From 1b830df2501afc81f281fde062d30d31bfa31665 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Mon, 30 Apr 2018 14:19:56 +0200 Subject: [PATCH] DolphinQt2: Correct the condition for enabling Cheat Manager Only the other condition, the one that runs when the cheat setting changes, was taking into account whether emulation was running. --- Source/Core/DolphinQt2/MenuBar.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/DolphinQt2/MenuBar.cpp b/Source/Core/DolphinQt2/MenuBar.cpp index b02fd70ad2..dd7a7d243e 100644 --- a/Source/Core/DolphinQt2/MenuBar.cpp +++ b/Source/Core/DolphinQt2/MenuBar.cpp @@ -100,7 +100,7 @@ void MenuBar::OnEmulationStateChanged(Core::State state) m_recording_play->setEnabled(!running); // Tools - m_show_cheat_manager->setEnabled(Settings::Instance().GetCheatsEnabled()); + m_show_cheat_manager->setEnabled(Settings::Instance().GetCheatsEnabled() && running); // Symbols m_symbols->setEnabled(running);