local this = {} function this:Name() return "URL Setup Addon" end function this:IsEnabled(Script, Client) if (Script ~= "Studio") then return true else return false end end function this:PreInit(Script, Client) pcall(function() game:GetService("BadgeService"):SetPlaceId(game.PlaceId) end) pcall(function() game:GetService("BadgeService"):SetAwardBadgeUrl("http://www.roblox.com/Game/Badge/AwardBadge.ashx?UserID=%d&BadgeID=%d&PlaceID=%d") end) pcall(function() game:GetService("BadgeService"):SetHasBadgeUrl("http://www.roblox.com/Game/Badge/HasBadge.ashx?UserID=%d&BadgeID=%d") end) pcall(function() game:GetService("BadgeService"):SetIsBadgeDisabledUrl("http://www.roblox.com/Game/Badge/IsBadgeDisabled.ashx?BadgeID=%d&PlaceID=%d") end) pcall(function() game:GetService("BadgeService"):SetIsBadgeLegalUrl("") end) end -- DO NOT REMOVE THIS. this is required to load this addon into the game. function AddModule(t) print("AddonLoader: Adding " .. this:Name()) table.insert(t, this) end _G.CSScript_AddModule=AddModule