From 01de16df1c27d6f3dee2f4591e5f019158f8980f Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Fri, 10 Dec 2010 16:03:01 +0000 Subject: [PATCH] DX9: Build fix. Also removed the Renderer::SetLineWidth implementation since it wasn't really useful. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6550 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Plugins/Plugin_VideoDX9/Src/Render.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp b/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp index d372318ec3..a14a83b026 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp @@ -1250,9 +1250,6 @@ void Renderer::SetDitherMode() void Renderer::SetLineWidth() { // We can't change line width in D3D unless we use ID3DXLine - float fratio = xfregs.rawViewport[0] != 0 ? Renderer::GetTargetScaleX() : 1.0f; - float psize = bpmem.lineptwidth.linesize * fratio / 6.0f; - D3D::SetRenderState(D3DRS_POINTSIZE, *((DWORD*)&psize)); } void Renderer::SetSamplerState(int stage, int texindex)