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https://github.com/dolphin-emu/dolphin.git
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WiimoteEmu: Fix wiimote pan setting from keeping center at half volume.
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parent
d3906e548d
commit
6e5847a790
@ -4,6 +4,8 @@
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#pragma once
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#include "Common/CommonTypes.h"
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// Wiimote internal codes
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// Communication channels
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@ -128,13 +128,19 @@ void Wiimote::HidOutputReport(const wm_report* const sr, const bool send_ack)
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break;
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case RT_WRITE_SPEAKER_DATA:
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// Not sure if speaker mute stops the bus write on real hardware, but it's not that important
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// TODO: Does speaker mute stop speaker data processing?
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// (important to keep decoder in proper state)
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if (!m_speaker_mute)
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{
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auto sd = reinterpret_cast<const wm_speaker_data*>(sr->data);
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if (sd->length > 20)
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PanicAlert("EmuWiimote: bad speaker data length!");
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SpeakerData(sd->data, sd->length);
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if (sd->length > ArraySize(sd->data))
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{
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ERROR_LOG(WIIMOTE, "Bad speaker data length: %d", sd->length);
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}
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else
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{
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SpeakerData(sd->data, sd->length);
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}
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}
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// No ACK:
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return;
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@ -7,6 +7,7 @@
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#include "AudioCommon/AudioCommon.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MathUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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@ -70,12 +71,15 @@ void stopdamnwav()
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void Wiimote::SpeakerData(const u8* data, int length)
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{
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// TODO: should we still process samples for the decoder state?
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if (!SConfig::GetInstance().m_WiimoteEnableSpeaker)
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return;
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if (m_speaker_logic.reg_data.volume == 0 || m_speaker_logic.reg_data.sample_rate == 0 ||
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length == 0)
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if (m_speaker_logic.reg_data.sample_rate == 0 || length == 0)
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return;
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// Even if volume is zero we process samples to maintain proper decoder state.
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// TODO consider using static max size instead of new
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std::unique_ptr<s16[]> samples(new s16[length * 2]);
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@ -87,7 +91,7 @@ void Wiimote::SpeakerData(const u8* data, int length)
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// 8 bit PCM
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for (int i = 0; i < length; ++i)
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{
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samples[i] = ((s16)(s8)data[i]) << 8;
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samples[i] = ((s16)(s8)data[i]) * 0x100;
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}
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// Following details from http://wiibrew.org/wiki/Wiimote#Speaker
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@ -107,9 +111,6 @@ void Wiimote::SpeakerData(const u8* data, int length)
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// Following details from http://wiibrew.org/wiki/Wiimote#Speaker
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sample_rate_dividend = 6000000;
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// 0 - 127
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// TODO: does it go beyond 127 for format == 0x40?
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volume_divisor = 0x7F;
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sample_length = (unsigned int)length * 2;
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}
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@ -119,19 +120,23 @@ void Wiimote::SpeakerData(const u8* data, int length)
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return;
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}
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if (m_speaker_logic.reg_data.volume > volume_divisor)
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{
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DEBUG_LOG(IOS_WIIMOTE, "Wiimote volume is higher than suspected maximum!");
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volume_divisor = m_speaker_logic.reg_data.volume;
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}
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// Speaker Pan
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// TODO: fix
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unsigned int vol = (unsigned int)(m_options->numeric_settings[0]->GetValue() * 100);
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// GUI clamps pan setting from -127 to 127. Why?
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const auto pan = (unsigned int)(m_options->numeric_settings[0]->GetValue() * 100);
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unsigned int sample_rate = sample_rate_dividend / m_speaker_logic.reg_data.sample_rate;
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const unsigned int sample_rate = sample_rate_dividend / m_speaker_logic.reg_data.sample_rate;
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float speaker_volume_ratio = (float)m_speaker_logic.reg_data.volume / volume_divisor;
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unsigned int left_volume = (unsigned int)((128 + vol) * speaker_volume_ratio);
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unsigned int right_volume = (unsigned int)((128 - vol) * speaker_volume_ratio);
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if (left_volume > 255)
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left_volume = 255;
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if (right_volume > 255)
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right_volume = 255;
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// Sloppy math:
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unsigned int left_volume =
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MathUtil::Clamp<unsigned int>((0xff + (2 * pan)) * speaker_volume_ratio, 0, 0xff);
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unsigned int right_volume =
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MathUtil::Clamp<unsigned int>((0xff - (2 * pan)) * speaker_volume_ratio, 0, 0xff);
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g_sound_stream->GetMixer()->SetWiimoteSpeakerVolume(left_volume, right_volume);
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@ -161,4 +166,4 @@ void Wiimote::SpeakerData(const u8* data, int length)
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num++;
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#endif
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}
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}
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} // namespace WiimoteEmu
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@ -1276,7 +1276,7 @@ void Wiimote::MotionPlusLogic::Update()
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// A real wiimote takes about 2 seconds to reach this state:
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reg_data.cert_ready = 0x1a;
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INFO_LOG(WIIMOTE, "M+ cert 2 ready!", reg_data.cert_ready);
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INFO_LOG(WIIMOTE, "M+ cert 2 ready!");
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}
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// TODO: make sure a motion plus report is sent first after init
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@ -1364,7 +1364,7 @@ void Wiimote::MotionPlusLogic::Update()
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break;
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}
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default:
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PanicAlert("MotionPlus unknown passthrough-mode %d", GetPassthroughMode());
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PanicAlert("MotionPlus unknown passthrough-mode %d", (int)GetPassthroughMode());
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break;
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}
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}
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@ -540,6 +540,7 @@ private:
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static_assert(0x100 == sizeof(reg_data));
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// TODO: What actions should reset this state?
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ADPCMState adpcm_state;
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static const u8 DEVICE_ADDR = 0x51;
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@ -564,6 +565,8 @@ private:
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}
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else
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{
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// TODO: Does writing immediately change the decoder config even when active
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// or does a write to 0x08 activate the new configuration or something?
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return RawWrite(®_data, addr, count, data_in);
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}
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}
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