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https://github.com/Novetus/Novetus_src.git
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114 lines
3.3 KiB
Lua
114 lines
3.3 KiB
Lua
-- put script names here
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Addons = {"ClientNamePrinter", "ShadersCompatibility", "ServerClock", "ServerWhitelist"}
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-- DONT EDIT ANYTHING ELSE BELOW
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local CoreScriptName = "AddonLoader"
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Scripts = {}
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function AddScript(name)
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table.insert(Scripts, name)
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end
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for i,v in pairs(Addons) do
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local fullname = "rbxasset://..//..//..//addons//".. v ..".lua"
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AddScript(fullname)
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end
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Modules = {}
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for i,v in pairs(Scripts) do
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local success, response = pcall(function() dofile(v) end)
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if (not success) then
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print("AddonLoader: Failed to load script: " .. response)
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else
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local success2, response2 = pcall(function() _G.CSScript_AddModule(Modules) end)
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if (not success2) then
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print("AddonLoader: Failed to add script module: " .. response2)
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end
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end
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end
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function PreInit(Script, Client)
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for i,v in pairs(Modules) do
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local success, response = pcall(function() v:PreInit(Script, Client) end)
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if (not success and not string.find(response, CoreScriptName)) then
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print("AddonLoader: Failed to call PreInit: " .. response)
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end
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end
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end
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function PostInit()
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for i,v in pairs(Modules) do
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local success, response = pcall(function() v:PostInit() end)
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if (not success and not string.find(response, CoreScriptName)) then
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print("AddonLoader: Failed to call PostInit: " .. response)
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end
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end
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end
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function Update()
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for i,v in pairs(Modules) do
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local success, response = pcall(function() v:Update() end)
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if (not success and not string.find(response, CoreScriptName)) then
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print("AddonLoader: Failed to call Update: " .. response)
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end
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end
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end
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function OnLoadCharacter(Player, Appearance)
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for i,v in pairs(Modules) do
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local success, response = pcall(function() v:OnLoadCharacter(Player, Appearance) end)
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if (not success and not string.find(response, CoreScriptName)) then
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print("AddonLoader: Failed to call OnLoadCharacter: " .. response)
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end
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end
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end
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function OnPlayerAdded(Player)
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for i,v in pairs(Modules) do
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local success, response = pcall(function() v:OnPlayerAdded(Player) end)
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if (not success and not string.find(response, CoreScriptName)) then
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print("AddonLoader: Failed to call OnPlayerAdded: " .. response)
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end
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end
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end
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function OnPlayerRemoved(Player)
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for i,v in pairs(Modules) do
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local success, response = pcall(function() v:OnPlayerRemoved(Player) end)
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if (not success and not string.find(response, CoreScriptName)) then
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print("AddonLoader: Failed to call OnPlayerRemoved: " .. response)
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end
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end
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end
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function OnPlayerKicked(Player, Reason)
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for i,v in pairs(Modules) do
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local success, response = pcall(function() v:OnPlayerKicked(Player, Reason) end)
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if (not success and not string.find(response, CoreScriptName)) then
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print("AddonLoader: Failed to call OnPlayerKicked: " .. response)
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end
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end
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end
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function OnPrePlayerKicked(Player, Reason)
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for i,v in pairs(Modules) do
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local success, response = pcall(function() v:OnPrePlayerKicked(Player, Reason) end)
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if (not success and not string.find(response, CoreScriptName)) then
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print("AddonLoader: Failed to call OnPrePlayerKicked: " .. response)
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end
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end
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end
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_G.CSScript_PreInit=PreInit
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_G.CSScript_PostInit=PostInit
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_G.CSScript_Update=Update
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_G.CSScript_OnLoadCharacter=OnLoadCharacter
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_G.CSScript_OnPlayerAdded=OnPlayerAdded
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_G.CSScript_OnPlayerRemoved=OnPlayerRemoved
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_G.CSScript_OnPlayerKicked=OnPlayerKicked
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_G.CSScript_OnPrePlayerKicked=OnPrePlayerKicked |