Common/GLContext: Make member functions const qualified where applicable

These don't modify object state, so they can be const qualified.
This commit is contained in:
Lioncash 2018-12-14 11:02:24 -05:00
parent 2dcd058f7d
commit 6d394d03fe

View File

@ -24,11 +24,11 @@ public:
virtual ~GLContext();
Mode GetMode() { return m_opengl_mode; }
Mode GetMode() const { return m_opengl_mode; }
bool IsGLES() const { return m_opengl_mode == Mode::OpenGLES; }
u32 GetBackBufferWidth() { return m_backbuffer_width; }
u32 GetBackBufferHeight() { return m_backbuffer_height; }
u32 GetBackBufferWidth() const { return m_backbuffer_width; }
u32 GetBackBufferHeight() const { return m_backbuffer_height; }
virtual bool IsHeadless() const;