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72 lines
3.7 KiB
C#
72 lines
3.7 KiB
C#
#region Usings
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using System.IO;
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using System.Reflection;
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#endregion
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#region Global Paths
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public class GlobalPaths
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{
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#region Base Game Paths
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public static readonly string RootPathLauncher = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
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public static readonly string BasePathLauncher = RootPathLauncher.Replace(@"\", @"\\");
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public static readonly string RootPath = Directory.GetParent(RootPathLauncher).ToString();
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public static readonly string BasePath = RootPath.Replace(@"\", @"\\");
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public static readonly string DataPath = BasePath + @"\\shareddata";
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public static readonly string ServerDir = DataPath + "\\server";
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public static readonly string ConfigDir = BasePath + @"\\config";
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public static readonly string ConfigDirData = BasePathLauncher + @"\\data";
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public static readonly string ClientDir = BasePath + @"\\clients";
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public static readonly string MapsDir = BasePath + @"\\maps";
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public static readonly string MapsDirBase = "maps";
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public static readonly string BaseGameDir = "rbxasset://../../../";
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public static readonly string SharedDataGameDir = BaseGameDir + "shareddata/";
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#endregion
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#region Customization Paths
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public static readonly string CustomPlayerDir = DataPath + "\\charcustom";
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public static readonly string hatdir = CustomPlayerDir + "\\hats";
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public static readonly string facedir = CustomPlayerDir + "\\faces";
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public static readonly string headdir = CustomPlayerDir + "\\heads";
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public static readonly string tshirtdir = CustomPlayerDir + "\\tshirts";
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public static readonly string shirtdir = CustomPlayerDir + "\\shirts";
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public static readonly string pantsdir = CustomPlayerDir + "\\pants";
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public static readonly string extradir = CustomPlayerDir + "\\custom";
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public static readonly string extradirIcons = extradir + "\\icons";
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public static readonly string CharCustomGameDir = SharedDataGameDir + "charcustom/";
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public static readonly string hatGameDir = CharCustomGameDir + "hats/";
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public static readonly string faceGameDir = CharCustomGameDir + "faces/";
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public static readonly string headGameDir = CharCustomGameDir + "heads/";
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public static readonly string tshirtGameDir = CharCustomGameDir + "tshirts/";
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public static readonly string shirtGameDir = CharCustomGameDir + "shirts/";
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public static readonly string pantsGameDir = CharCustomGameDir + "pants/";
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public static readonly string extraGameDir = CharCustomGameDir + "custom/";
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#endregion
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#region Web Server Paths
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public static string WebServer_CustomPlayerDir = GlobalVars.WebServerURI + "/charcustom/";
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public static string WebServer_HatDir = WebServer_CustomPlayerDir + "hats/";
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public static string WebServer_FaceDir = WebServer_CustomPlayerDir + "faces/";
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public static string WebServer_HeadDir = WebServer_CustomPlayerDir + "heads/";
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public static string WebServer_TShirtDir = WebServer_CustomPlayerDir + "tshirts/";
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public static string WebServer_ShirtDir = WebServer_CustomPlayerDir + "shirts/";
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public static string WebServer_PantsDir = WebServer_CustomPlayerDir + "pants/";
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public static string WebServer_ExtraDir = WebServer_CustomPlayerDir + "custom/";
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#endregion
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#region File Names
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public static readonly string ConfigName = "config.ini";
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public static string ConfigNameCustomization = "config_customization.ini";
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public static readonly string InfoName = "info.ini";
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public static readonly string ScriptName = "CSMPFunctions";
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public static readonly string ScriptGenName = "CSMPBoot";
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#endregion
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#region Empty Paths (automatically changed)
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public static string FullMapPath = "";
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public static string AddonScriptPath = "";
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#endregion
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}
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#endregion
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