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VertexLoader_Color: Use Common::swap24
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@ -125,8 +125,8 @@ void Color_ReadIndex_24b_6666(VertexLoader* loader)
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{
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const auto index = DataRead<I>();
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const u8* data = VertexLoaderManager::cached_arraybases[CPArray::Color0 + loader->m_colIndex] +
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(index * g_main_cp_state.array_strides[CPArray::Color0 + loader->m_colIndex]) - 1;
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const u32 val = Common::swap32(data);
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(index * g_main_cp_state.array_strides[CPArray::Color0 + loader->m_colIndex]);
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const u32 val = Common::swap24(data);
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SetCol6666(loader, val);
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}
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@ -167,7 +167,7 @@ void Color_ReadDirect_16b_4444(VertexLoader* loader)
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void Color_ReadDirect_24b_6666(VertexLoader* loader)
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{
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SetCol6666(loader, Common::swap32(DataGetPosition() - 1));
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SetCol6666(loader, Common::swap24(DataGetPosition()));
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DataSkip(3);
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}
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