Merge pull request #8095 from leoetlino/audio-race

Fix a race condition when shutting down audio stream
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Connor McLaughlin 2019-05-12 15:18:36 +10:00 committed by GitHub
commit 0ab41717a4
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@ -147,7 +147,9 @@ static void RunAdjacentSystems(bool running)
{
// NOTE: We're assuming these will not try to call Break or EnableStepping.
Fifo::EmulatorState(running);
AudioCommon::SetSoundStreamRunning(running);
// Core is responsible for shutting down the sound stream.
if (s_state != State::PowerDown)
AudioCommon::SetSoundStreamRunning(running);
}
void Stop()