mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-02 11:02:28 +02:00
TextureCache: Ignore the geometry shader if stereoscopy is disabled.
This commit is contained in:
parent
fa32f751d3
commit
0a72cf94cb
@ -364,7 +364,7 @@ TextureCache::TextureCache()
|
||||
" ocol0 = texcol * mat4(colmat[0], colmat[1], colmat[2], colmat[3]) + colmat[4];\n"
|
||||
"}\n";
|
||||
|
||||
const char *VProgram =
|
||||
const char *VProgram = (g_ActiveConfig.bStereo) ?
|
||||
"out vec2 v_uv0;\n"
|
||||
"SAMPLER_BINDING(9) uniform sampler2DArray samp9;\n"
|
||||
"uniform vec4 copy_position;\n" // left, top, right, bottom
|
||||
@ -373,9 +373,19 @@ TextureCache::TextureCache()
|
||||
" vec2 rawpos = vec2(gl_VertexID&1, gl_VertexID&2);\n"
|
||||
" v_uv0 = mix(copy_position.xy, copy_position.zw, rawpos) / vec2(textureSize(samp9, 0).xy);\n"
|
||||
" gl_Position = vec4(rawpos*2.0-1.0, 0.0, 1.0);\n"
|
||||
"}\n" :
|
||||
"out vec3 f_uv0;\n"
|
||||
"SAMPLER_BINDING(9) uniform sampler2DArray samp9;\n"
|
||||
"uniform vec4 copy_position;\n" // left, top, right, bottom
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" vec2 rawpos = vec2(gl_VertexID&1, gl_VertexID&2);\n"
|
||||
" f_uv0.xy = mix(copy_position.xy, copy_position.zw, rawpos) / vec2(textureSize(samp9, 0).xy);\n"
|
||||
" f_uv0.z = 0;\n"
|
||||
" gl_Position = vec4(rawpos*2.0-1.0, 0.0, 1.0);\n"
|
||||
"}\n";
|
||||
|
||||
const char *GProgram =
|
||||
const char *GProgram = (g_ActiveConfig.bStereo) ?
|
||||
"layout(triangles) in;\n"
|
||||
"layout(triangle_strip, max_vertices = 6) out;\n"
|
||||
"in vec2 v_uv0[];\n"
|
||||
@ -393,7 +403,7 @@ TextureCache::TextureCache()
|
||||
" }\n"
|
||||
" EndPrimitive();\n"
|
||||
" }\n"
|
||||
"}\n";
|
||||
"}\n" : nullptr;
|
||||
|
||||
ProgramShaderCache::CompileShader(s_ColorMatrixProgram, VProgram, pColorMatrixProg, GProgram);
|
||||
ProgramShaderCache::CompileShader(s_DepthMatrixProgram, VProgram, pDepthMatrixProg, GProgram);
|
||||
|
Loading…
Reference in New Issue
Block a user