mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-01 02:21:26 +02:00
Android: Implement an SQLite database-based game library.
This commit is contained in:
parent
4f6a5e0293
commit
3e5e352fee
@ -48,20 +48,20 @@
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</activity>
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<activity
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android:name="org.dolphinemu.dolphinemu.about.AboutActivity"
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android:name=".about.AboutActivity"
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android:theme="@android:style/Theme.Holo.Light" />
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<activity
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android:name="org.dolphinemu.dolphinemu.emulation.EmulationActivity"
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android:name=".emulation.EmulationActivity"
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android:screenOrientation="landscape" />
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<activity
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android:name="org.dolphinemu.dolphinemu.settings.input.overlayconfig.OverlayConfigActivity"
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android:name=".settings.input.overlayconfig.OverlayConfigActivity"
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android:screenOrientation="landscape"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"/>
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<activity
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android:name="org.dolphinemu.dolphinemu.settings.PrefsActivity"
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android:name=".settings.PrefsActivity"
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android:label="@string/settings"
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android:theme="@android:style/Theme.Holo.Light" />
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@ -69,6 +69,13 @@
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<service android:name=".services.SettingsSaveService"/>
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<provider
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android:name=".model.GameProvider"
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android:authorities="${applicationId}.provider"
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android:enabled="true"
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android:exported="false">
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</provider>
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</application>
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</manifest>
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@ -1,7 +1,10 @@
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package org.dolphinemu.dolphinemu.activities;
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import android.app.Activity;
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import android.content.AsyncQueryHandler;
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import android.content.ContentValues;
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import android.content.Intent;
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import android.net.Uri;
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import android.os.Bundle;
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import android.os.Environment;
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import android.support.v7.widget.LinearLayoutManager;
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@ -14,6 +17,8 @@ import android.widget.Toolbar;
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import org.dolphinemu.dolphinemu.BuildConfig;
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import org.dolphinemu.dolphinemu.R;
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import org.dolphinemu.dolphinemu.adapters.FileAdapter;
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import org.dolphinemu.dolphinemu.model.GameDatabase;
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import org.dolphinemu.dolphinemu.model.GameProvider;
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/**
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* An Activity that shows a list of files and folders, allowing the user to tell the app which folder(s)
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@ -91,17 +96,36 @@ public class AddDirectoryActivity extends Activity implements FileAdapter.FileCl
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}
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/**
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* Tell the GameGridActivity that launched this Activity that the user picked a folder.
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* Add a directory to the library, and if successful, end the activity.
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*
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* @param path The target directory's path.
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*/
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@Override
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public void finishSuccessfully()
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public void addDirectory()
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{
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Intent resultData = new Intent();
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// Set up a callback for when the addition is complete
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// TODO This has a nasty warning on it; find a cleaner way to do this Insert asynchronously
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AsyncQueryHandler handler = new AsyncQueryHandler(getContentResolver())
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{
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@Override
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protected void onInsertComplete(int token, Object cookie, Uri uri)
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{
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Intent resultData = new Intent();
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resultData.putExtra(KEY_CURRENT_PATH, mAdapter.getPath());
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setResult(RESULT_OK, resultData);
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resultData.putExtra(KEY_CURRENT_PATH, mAdapter.getPath());
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setResult(RESULT_OK, resultData);
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finish();
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finish();
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}
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};
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ContentValues file = new ContentValues();
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file.put(GameDatabase.KEY_FOLDER_PATH, mAdapter.getPath());
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handler.startInsert(0, // We don't need to identify this call to the handler
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null, // We don't need to pass additional data to the handler
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GameProvider.URI_FOLDER, // Tell the GameProvider we are adding a folder
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file); // Tell the GameProvider what folder we are adding
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}
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@Override
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@ -1,13 +1,15 @@
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package org.dolphinemu.dolphinemu.activities;
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import android.app.Activity;
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import android.app.LoaderManager;
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import android.content.CursorLoader;
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import android.content.Intent;
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import android.content.SharedPreferences;
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import android.content.Loader;
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import android.database.Cursor;
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import android.os.Bundle;
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import android.os.Environment;
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import android.preference.PreferenceManager;
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import android.support.v7.widget.GridLayoutManager;
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import android.support.v7.widget.RecyclerView;
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import android.util.Log;
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import android.view.Menu;
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import android.view.MenuInflater;
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import android.view.MenuItem;
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@ -15,27 +17,23 @@ import android.view.View;
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import android.widget.ImageButton;
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import android.widget.Toolbar;
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import org.dolphinemu.dolphinemu.NativeLibrary;
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import org.dolphinemu.dolphinemu.R;
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import org.dolphinemu.dolphinemu.adapters.GameAdapter;
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import org.dolphinemu.dolphinemu.model.Game;
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import org.dolphinemu.dolphinemu.model.GcGame;
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import org.dolphinemu.dolphinemu.model.GameDatabase;
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import org.dolphinemu.dolphinemu.model.GameProvider;
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import org.dolphinemu.dolphinemu.services.AssetCopyService;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.Set;
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/**
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* The main Activity of the Lollipop style UI. Shows a grid of games on tablets & landscape phones,
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* shows a list of games on portrait phones.
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*/
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public final class GameGridActivity extends Activity
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public final class GameGridActivity extends Activity implements LoaderManager.LoaderCallbacks<Cursor>
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{
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private static final int REQUEST_ADD_DIRECTORY = 1;
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private static final int LOADER_ID_GAMES = 1;
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// TODO When each platform has its own tab, there should be a LOADER_ID for each platform.
