2015-05-24 07:55:12 +03:00
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// Copyright 2009 Dolphin Emulator Project
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2021-07-05 04:22:19 +03:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2010-07-06 19:16:07 +03:00
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2014-02-10 20:54:46 +02:00
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#pragma once
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2010-07-06 19:16:07 +03:00
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2017-02-18 10:14:30 +02:00
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#include <memory>
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2015-10-09 21:50:36 +03:00
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#include <vector>
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2014-12-22 18:25:05 +02:00
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2014-09-08 04:06:58 +03:00
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#include "Common/CommonTypes.h"
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2010-07-06 19:16:07 +03:00
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2014-02-17 12:18:15 +02:00
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#include "VideoBackends/Software/NativeVertexFormat.h"
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2016-09-18 19:05:10 +03:00
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#include "VideoBackends/Software/SetupUnit.h"
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2010-07-06 19:16:07 +03:00
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2015-10-09 21:50:36 +03:00
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#include "VideoCommon/VertexManagerBase.h"
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2014-12-07 22:51:45 +02:00
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2017-09-09 22:28:08 +03:00
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class SWVertexLoader final : public VertexManagerBase
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2010-07-06 19:16:07 +03:00
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{
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2015-10-09 21:50:36 +03:00
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public:
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SWVertexLoader();
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~SWVertexLoader();
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2013-04-14 06:54:02 +03:00
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2021-11-30 03:51:02 +02:00
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DataReader PrepareForAdditionalData(OpcodeDecoder::Primitive primitive, u32 count, u32 stride,
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bool cullall) override;
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2018-11-27 09:16:53 +02:00
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protected:
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void DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) override;
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2017-09-09 22:23:16 +03:00
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2021-05-01 00:48:27 +03:00
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void SetFormat();
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2017-09-09 22:23:16 +03:00
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void ParseVertex(const PortableVertexDeclaration& vdec, int index);
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2021-09-04 07:43:19 +03:00
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InputVertexData m_vertex{};
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2017-09-09 22:13:17 +03:00
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SetupUnit m_setup_unit;
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2010-07-06 19:16:07 +03:00
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};
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