContentFilter true Instance true GuiService true 12 Players true StarterPack true StarterGui true true 3DViewUI true true true 4288914085 0.300000012 4279970357 0 0 Transparency 1 -155 1 -50 false 0 150 0 20 0 Change Base Transparency 4279970357 0 false 2 1 true 1 true false LocalScript function onClicked() if (game.Workspace.Base.baseplate.Transparency == 0) then game.Workspace.Base.baseplate.Transparency = 0.5 elseif (game.Workspace.Base.baseplate.Transparency == 0.5) then game.Workspace.Base.baseplate.Transparency = 1 elseif (game.Workspace.Base.baseplate.Transparency == 1) then game.Workspace.Base.baseplate.Transparency = 0 end end script.Parent.MouseButton1Down:connect(onClicked) true true true 4288914085 0.300000012 4279970357 0 0 BackgroundColor 1 -155 1 -75 false 0 150 0 20 0 Change Background Color 4279970357 0 false 2 1 true 1 true false LocalScript function onClicked() if (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/modernsky512_bk.png") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/red.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/green.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/green.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/green.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/green.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/green.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/green.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/green.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/orange.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/orange.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/orange.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/orange.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/orange.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/orange.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/orange.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/black.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/black.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/black.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/black.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/black.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/black.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/black.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/white.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/white.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/white.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/white.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/white.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/white.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/white.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/greenscreen.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/greenscreen.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/greenscreen.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/greenscreen.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/greenscreen.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/greenscreen.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/greenscreen.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/blue.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/blue.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/blue.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/blue.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/blue.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/blue.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/blue.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/plainsky512_bk.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/plainsky512_dn.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/plainsky512_ft.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/plainsky512_lf.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/plainsky512_rt.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/plainsky512_up.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/plainsky512_bk.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/GreySky_bk.png" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/GreySky_dn.png" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/GreySky_ft.png" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/GreySky_lf.png" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/GreySky_rt.png" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/GreySky_up.png" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/GreySky_bk.png") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/redsky512_bk.png" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/redsky512_dn.png" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/redsky512_ft.png" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/redsky512_lf.png" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/redsky512_rt.png" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/redsky512_up.png" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/redsky512_bk.png") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/darksky512_bk.png" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/darksky512_dn.png" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/darksky512_ft.png" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/darksky512_lf.png" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/darksky512_rt.png" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/darksky512_up.png" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/darksky512_bk.png") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/modernsky512_bk.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/modernsky512_dn.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/modernsky512_ft.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/modernsky512_lf.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/modernsky512_rt.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/modernsky512_up.jpg" else game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg" end end script.Parent.MouseButton1Down:connect(onClicked) true true true 4288914085 0.300000012 4279970357 0 0 PoseDefault 1 -155 1 -150 false 0 45 0 20 0 Default 4279970357 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") local function moveDefault() RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 end moveDefault() end end script.Parent.MouseButton1Down:connect(onClicked) true true true 4288914085 0.300000012 4279970357 0 0 PoseRun 1 -101 1 -150 false 0 42 0 20 0 Run 4279970357 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function move(time) local amplitude local frequency RightShoulder.MaxVelocity = 0.15 LeftShoulder.MaxVelocity = 0.15 amplitude = 1 frequency = 9 local desiredAngle = amplitude * math.sin(time*frequency) RightShoulder.DesiredAngle = desiredAngle LeftShoulder.DesiredAngle = desiredAngle RightHip.DesiredAngle = -desiredAngle LeftHip.DesiredAngle = -desiredAngle end move(wait(0.1)) end end script.Parent.MouseButton1Down:connect(onClicked) true true true 4288914085 0.300000012 4279970357 0 0 PoseJump 1 -50 1 -150 false 0 45 0 20 0 Jump 4279970357 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveJump() RightShoulder.MaxVelocity = 0.5 LeftShoulder.MaxVelocity = 0.5 RightShoulder.DesiredAngle = 3.14 LeftShoulder.DesiredAngle = -3.14 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 end moveJump() end end script.Parent.MouseButton1Down:connect(onClicked) true true true 4288914085 0.300000012 4279970357 0 0 PoseLunge 1 -155 1 -125 false 0 45 0 20 0 Lunge 4279970357 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveLunge() RightShoulder.MaxVelocity = 0.5 LeftShoulder.MaxVelocity = 0.5 RightHip.MaxVelocity = 0.5 LeftHip.MaxVelocity = 0.5 RightShoulder.DesiredAngle = 1.57 LeftShoulder.DesiredAngle = 1.0 RightHip.DesiredAngle = 1.57 LeftHip.DesiredAngle = 1.0 end moveLunge() end end script.Parent.MouseButton1Down:connect(onClicked) true true true 4288914085 0.300000012 4279970357 0 0 PoseSit 1 -101 1 -125 false 0 42 0 20 0 Sit 4279970357 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveSit() RightShoulder.MaxVelocity = 0.15 LeftShoulder.MaxVelocity = 0.15 RightShoulder.DesiredAngle = 3.14 /2 LeftShoulder.DesiredAngle = -3.14 /2 RightHip.DesiredAngle = 3.14 /2 LeftHip.DesiredAngle = -3.14 /2 end moveSit() end end script.Parent.MouseButton1Down:connect(onClicked) true true true 4288914085 0.300000012 4279970357 0 0 ChangeWalkSpeed 1 -155 1 -100 false 0 150 0 20 0 Change Walk Speed 4279970357 0 false 2 1 true 1 true false LocalScript function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local human = plr.Character.Humanoid if (human.WalkSpeed == 0) then human.WalkSpeed = 4 elseif (human.WalkSpeed == 4) then human.WalkSpeed = 8 elseif (human.WalkSpeed == 8) then human.WalkSpeed = 16 elseif (human.WalkSpeed == 16) then human.WalkSpeed = 0 end end end script.Parent.MouseButton1Down:connect(onClicked) true true true 4288914085 0.300000012 4279970357 0 0 PoseZombie 1 -50 1 -125 false 0 45 0 20 0 Zombie 4279970357 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveZombieWalk(time) local amplitude local frequency RightShoulder.MaxVelocity = 0.15 LeftShoulder.MaxVelocity = 0.15 RightShoulder.DesiredAngle = 3.14 /2 LeftShoulder.DesiredAngle = -3.14 /2 amplitude = 1 frequency = 9 local desiredAngle = amplitude * math.sin(time*frequency) RightHip.DesiredAngle = -desiredAngle LeftHip.DesiredAngle = -desiredAngle end moveZombieWalk(wait(0.1)) end end script.Parent.MouseButton1Down:connect(onClicked) true 0 10 1 Soundscape 1 true RBX39 RBX40 RBX41 RBX42 RBX43 RBX44 RBX45 RBX46 RBX47 RBX48 RBX49 RBX50 RBX51 RBX52 PhysicsService true BadgeService true Geometry true RBX56 1000 Debris true Instance true Instance true RBX60 Selection true RBX62 RBX63 4288453788 1 4278190080 4278190080 41.7332993 Lighting 4291809236 14:00:00 true false Sky rbxasset://Sky/null_plainsky512_bk.jpg rbxasset://Sky/null_plainsky512_dn.jpg rbxasset://Sky/null_plainsky512_ft.jpg rbxasset://Sky/null_plainsky512_lf.jpg rbxasset://Sky/null_plainsky512_rt.jpg rbxasset://Sky/null_plainsky512_up.jpg 3000 true ChangeHistoryService true