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private GameAdapter mAdapter;
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@Override
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@ -62,7 +60,8 @@ public final class GameGridActivity extends Activity
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recyclerView.addItemDecoration(new GameAdapter.SpacesItemDecoration(8));
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// Create an adapter that will relate the dataset to the views on-screen.
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mAdapter = new GameAdapter(getGameList());
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getLoaderManager().initLoader(LOADER_ID_GAMES, null, this);
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mAdapter = new GameAdapter();
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recyclerView.setAdapter(mAdapter);
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buttonAddDirectory.setOnClickListener(new View.OnClickListener()
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@ -103,20 +102,7 @@ public final class GameGridActivity extends Activity
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// other activities might use this callback in the future (don't forget to change Javadoc!)
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if (requestCode == REQUEST_ADD_DIRECTORY)
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{
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// Get the path the user selected in AddDirectoryActivity.
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String path = result.getStringExtra(AddDirectoryActivity.KEY_CURRENT_PATH);
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// Store this path as a preference.
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// TODO Use SQLite instead.
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SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(getApplicationContext());
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SharedPreferences.Editor editor = prefs.edit();
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editor.putString(AddDirectoryActivity.KEY_CURRENT_PATH, path);
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// Using commit, not apply, in order to block so the next method has the correct data to load.
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editor.commit();
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mAdapter.setGameList(getGameList());
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getLoaderManager().restartLoader(LOADER_ID_GAMES, null, this);
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}
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}
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}
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@ -150,56 +136,75 @@ public final class GameGridActivity extends Activity
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return false;
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}
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// TODO Replace all of this with a SQLite database
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private ArrayList<Game> getGameList()
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/**
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* Callback that's invoked when the system has initialized the Loader and
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* is ready to start the query. This usually happens when initLoader() is
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* called. Here, we use it to make a DB query for games.
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*
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* @param id The ID value passed to the initLoader() call that triggered this.
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* @param args The args bundle supplied by the caller.
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* @return A new Loader instance that is ready to start loading.
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*/
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@Override
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public Loader<Cursor> onCreateLoader(int id, Bundle args)
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{
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ArrayList<Game> gameList = new ArrayList<Game>();
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Log.d("DolphinEmu", "Creating loader with id: " + id);
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final String DefaultDir = Environment.getExternalStorageDirectory() + File.separator + "dolphin-emu";
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NativeLibrary.SetUserDirectory(DefaultDir);
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// Extensions to filter by.
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Set<String> exts = new HashSet<String>(Arrays.asList(".dff", ".dol", ".elf", ".gcm", ".gcz", ".iso", ".wad", ".wbfs"));
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SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(getApplicationContext());
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String path = prefs.getString(AddDirectoryActivity.KEY_CURRENT_PATH, "/");
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File currentDir = new File(path);
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File[] dirs = currentDir.listFiles();
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try
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// Take action based on the ID of the Loader that's being created.
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switch (id)
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{
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for (File entry : dirs)
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{
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if (!entry.isHidden() && !entry.isDirectory())
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{
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String entryName = entry.getName();
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case LOADER_ID_GAMES:
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// TODO Play some sort of load-starting animation; maybe fade the list out.
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// Check that the file has an appropriate extension before trying to read out of it.
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if (exts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.'))))
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{
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String absolutePath = entry.getAbsolutePath();
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Game game = new Game(NativeLibrary.GetPlatform(absolutePath),
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NativeLibrary.GetTitle(absolutePath),
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NativeLibrary.GetDescription(absolutePath).replace("\n", " "),
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NativeLibrary.GetCountry(absolutePath),
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absolutePath,
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NativeLibrary.GetGameId(absolutePath),
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NativeLibrary.GetCompany(absolutePath));
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return new CursorLoader(
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this, // Parent activity context
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GameProvider.URI_GAME, // URI of table to query
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null, // Return all columns
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null, // No selection clause
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null, // No selection arguments
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GameDatabase.KEY_GAME_TITLE + " asc" // Sort by game name, ascending order
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);
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gameList.add(game);
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}
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}
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}
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default:
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Log.e("DolphinEmu", "Bad ID passed in.");
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return null;
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}
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catch (Exception ignored)
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{
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}
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/**
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* Callback that's invoked when the Loader returned in onCreateLoader is finished
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* with its task. In this case, the game DB query is finished, so we should put the results
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* on screen.
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*
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* @param loader The loader that finished.
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* @param data The data the Loader loaded.
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*/
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@Override
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public void onLoadFinished(Loader<Cursor> loader, Cursor data)
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{
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int id = loader.getId();
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Log.d("DolphinEmu", "Loader finished with id: " + id);
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// TODO When each platform has its own tab, this should just call into those tabs instead.
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switch (id)
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{
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case LOADER_ID_GAMES:
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mAdapter.swapCursor(data);
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// TODO Play some sort of load-finished animation; maybe fade the list in.
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break;
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default:
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Log.e("DolphinEmu", "Bad ID passed in.");
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}
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return gameList;
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}
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@Override
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public void onLoaderReset(Loader<Cursor> loader)
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{
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Log.d("DolphinEmu", "Loader resetting.");
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// TODO ¯\_(ツ)_/¯
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}
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}
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@ -14,7 +14,7 @@ import java.io.File;
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import java.util.ArrayList;
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import java.util.Collections;
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public class FileAdapter extends RecyclerView.Adapter<FileViewHolder> implements View.OnClickListener
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public final class FileAdapter extends RecyclerView.Adapter<FileViewHolder> implements View.OnClickListener
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{
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private ArrayList<FileListItem> mFileList;
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@ -146,7 +146,7 @@ public class FileAdapter extends RecyclerView.Adapter<FileViewHolder> implements
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else
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{
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// Pass the activity the path of the parent directory of the clicked file.
