Novetus_src/Novetus/Novetus.ReleasePreparer/ReleasePreparer.cs

173 lines
7.0 KiB
C#

#region Usings
using System;
using System.IO;
using System.Linq;
using System.Reflection;
#endregion
namespace Novetus.ReleasePreparer
{
#region ReleasePreparer
class ReleasePreparer
{
static void Main(string[] args)
{
if (args.Length > 0)
{
string novpath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + @"\\Novetus";
if (args.Contains("-lite"))
{
string litepath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + @"\\Novetus-Lite";
if (!Directory.Exists(litepath))
{
Console.WriteLine("Novetus Lite does not exist. Creating " + litepath);
Directory.CreateDirectory(litepath);
//https://stackoverflow.com/questions/58744/copy-the-entire-contents-of-a-directory-in-c-sharp
Console.WriteLine("Creating directories...");
//Now Create all of the directories
foreach (string dirPath in Directory.GetDirectories(novpath, "*",
SearchOption.AllDirectories)
.Where(m => !m.Contains("Maps released by year"))
.Where(c06 => !c06.Contains("2006S"))
.Where(c07s => !c07s.Contains("2007M-Shaders"))
.Where(c07Es => !c07Es.Contains("2007E-Shaders"))
.Where(c06s => !c06s.Contains("2006S-Shaders"))
.Where(c09eHD => !c09eHD.Contains("2009E-HD"))
.Where(music => !music.Contains("OldSoundtrack"))
)
Directory.CreateDirectory(dirPath.Replace(novpath, litepath));
Console.WriteLine("Copying files...");
//Copy all the files & Replaces any files with the same name
foreach (string newPath in Directory.GetFiles(novpath, "*.*",
SearchOption.AllDirectories)
.Where(m => !m.Contains("Maps released by year"))
.Where(c06 => !c06.Contains("2006S"))
.Where(c07s => !c07s.Contains("2007M-Shaders"))
.Where(c07Es => !c07Es.Contains("2007E-Shaders"))
.Where(c06s => !c06s.Contains("2006S-Shaders"))
.Where(c09eHD => !c09eHD.Contains("2009E-HD"))
.Where(music => !music.Contains("OldSoundtrack"))
)
FixedFileCopy(newPath, newPath.Replace(novpath, litepath), true);
Console.WriteLine("Overwriting files with lite alternatives...");
string litefiles = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + @"\\litefiles";
foreach (string newPath in Directory.GetFiles(litefiles, "*.*",
SearchOption.AllDirectories))
FixedFileCopy(newPath, newPath.Replace(litefiles, litepath), true);
}
string infopathlite = litepath + @"\\config\\info.ini";
Console.WriteLine("Editing " + infopathlite);
SetBranch(infopathlite);
string currbranchlite = GetBranch(infopathlite);
string pathlite = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + @"\\releasenomapsversion.txt";
Console.WriteLine("Creating " + pathlite);
if (!File.Exists(pathlite))
{
// Create a file to write to.
using (StreamWriter sw = File.CreateText(pathlite))
{
sw.Write(currbranchlite);
}
}
}
else if (args.Contains("-snapshot"))
{
string infopath = novpath + @"\\changelog.txt";
string currver = File.ReadLines(infopath).First();
string pathbeta = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + @"\\betaversion.txt";
Console.WriteLine("Creating " + pathbeta);
if (!File.Exists(pathbeta))
{
// Create a file to write to.
using (StreamWriter sw = File.CreateText(pathbeta))
{
sw.Write(currver);
}
}
}
else if (args.Contains("-release"))
{
string infopath = novpath + @"\\config\\info.ini";
string currbranch = GetBranch(infopath);
string path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + @"\\releaseversion.txt";
Console.WriteLine("Creating " + path);
if (!File.Exists(path))
{
// Create a file to write to.
using (StreamWriter sw = File.CreateText(path))
{
sw.Write(currbranch);
}
}
}
}
}
public static void FixedFileCopy(string src, string dest, bool overwrite)
{
if (File.Exists(dest))
{
File.SetAttributes(dest, FileAttributes.Normal);
}
File.Copy(src, dest, overwrite);
File.SetAttributes(dest, FileAttributes.Normal);
}
public static void FixedFileDelete(string src)
{
if (File.Exists(src))
{
File.SetAttributes(src, FileAttributes.Normal);
File.Delete(src);
}
}
public static string GetBranch(string infopath)
{
//READ
string versionbranch;
INIFile ini = new INIFile(infopath);
string section = "ProgramInfo";
versionbranch = ini.IniReadValue(section, "Branch", "0.0");
return versionbranch;
}
public static void SetBranch(string infopath)
{
//READ
string versionbranch;
INIFile ini = new INIFile(infopath);
string section = "ProgramInfo";
versionbranch = ini.IniReadValue(section, "Branch", "0.0");
try
{
if (!versionbranch.Contains("(Lite)"))
{
ini.IniWriteValue(section, "Branch", versionbranch + " (Lite)");
}
}
catch (Exception)
{
SetBranch(infopath);
}
}
}
#endregion
}