GraphicsModManager: Fix shadowing warning

This commit is contained in:
Pokechu22 2023-02-02 15:41:11 -08:00
parent 7fafb00561
commit 95bee485c9

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@ -195,21 +195,22 @@ void GraphicsModManager::Load(const GraphicsModGroupConfig& config)
{ {
for (const GraphicsModFeatureConfig& feature : mod.m_features) for (const GraphicsModFeatureConfig& feature : mod.m_features)
{ {
const auto create_action = [](const std::string_view& action_name, const auto create_action =
const picojson::value& json_data, [](const std::string_view& action_name, const picojson::value& json_data,
GraphicsModConfig mod) -> std::unique_ptr<GraphicsModAction> { GraphicsModConfig mod_config) -> std::unique_ptr<GraphicsModAction> {
auto action = GraphicsModActionFactory::Create(action_name, json_data); auto action = GraphicsModActionFactory::Create(action_name, json_data);
if (action == nullptr) if (action == nullptr)
{ {
return nullptr; return nullptr;
} }
return std::make_unique<DecoratedAction>(std::move(action), std::move(mod)); return std::make_unique<DecoratedAction>(std::move(action), std::move(mod_config));
}; };
const auto internal_group = fmt::format("{}.{}", mod.m_title, feature.m_group); const auto internal_group = fmt::format("{}.{}", mod.m_title, feature.m_group);
const auto add_target = [&](const GraphicsTargetConfig& target, GraphicsModConfig mod) { const auto add_target = [&](const GraphicsTargetConfig& target,
auto action = create_action(feature.m_action, feature.m_action_data, std::move(mod)); GraphicsModConfig mod_config) {
auto action = create_action(feature.m_action, feature.m_action_data, std::move(mod_config));
if (action == nullptr) if (action == nullptr)
{ {
WARN_LOG_FMT(VIDEO, "Failed to create action '{}' for group '{}'.", feature.m_action, WARN_LOG_FMT(VIDEO, "Failed to create action '{}' for group '{}'.", feature.m_action,