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mListener.finishSuccessfully();
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mListener.addDirectory();
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}
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}
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@ -154,7 +154,7 @@ public class FileAdapter extends RecyclerView.Adapter<FileViewHolder> implements
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* For a given directory, return a list of Files it contains.
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*
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* @param directory A File representing the directory that should have its contents displayed.
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* @return
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* @return The list of files contained in the directory.
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*/
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private ArrayList<FileListItem> generateFileList(File directory)
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{
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@ -205,7 +205,7 @@ public class FileAdapter extends RecyclerView.Adapter<FileViewHolder> implements
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*/
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public interface FileClickListener
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{
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void finishSuccessfully();
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void addDirectory();
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void updateSubtitle(String path);
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}
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@ -2,8 +2,11 @@ package org.dolphinemu.dolphinemu.adapters;
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import android.app.Activity;
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import android.content.Intent;
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import android.database.Cursor;
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import android.database.DataSetObserver;
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import android.graphics.Rect;
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import android.support.v7.widget.RecyclerView;
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import android.util.Log;
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import android.view.LayoutInflater;
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import android.view.View;
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import android.view.ViewGroup;
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@ -13,25 +16,31 @@ import com.squareup.picasso.Picasso;
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import org.dolphinemu.dolphinemu.R;
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import org.dolphinemu.dolphinemu.dialogs.GameDetailsDialog;
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import org.dolphinemu.dolphinemu.emulation.EmulationActivity;
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import org.dolphinemu.dolphinemu.model.Game;
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import org.dolphinemu.dolphinemu.model.GameDatabase;
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import org.dolphinemu.dolphinemu.viewholders.GameViewHolder;
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import java.util.ArrayList;
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public class GameAdapter extends RecyclerView.Adapter<GameViewHolder> implements
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/**
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* This adapter, unlike {@link FileAdapter} which is backed by an ArrayList, gets its
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* information from a database Cursor. This fact, paired with the usage of ContentProviders
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* and Loaders, allows for efficient display of a limited view into a (possibly) large dataset.
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*/
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public final class GameAdapter extends RecyclerView.Adapter<GameViewHolder> implements
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View.OnClickListener,
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View.OnLongClickListener
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{
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private ArrayList<Game> mGameList;
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private Cursor mCursor;
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private GameDataSetObserver mObserver;
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private boolean mDatasetValid;
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/**
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* Mostly just initializes the dataset to be displayed.
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*
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* @param gameList
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* Initializes the adapter's observer, which watches for changes to the dataset. The adapter will
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* display no data until a Cursor is supplied by a CursorLoader.
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*/
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public GameAdapter(ArrayList<Game> gameList)
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public GameAdapter()
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{
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mGameList = gameList;
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mDatasetValid = false;
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mObserver = new GameDataSetObserver();
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}
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/**
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@ -52,8 +61,7 @@ public class GameAdapter extends RecyclerView.Adapter<GameViewHolder> implements
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gameCard.setOnLongClickListener(this);
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// Use that view to create a ViewHolder.
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GameViewHolder holder = new GameViewHolder(gameCard);
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return holder;
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return new GameViewHolder(gameCard);
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}
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/**
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@ -67,26 +75,41 @@ public class GameAdapter extends RecyclerView.Adapter<GameViewHolder> implements
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@Override
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public void onBindViewHolder(GameViewHolder holder, int position)
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{
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// Get a reference to the item from the dataset; we'll use this to fill in the view contents.
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final Game game = mGameList.get(position);
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// Fill in the view contents.
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Picasso.with(holder.imageScreenshot.getContext())
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.load(game.getScreenPath())
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.fit()
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.centerCrop()
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.error(R.drawable.no_banner)
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.into(holder.imageScreenshot);
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holder.textGameTitle.setText(game.getTitle());
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if (game.getCompany() != null)
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if (mDatasetValid)
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{
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holder.textCompany.setText(game.getCompany());
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if (mCursor.moveToPosition(position))
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{
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// Fill in the view contents.
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Picasso.with(holder.imageScreenshot.getContext())
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.load(mCursor.getString(GameDatabase.GAME_COLUMN_SCREENSHOT_PATH))
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.fit()
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.centerCrop()
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.error(R.drawable.no_banner)
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.into(holder.imageScreenshot);
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holder.textGameTitle.setText(mCursor.getString(GameDatabase.GAME_COLUMN_TITLE));
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holder.textCompany.setText(mCursor.getString(GameDatabase.GAME_COLUMN_COMPANY));
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// TODO These shouldn't be necessary once the move to a DB-based model is complete.
