Novetus_src/Novetus/NovetusCore/GlobalPaths.cs
2020-07-09 11:10:31 -07:00

72 lines
3.7 KiB
C#

#region Usings
using System.IO;
using System.Reflection;
#endregion
#region Global Paths
public class GlobalPaths
{
#region Base Game Paths
public static readonly string RootPathLauncher = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
public static readonly string BasePathLauncher = RootPathLauncher.Replace(@"\", @"\\");
public static readonly string RootPath = Directory.GetParent(RootPathLauncher).ToString();
public static readonly string BasePath = RootPath.Replace(@"\", @"\\");
public static readonly string DataPath = BasePath + @"\\shareddata";
public static readonly string ServerDir = DataPath + "\\server";
public static readonly string ConfigDir = BasePath + @"\\config";
public static readonly string ConfigDirData = BasePathLauncher + @"\\data";
public static readonly string ClientDir = BasePath + @"\\clients";
public static readonly string MapsDir = BasePath + @"\\maps";
public static readonly string MapsDirBase = "maps";
public static readonly string BaseGameDir = "rbxasset://../../../";
public static readonly string SharedDataGameDir = BaseGameDir + "shareddata/";
#endregion
#region Customization Paths
public static readonly string CustomPlayerDir = DataPath + "\\charcustom";
public static readonly string hatdir = CustomPlayerDir + "\\hats";
public static readonly string facedir = CustomPlayerDir + "\\faces";
public static readonly string headdir = CustomPlayerDir + "\\heads";
public static readonly string tshirtdir = CustomPlayerDir + "\\tshirts";
public static readonly string shirtdir = CustomPlayerDir + "\\shirts";
public static readonly string pantsdir = CustomPlayerDir + "\\pants";
public static readonly string extradir = CustomPlayerDir + "\\custom";
public static readonly string extradirIcons = extradir + "\\icons";
public static readonly string CharCustomGameDir = SharedDataGameDir + "charcustom/";
public static readonly string hatGameDir = CharCustomGameDir + "hats/";
public static readonly string faceGameDir = CharCustomGameDir + "faces/";
public static readonly string headGameDir = CharCustomGameDir + "heads/";
public static readonly string tshirtGameDir = CharCustomGameDir + "tshirts/";
public static readonly string shirtGameDir = CharCustomGameDir + "shirts/";
public static readonly string pantsGameDir = CharCustomGameDir + "pants/";
public static readonly string extraGameDir = CharCustomGameDir + "custom/";
#endregion
#region Web Server Paths
public static string WebServer_CustomPlayerDir = GlobalVars.WebServerURI + "/charcustom/";
public static string WebServer_HatDir = WebServer_CustomPlayerDir + "hats/";
public static string WebServer_FaceDir = WebServer_CustomPlayerDir + "faces/";
public static string WebServer_HeadDir = WebServer_CustomPlayerDir + "heads/";
public static string WebServer_TShirtDir = WebServer_CustomPlayerDir + "tshirts/";
public static string WebServer_ShirtDir = WebServer_CustomPlayerDir + "shirts/";
public static string WebServer_PantsDir = WebServer_CustomPlayerDir + "pants/";
public static string WebServer_ExtraDir = WebServer_CustomPlayerDir + "custom/";
#endregion
#region File Names
public static readonly string ConfigName = "config.ini";
public static string ConfigNameCustomization = "config_customization.ini";
public static readonly string InfoName = "info.ini";
public static readonly string ScriptName = "CSMPFunctions";
public static readonly string ScriptGenName = "CSMPBoot";
#endregion
#region Empty Paths (automatically changed)
public static string FullMapPath = "";
public static string AddonScriptPath = "";
#endregion
}
#endregion