diff --git a/Data/Sys/GameSettings/G2M.ini b/Data/Sys/GameSettings/G2M.ini index f2beddeddf..e305ad2a5e 100644 --- a/Data/Sys/GameSettings/G2M.ini +++ b/Data/Sys/GameSettings/G2M.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main Dolphin settings. +SyncGPU = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/G2X.ini b/Data/Sys/GameSettings/G2X.ini index cbef86b1a8..5d181bb2be 100644 --- a/Data/Sys/GameSettings/G2X.ini +++ b/Data/Sys/GameSettings/G2X.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Everything playable with minor glitches. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -18,7 +18,4 @@ EmulationIssues = Everything playable with minor glitches. # Add action replay cheats here. [Video_Settings] -SafeTextureCacheColorSamples = 512 - -[Video_Hacks] - +SafeTextureCacheColorSamples = 4096 diff --git a/Data/Sys/GameSettings/GEA.ini b/Data/Sys/GameSettings/GEA.ini index d3e61ee82a..a6e4a305ab 100644 --- a/Data/Sys/GameSettings/GEA.ini +++ b/Data/Sys/GameSettings/GEA.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main Dolphin settings. +SyncGPU = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GFZ.ini b/Data/Sys/GameSettings/GFZ.ini index 20e828e790..8daa88bbc7 100644 --- a/Data/Sys/GameSettings/GFZ.ini +++ b/Data/Sys/GameSettings/GFZ.ini @@ -4,6 +4,7 @@ [Core] # Values set here will override the main Dolphin settings. FPRF = True +SyncGPU = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GXX.ini b/Data/Sys/GameSettings/GXX.ini index 941e6260e1..4a7f22c627 100644 --- a/Data/Sys/GameSettings/GXX.ini +++ b/Data/Sys/GameSettings/GXX.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main Dolphin settings. +SyncGPU = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. @@ -19,6 +20,4 @@ EmulationIssues = HLE music fades in and out. If EFB scale is not integral, 1x, [Video_Settings] EFBScale = -1 - SafeTextureCacheColorSamples = 0 - diff --git a/Data/Sys/GameSettings/RSN.ini b/Data/Sys/GameSettings/RSN.ini index 226dedeffb..bbfa5a3293 100644 --- a/Data/Sys/GameSettings/RSN.ini +++ b/Data/Sys/GameSettings/RSN.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main Dolphin settings. +SyncGPU = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Unstable with graphical glitches. +EmulationIssues = Has graphical glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/SMN.ini b/Data/Sys/GameSettings/SMN.ini index f552b21869..70e3592672 100644 --- a/Data/Sys/GameSettings/SMN.ini +++ b/Data/Sys/GameSettings/SMN.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). +EmulationIssues = If "Store EFB Copies to Texture Only" is enabled, "Scaled EFB Copy" needs to be disabled for the coins to spin. EmulationStateId = 4 [OnLoad] @@ -21,4 +21,4 @@ EmulationStateId = 4 SafeTextureCacheColorSamples = 512 [Video_Hacks] - +EFBScaledCopy = False