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holder.gameId = mCursor.getString(GameDatabase.GAME_COLUMN_GAME_ID);
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holder.path = mCursor.getString(GameDatabase.GAME_COLUMN_PATH);
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holder.title = mCursor.getString(GameDatabase.GAME_COLUMN_TITLE);
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holder.description = mCursor.getString(GameDatabase.GAME_COLUMN_DESCRIPTION);
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holder.country = mCursor.getInt(GameDatabase.GAME_COLUMN_COUNTRY);
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holder.company = mCursor.getString(GameDatabase.GAME_COLUMN_COMPANY);
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holder.screenshotPath = mCursor.getString(GameDatabase.GAME_COLUMN_SCREENSHOT_PATH);
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}
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else
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{
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Log.e("DolphinEmu", "Can't bind view; Cursor is not valid.");
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}
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}
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else
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{
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Log.e("DolphinEmu", "Can't bind view; dataset is not valid.");
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}
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holder.path = game.getPath();
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holder.screenshotPath = game.getScreenPath();
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holder.game = game;
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}
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/**
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@ -97,7 +120,85 @@ public class GameAdapter extends RecyclerView.Adapter<GameViewHolder> implements
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@Override
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public int getItemCount()
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{
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return mGameList.size();
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if (mDatasetValid && mCursor != null)
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{
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return mCursor.getCount();
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}
|
||||
Log.e("DolphinEmu", "Dataset is not valid.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the contents of the _id column for a given row.
|
||||
*
|
||||
* @param position The row for which Android wants an ID.
|
||||
* @return A valid ID from the database, or 0 if not available.
|
||||
*/
|
||||
@Override
|
||||
public long getItemId(int position)
|
||||
{
|
||||
if (mDatasetValid && mCursor != null)
|
||||
{
|
||||
if (mCursor.moveToPosition(position))
|
||||
{
|
||||
return mCursor.getLong(GameDatabase.COLUMN_DB_ID);
|
||||
}
|
||||
}
|
||||
|
||||
Log.e("DolphinEmu", "Dataset is not valid.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell Android whether or not each item in the dataset has a stable identifier.
|
||||
* Which it does, because it's a database, so always tell Android 'true'.
|
||||
*
|
||||
* @param hasStableIds ignored.
|
||||
*/
|
||||
@Override
|
||||
public void setHasStableIds(boolean hasStableIds)
|
||||
{
|
||||
super.setHasStableIds(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* When a load is finished, call this to replace the existing data with the newly-loaded
|
||||
* data.
|
||||
*
|
||||
* @param cursor The newly-loaded Cursor.
|
||||
*/
|
||||
public void swapCursor(Cursor cursor)
|
||||
{
|
||||
// Sanity check.
|
||||
if (cursor == mCursor)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Before getting rid of the old cursor, disassociate it from the Observer.
|
||||
final Cursor oldCursor = mCursor;
|
||||
if (oldCursor != null && mObserver != null)
|
||||
{
|
||||
oldCursor.unregisterDataSetObserver(mObserver);
|
||||
}
|
||||
|
||||
mCursor = cursor;
|
||||
if (mCursor != null)
|
||||
{
|
||||
// Attempt to associate the new Cursor with the Observer.
|
||||
if (mObserver != null)
|
||||
{
|
||||
mCursor.registerDataSetObserver(mObserver);
|
||||
}
|
||||
|
||||
mDatasetValid = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
mDatasetValid = false;
|
||||
}
|
||||
|
||||
notifyDataSetChanged();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -134,7 +235,12 @@ public class GameAdapter extends RecyclerView.Adapter<GameViewHolder> implements
|
||||
// String gameId = (String) holder.gameId;
|
||||
|
||||
Activity activity = (Activity) view.getContext();
|
||||
GameDetailsDialog.newInstance(holder.game).show(activity.getFragmentManager(), "game_details");
|
||||
GameDetailsDialog.newInstance(holder.title,
|
||||
holder.description,
|
||||
holder.country,
|
||||
holder.company,
|
||||
holder.path,
|
||||
holder.screenshotPath).show(activity.getFragmentManager(), "game_details");
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -158,9 +264,24 @@ public class GameAdapter extends RecyclerView.Adapter<GameViewHolder> implements
|
||||
}
|
||||
}
|
||||
|
||||
public void setGameList(ArrayList<Game> gameList)
|
||||
private final class GameDataSetObserver extends DataSetObserver
|
||||
{
|
||||
mGameList = gameList;
|
||||
notifyDataSetChanged();
|
||||
@Override
|
||||
public void onChanged()
|
||||
{
|
||||
super.onChanged();
|
||||
|
||||
mDatasetValid = true;
|
||||
notifyDataSetChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onInvalidated()
|
||||
{
|
||||
super.onInvalidated();
|
||||
