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Remove a redundant check in the fifo.
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@ -151,9 +151,6 @@ void RunGpuLoop()
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// check if we are able to run this buffer
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while (GpuRunningState && !CommandProcessor::interruptWaiting && fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !AtBreakpoint())
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{
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if (!GpuRunningState)
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break;
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fifo.isGpuReadingData = true;
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CommandProcessor::isPossibleWaitingSetDrawDone = fifo.bFF_GPLinkEnable ? true : false;
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