|
||||
mDatasetValid = false;
|
||||
notifyDataSetChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,11 +17,10 @@ import com.squareup.picasso.Picasso;
|
||||
import org.dolphinemu.dolphinemu.BuildConfig;
|
||||
import org.dolphinemu.dolphinemu.R;
|
||||
import org.dolphinemu.dolphinemu.emulation.EmulationActivity;
|
||||
import org.dolphinemu.dolphinemu.model.Game;
|
||||
|
||||
import de.hdodenhof.circleimageview.CircleImageView;
|
||||
|
||||
public class GameDetailsDialog extends DialogFragment
|
||||
public final class GameDetailsDialog extends DialogFragment
|
||||
{
|
||||
public static final String ARGUMENT_GAME_TITLE = BuildConfig.APPLICATION_ID + ".game_title";
|
||||
public static final String ARGUMENT_GAME_DESCRIPTION = BuildConfig.APPLICATION_ID + ".game_description";
|
||||
@ -30,18 +29,18 @@ public class GameDetailsDialog extends DialogFragment
|
||||
public static final String ARGUMENT_GAME_PATH = BuildConfig.APPLICATION_ID + ".game_path";
|
||||
public static final String ARGUMENT_GAME_SCREENSHOT_PATH = BuildConfig.APPLICATION_ID + ".game_screenshot_path";
|
||||
|
||||
|
||||
public static GameDetailsDialog newInstance(Game game)
|
||||
// TODO Add all of this to the Loader in GameActivity.java
|
||||
public static GameDetailsDialog newInstance(String title, String description, int country, String company, String path, String screenshotPath)
|
||||
{
|
||||
GameDetailsDialog fragment = new GameDetailsDialog();
|
||||
|
||||
Bundle arguments = new Bundle();
|
||||
arguments.putString(ARGUMENT_GAME_TITLE, game.getTitle());
|
||||
arguments.putString(ARGUMENT_GAME_DESCRIPTION, game.getDescription());
|
||||
arguments.putInt(ARGUMENT_GAME_COUNTRY, game.getCountry());
|
||||
arguments.putString(ARGUMENT_GAME_DATE, game.getCompany());
|
||||
arguments.putString(ARGUMENT_GAME_PATH, game.getPath());
|
||||
arguments.putString(ARGUMENT_GAME_SCREENSHOT_PATH, game.getScreenPath());
|
||||
arguments.putString(ARGUMENT_GAME_TITLE, title);
|
||||
arguments.putString(ARGUMENT_GAME_DESCRIPTION, description);
|
||||
arguments.putInt(ARGUMENT_GAME_COUNTRY, country);
|
||||
arguments.putString(ARGUMENT_GAME_DATE, company);
|
||||
arguments.putString(ARGUMENT_GAME_PATH, path);
|
||||
arguments.putString(ARGUMENT_GAME_SCREENSHOT_PATH, screenshotPath);
|
||||
fragment.setArguments(arguments);
|
||||
|
||||
return fragment;
|
||||
|
@ -10,11 +10,11 @@ import java.util.Set;
|
||||
|
||||
public class FileListItem implements Comparable<FileListItem>
|
||||
{
|
||||
public static final int TYPE_GC = 0;
|
||||
public static final int TYPE_WII = 1;
|
||||
public static final int TYPE_WII_WARE = 2;
|
||||
public static final int TYPE_FOLDER = 0;
|
||||
public static final int TYPE_GC = 1;
|
||||
public static final int TYPE_WII = 2;
|
||||
public static final int TYPE_WII_WARE = 3;
|
||||
public static final int TYPE_OTHER = 4;
|
||||
public static final int TYPE_FOLDER = 5;
|
||||
|
||||
private int mType;
|
||||
private String mFilename;
|
||||
@ -47,7 +47,8 @@ public class FileListItem implements Comparable<FileListItem>
|
||||
// Check that the file has an extension we care about before trying to read out of it.
|
||||
if (allowedExtensions.contains(fileExtension))
|
||||
{
|
||||
mType = NativeLibrary.GetPlatform(mPath);
|
||||
// Add 1 because 0 = TYPE_FOLDER
|
||||
mType = NativeLibrary.GetPlatform(mPath) + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1,10 +1,11 @@
|
||||
package org.dolphinemu.dolphinemu.model;
|
||||
|
||||
import android.content.ContentValues;
|
||||
import android.database.Cursor;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
public class Game
|
||||
public final class Game
|
||||
{
|
||||
public static final int PLATFORM_GC = 0;
|
||||
public static final int PLATFORM_WII = 1;
|
||||
@ -112,6 +113,22 @@ public class Game
|
||||
{
|
||||
ContentValues values = new ContentValues();
|
||||
|
||||
// TODO Come up with a way of finding the most recent screenshot that doesn't involve counting files
|
||||
String screenshotFolderPath = PATH_SCREENSHOT_FOLDER + gameId + "/";
|
||||
|
||||
// Count how many screenshots are available, so we can use the most recent one.
|
||||
File screenshotFolder = new File(screenshotFolderPath.substring(screenshotFolderPath.indexOf('s') - 1));
|
||||
int screenCount = 0;
|
||||
|
||||
if (screenshotFolder.isDirectory())
|
||||
{
|
||||
screenCount = screenshotFolder.list().length;
|
||||
}
|
||||
|
||||
String screenPath = screenshotFolderPath
|
||||
+ gameId + "-"
|
||||
+ screenCount + ".png";
|
||||
|
||||
values.put(GameDatabase.KEY_GAME_PLATFORM, platform);
|
||||
values.put(GameDatabase.KEY_GAME_TITLE, title);
|
||||
values.put(GameDatabase.KEY_GAME_DESCRIPTION, description);
|
||||
@ -119,7 +136,19 @@ public class Game
|
||||
values.put(GameDatabase.KEY_GAME_PATH, path);
|
||||
values.put(GameDatabase.KEY_GAME_ID, gameId);
|
||||
values.put(GameDatabase.KEY_GAME_COMPANY, company);
|
||||
values.put(GameDatabase.KEY_GAME_SCREENSHOT_PATH, screenPath);
|
||||
|
||||
return values;
|
||||
}
|
||||
|
||||
public static Game fromCursor(Cursor cursor)
|
||||
{
|
||||
return new Game(cursor.getInt(GameDatabase.GAME_COLUMN_PLATFORM),
|
||||
cursor.getString(GameDatabase.GAME_COLUMN_TITLE),
|
||||
cursor.getString(GameDatabase.GAME_COLUMN_DESCRIPTION),
|
||||
cursor.getInt(GameDatabase.GAME_COLUMN_COUNTRY),
|
||||
cursor.getString(GameDatabase.GAME_COLUMN_PATH),
|
||||
cursor.getString(GameDatabase.GAME_COLUMN_GAME_ID),
|
||||
cursor.getString(GameDatabase.GAME_COLUMN_COMPANY));
|
||||
}
|
||||
}
|
||||
|
@ -14,13 +14,16 @@ import java.util.Arrays;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
public class GameDatabase extends SQLiteOpenHelper
|
||||
/**
|
||||
* A helper class that provides several utilities simplifying interaction with
|
||||
* the SQLite database.
|
||||
*/
|
||||
public final class GameDatabase extends SQLiteOpenHelper
|
||||
{
|
||||
private static final int DB_VERSION = 1;
|
||||
|
||||
public static final int FOLDER_COLUMN_ID = 0;
|
||||
public static final int FOLDER_COLUMN_PATH = 1;
|
||||
public static final int COLUMN_DB_ID = 0;
|
||||
|
||||
public static final int GAME_COLUMN_ID = 0;
|
||||
public static final int GAME_COLUMN_PATH = 1;
|
||||
public static final int GAME_COLUMN_PLATFORM = 2;
|
||||
public static final int GAME_COLUMN_TITLE = 3;
|
||||
@ -30,9 +33,9 @@ public class GameDatabase extends SQLiteOpenHelper
|
||||
public static final int GAME_COLUMN_COMPANY = 7;
|
||||
public static final int GAME_COLUMN_SCREENSHOT_PATH = 8;
|
||||
|
||||
public static final String KEY_DB_ID = "_id";
|
||||
public static final int FOLDER_COLUMN_PATH = 1;
|
||||
|
||||
public static final String KEY_FOLDER_PATH = "path";
|
||||
public static final String KEY_DB_ID = "_id";
|
||||
|
||||
public static final String KEY_GAME_PATH = "path";
|
||||
public static final String KEY_GAME_PLATFORM = "platform";
|
||||
@ -43,30 +46,35 @@ public class GameDatabase extends SQLiteOpenHelper
|
||||
public static final String KEY_GAME_COMPANY = "company";
|
||||
public static final String KEY_GAME_SCREENSHOT_PATH = "screenshot_path";
|
||||
|
||||
private static final int DB_VERSION = 1;
|
||||
public static final String KEY_FOLDER_PATH = "path";
|
||||
|
||||
private static final String TABLE_NAME_FOLDERS = "folders";
|
||||
private static final String TABLE_NAME_GAMES = "games";
|
||||
public static final String TABLE_NAME_FOLDERS = "folders";
|
||||
public static final String TABLE_NAME_GAMES = "games";
|
||||
|
||||
private static final String TYPE_INTEGER = " INTEGER, ";
|
||||
private static final String TYPE_STRING = " TEXT, ";
|
||||
private static final String TYPE_PRIMARY = " INTEGER PRIMARY KEY";
|
||||
private static final String TYPE_INTEGER = " INTEGER";
|
||||
private static final String TYPE_STRING = " TEXT";
|
||||
|
||||
private static final String CONSTRAINT_UNIQUE = " UNIQUE";
|
||||
|
||||
private static final String SEPARATOR = ", ";
|
||||
|
||||
private static final String SQL_CREATE_GAMES = "CREATE TABLE " + TABLE_NAME_GAMES + "("
|
||||
+ KEY_DB_ID + " INTEGER PRIMARY KEY, "
|
||||
+ KEY_GAME_PATH + TYPE_STRING
|
||||
+ KEY_GAME_PLATFORM + TYPE_STRING
|
||||
+ KEY_GAME_TITLE + TYPE_STRING
|
||||
+ KEY_GAME_DESCRIPTION + TYPE_STRING
|
||||
+ KEY_GAME_COUNTRY + TYPE_INTEGER
|
||||
+ KEY_GAME_ID + TYPE_STRING
|
||||
+ KEY_GAME_COMPANY + TYPE_STRING
|
||||
+ KEY_DB_ID + TYPE_PRIMARY + SEPARATOR
|
||||
+ KEY_GAME_PATH + TYPE_STRING + SEPARATOR
|
||||
+ KEY_GAME_PLATFORM + TYPE_STRING + SEPARATOR
|
||||
+ KEY_GAME_TITLE + TYPE_STRING + SEPARATOR
|
||||
+ KEY_GAME_DESCRIPTION + TYPE_STRING + SEPARATOR
|
||||
+ KEY_GAME_COUNTRY + TYPE_INTEGER + SEPARATOR
|
||||
+ KEY_GAME_ID + TYPE_STRING + SEPARATOR
|
||||
+ KEY_GAME_COMPANY + TYPE_STRING + SEPARATOR
|
||||
+ KEY_GAME_SCREENSHOT_PATH + TYPE_STRING + ")";
|
||||
|
||||
private static final String SQL_CREATE_FOLDERS = "CREATE TABLE " + TABLE_NAME_FOLDERS + "("
|
||||
+ KEY_DB_ID + " INTEGER PRIMARY KEY, "
|
||||
+ KEY_FOLDER_PATH + TYPE_STRING + ")";
|
||||
+ KEY_DB_ID + TYPE_PRIMARY + SEPARATOR
|
||||
+ KEY_FOLDER_PATH + TYPE_STRING + CONSTRAINT_UNIQUE + ")";
|
||||
|
||||
private static final String SQL_DELETE_GAMES = "DROP TABLE IF EXISTS" + TABLE_NAME_GAMES;
|
||||
private static final String SQL_DELETE_GAMES = "DROP TABLE IF EXISTS " + TABLE_NAME_GAMES;
|
||||
|
||||
public GameDatabase(Context context)
|
||||
{
|
||||
@ -89,18 +97,21 @@ public class GameDatabase extends SQLiteOpenHelper
|
||||
@Override
|
||||
public void onUpgrade(SQLiteDatabase database, int oldVersion, int newVersion)
|
||||
{
|
||||
Log.i("DolphinEmu", "Upgrading database.");
|
||||
Log.i("DolphinEmu", "Upgrading database from schema version " + oldVersion + " to " + newVersion);
|
||||
|
||||
Log.v("DolphinEmu", "Executing SQL: " + SQL_DELETE_GAMES);
|
||||
database.execSQL(SQL_DELETE_GAMES);
|
||||
|
||||
Log.v("DolphinEmu", "Executing SQL: " + SQL_CREATE_GAMES);
|
||||
database.execSQL(SQL_CREATE_GAMES);
|
||||
|
||||
Log.v("DolphinEmu", "Re-scanning library with new schema.");
|
||||
scanLibrary(database);
|
||||
}
|
||||
|
||||
public void scanLibrary()
|
||||
public void scanLibrary(SQLiteDatabase database)
|
||||
{
|
||||
SQLiteDatabase database = getWritableDatabase();
|
||||
// TODO Before scanning known folders, go through the game table and remove any entries for which the file itself is missing.
|
||||
|
||||
// Get a cursor listing all the folders the user has added to the library.
|
||||
Cursor cursor = database.query(TABLE_NAME_FOLDERS,
|
||||
@ -119,9 +130,12 @@ public class GameDatabase extends SQLiteOpenHelper
|
||||
// Iterate through all results of the DB query (i.e. all folders in the library.)
|
||||
while (cursor.moveToNext())
|
||||
{
|
||||
|
||||
String folderPath = cursor.getString(FOLDER_COLUMN_PATH);
|
||||
File folder = new File(folderPath);
|
||||
|
||||
Log.i("DolphinEmu", "Reading files from library folder: " + folderPath);
|
||||
|
||||
// Iterate through every file in the folder.
|
||||
File[] children = folder.listFiles();
|
||||
for (File file : children)
|
||||
@ -146,7 +160,24 @@ public class GameDatabase extends SQLiteOpenHelper
|
||||
NativeLibrary.GetGameId(filePath),
|
||||
NativeLibrary.GetCompany(filePath));
|
||||
|
||||
database.insert(TABLE_NAME_GAMES, null, game);
|
||||
// Try to update an existing game first.
|
||||
int rowsMatched = database.update(TABLE_NAME_GAMES, // Which table to update.
|
||||
game, // The values to fill the row with.
|
||||
KEY_GAME_ID + " = ?", // The WHERE clause used to find the right row.
|
||||
new String[]{game.getAsString(KEY_GAME_ID)}); // The ? in WHERE clause is replaced with this,
|
||||
// which is provided as an array because there
|
||||
// could potentially be more than one argument.
|
||||
|
||||
// If update fails, insert a new game instead.
|
||||
if (rowsMatched == 0)
|
||||
{
|
||||
Log.v("DolphinEmu", "Adding game: " + game.getAsString(KEY_GAME_TITLE));
|
||||
database.insert(TABLE_NAME_GAMES, null, game);
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.v("DolphinEmu", "Updated game: " + game.getAsString(KEY_GAME_TITLE));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,138 @@
|
||||
package org.dolphinemu.dolphinemu.model;
|
||||
|
||||
import android.content.ContentProvider;
|
||||
import android.content.ContentValues;
|
||||
import android.database.Cursor;
|
||||
import android.database.sqlite.SQLiteDatabase;
|
||||
import android.net.Uri;
|
||||
import android.util.Log;
|
||||
|
||||
import org.dolphinemu.dolphinemu.BuildConfig;
|
||||
|
||||
/**
|
||||
* Provides an interface allowing Activities to interact with the SQLite database.
|
||||
* CRUD methods in this class can be called by Activities using getContentResolver().
|
||||
*/
|
||||
public final class GameProvider extends ContentProvider
|
||||
{
|
||||
public static final String AUTHORITY = "content://" + BuildConfig.APPLICATION_ID + ".provider";
|
||||
public static final Uri URI_FOLDER = Uri.parse(AUTHORITY + "/" + GameDatabase.TABLE_NAME_FOLDERS + "/");
|
||||
public static final Uri URI_GAME = Uri.parse(AUTHORITY + "/" + GameDatabase.TABLE_NAME_GAMES + "/");
|
||||
|
||||
public static final String MIME_TYPE_FOLDER = "vnd.android.cursor.item/vnd.dolphin.folder";
|
||||
public static final String MIME_TYPE_GAME = "vnd.android.cursor.item/vnd.dolphin.game";
|
||||
|
||||
private GameDatabase mDbHelper;
|
||||
|
||||
@Override
|
||||
public boolean onCreate()
|
||||
{
|
||||
Log.i("DolphinEmu", "Creating Content Provider...");
|
||||
|
||||
mDbHelper = new GameDatabase(getContext());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Cursor query(Uri uri, String[] projection, String selection, String[] selectionArgs, String sortOrder)
|
||||
{
|
||||
Log.i("DolphinEmu", "Querying URI: " + uri);
|
||||
|
||||
SQLiteDatabase db = mDbHelper.getReadableDatabase();
|
||||
|
||||
String table = uri.getLastPathSegment();
|
||||
|
||||
if (table == null)
|
||||
{
|
||||
Log.e("DolphinEmu", "Badly formatted URI: " + uri);
|
||||
return null;
|
||||
}
|
||||
|
||||
Cursor cursor = db.query(table, projection, selection, selectionArgs, null, null, sortOrder);
|
||||
cursor.setNotificationUri(getContext().getContentResolver(), uri);
|
||||
|
||||
return cursor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getType(Uri uri)
|
||||
{
|
||||
Log.v("DolphinEmu", "Getting MIME type for URI: " + uri);
|
||||
String lastSegment = uri.getLastPathSegment();
|
||||
|
||||
if (lastSegment == null)
|
||||
{
|
||||
Log.e("DolphinEmu", "Badly formatted URI: " + uri);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (lastSegment.equals(GameDatabase.TABLE_NAME_FOLDERS))
|
||||
{
|
||||
return MIME_TYPE_FOLDER;
|
||||
}
|
||||
else if (lastSegment.equals(GameDatabase.TABLE_NAME_GAMES))
|
||||
{
|
||||
return MIME_TYPE_GAME;
|
||||
}
|
||||
|
||||
Log.e("DolphinEmu", "Unknown MIME type for URI: " + uri);
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Uri insert(Uri uri, ContentValues values)
|
||||
{
|
||||
Log.i("DolphinEmu", "Inserting row at URI: " + uri);
|
||||
|
||||
SQLiteDatabase database = mDbHelper.getWritableDatabase();
|
||||
String table = uri.getLastPathSegment();
|
||||
|
||||
long id = -1;
|
||||
|
||||
if (table != null)
|
||||
{
|
||||
id = database.insertWithOnConflict(table, null, values, SQLiteDatabase.CONFLICT_IGNORE);
|
||||
|
||||
// If insertion was successful...
|
||||
if (id > 0)
|
||||
{
|
||||
// If we just added a folder, add its contents to the game list.
|
||||
if (table.equals(GameDatabase.TABLE_NAME_FOLDERS))
|
||||
{
|
||||
mDbHelper.scanLibrary(database);
|
||||
}
|
||||
|
||||
// Notify the UI that its contents should be refreshed.
|
||||
getContext().getContentResolver().notifyChange(uri, null);
|
||||
uri = Uri.withAppendedPath(uri, Long.toString(id));
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.e("DolphinEmu", "Row already exists: " + uri + " id: " + id);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.e("DolphinEmu", "Badly formatted URI: " + uri);
|
||||
}
|
||||
|
||||
database.close();
|
||||
|
||||
return uri;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int delete(Uri uri, String selection, String[] selectionArgs)
|
||||
{
|
||||
Log.e("DolphinEmu", "Delete operations unsupported. URI: " + uri);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int update(Uri uri, ContentValues values, String selection, String[] selectionArgs)
|
||||
{
|
||||
Log.e("DolphinEmu", "Update operations unsupported. URI: " + uri);
|
||||
return 0;
|
||||
}
|
||||
}
|
@ -7,7 +7,10 @@ import android.widget.TextView;
|
||||
|
||||
import org.dolphinemu.dolphinemu.R;
|
||||
|
||||
|
||||
/**
|
||||
* A simple class that stores references to views so that the FileAdapter doesn't need to
|
||||
* keep calling findViewById(), which is expensive.
|
||||
*/
|
||||
public class FileViewHolder extends RecyclerView.ViewHolder
|
||||
{
|
||||
public View itemView;
|
||||
|
@ -6,19 +6,26 @@ import android.widget.ImageView;
|
||||
import android.widget.TextView;
|
||||
|
||||
import org.dolphinemu.dolphinemu.R;
|
||||
import org.dolphinemu.dolphinemu.model.Game;
|
||||
|
||||
|
||||
/**
|
||||
* A simple class that stores references to views so that the GameAdapter doesn't need to
|
||||
* keep calling findViewById(), which is expensive.
|
||||
*/
|
||||
public class GameViewHolder extends RecyclerView.ViewHolder
|
||||
{
|
||||
public ImageView imageScreenshot;
|
||||
public TextView textGameTitle;
|
||||
public TextView textCompany;
|
||||
|
||||
// Used to handle onClick(). Set this in onBindViewHolder().
|
||||
public String gameId;
|
||||
|
||||
// TODO Not need any of this stuff. Currently only the properties dialog needs it.
|
||||
public String path;
|
||||
public String title;
|
||||
public String description;
|
||||
public int country;
|
||||
public String company;
|
||||
public String screenshotPath;
|
||||
public Game game;
|
||||
|
||||
public GameViewHolder(View itemView)
|
||||
{
|
||||
|
@ -21,7 +21,7 @@
|
||||
#include <android/log.h>
|
||||
#include <android/native_window_jni.h>
|
||||
#include <EGL/egl.h>
|
||||
|
||||
#include "../DiscIO/Volume.h"
|
||||
#include "Android/ButtonManager.h"
|
||||
#include "Common/CommonPaths.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
@ -43,7 +43,6 @@
|
||||
|
||||
#include "VideoCommon/OnScreenDisplay.h"
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
#include "../DiscIO/Volume.h"
|
||||
|
||||
ANativeWindow* surf;
|
||||
std::string g_filename;
|
||||
@ -329,7 +328,8 @@ static u64 GetFileSize(std::string filename)
|
||||
if (pVolume != nullptr)
|
||||
{
|
||||
u64 size = pVolume->GetSize();
|
||||
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Size: %lu", size);
|
||||
// Causes a warning because size is u64, not 'long unsigned'
|
||||
//__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Size: %lu", size);
|
||||
|
||||
return size;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user