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https://github.com/dolphin-emu/dolphin.git
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Allow full-length Unix pathnames.
Move bits of HAVE_OPENCL/HAVE_WX for OS X from SConstruct to header files. Use /usr/lib/libz on OS X now that we no longer have -L/opt/local/lib in the library path. It is still possible that we could pick up a libz in /usr/local/lib that would make the application non-redistributable, but the danger is much less than previously. Also bits of minor portability cleanup. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5868 8ced0084-cf51-0410-be5f-012b33b47a6e
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parent
379706b25a
commit
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8
Externals/Lua/SConscript
vendored
8
Externals/Lua/SConscript
vendored
@ -1,7 +1,13 @@
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# -*- python -*-
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import sys
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Import('env')
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luaenv = env.Clone()
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if not sys.platform == 'win32':
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luaenv['CPPDEFINES'].append('LUA_USE_LINUX') # Also works for OS X
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files = [
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'lapi.c',
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'lauxlib.c',
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@ -35,4 +41,4 @@ files = [
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'print.c',
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]
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env.StaticLibrary(env['local_libs'] + "lua", files)
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luaenv.StaticLibrary(env['local_libs'] + "lua", files)
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16
SConstruct
16
SConstruct
@ -204,7 +204,6 @@ env['CCFLAGS'] = compileFlags
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env['CPPDEFINES'] = cppDefines
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if not sys.platform == 'win32':
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env['CXXFLAGS'] = ['-fvisibility-inlines-hidden']
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cppDefines.append('LUA_USE_LINUX')
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# Configuration tests section
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tests = {'CheckWXConfig' : wxconfig.CheckWXConfig,
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@ -258,21 +257,16 @@ env['HAVE_WX'] = 0
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if sys.platform == 'darwin':
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compileFlags.append('-mmacosx-version-min=10.5')
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if not env['nowx']:
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cppDefines.append('HAVE_WX=1')
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conf = env.Configure(custom_tests = tests)
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# wxWidgets 2.9 has Cocoa support
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env['HAVE_WX'] = conf.CheckWXConfig(2.9, wxmods, 0)
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wxconfig.ParseWXConfig(env)
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# Make sure that the libraries claimed by wx-config are valid
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if not conf.CheckLib('wx_baseu-2.9'):
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print "WX libraries not found - see config.log"
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Exit(1)
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conf.Finish()
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# wx-config wants us to link with the OS X QuickTime framework
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# which is not available for x86_64 and we don't use it anyway.
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# Strip it out to silence some harmless linker warnings.
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if env['FRAMEWORKS'].count('QuickTime'):
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env['FRAMEWORKS'].remove('QuickTime')
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if env['CPPDEFINES'].count('WXUSINGDLL'):
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if env['FRAMEWORKS'].count('QuickTime'):
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env['FRAMEWORKS'].remove('QuickTime')
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env['CC'] = "gcc-4.2"
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env['CFLAGS'] = ['-x', 'objective-c']
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env['CXX'] = "g++-4.2"
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@ -287,6 +281,7 @@ if sys.platform == 'darwin':
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env['HAVE_OPENCL'] = 1
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env['LINKFLAGS'] += ['-weak_framework', 'OpenCL']
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env['FRAMEWORKS'] += ['Cg']
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shared['zlib'] = 1
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if not sys.platform == 'win32' and not sys.platform == 'darwin':
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conf = env.Configure(custom_tests = tests,
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@ -371,6 +366,7 @@ if not sys.platform == 'win32' and not sys.platform == 'darwin':
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if env['opencl']:
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env['HAVE_OPENCL'] = conf.CheckPKG('OpenCL')
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conf.Define('HAVE_OPENCL', env['HAVE_OPENCL'])
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conf.Define('USER_DIR', "\"" + env['userdir'] + "\"")
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if (env['install'] == 'global'):
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@ -395,8 +391,6 @@ if not sys.platform == 'win32' and not sys.platform == 'darwin':
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else:
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print "Can't build prof without oprofile, disabling"
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conf.Define('HAVE_OPENCL', env['HAVE_OPENCL'])
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# After all configuration tests are done
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conf.Finish()
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@ -20,7 +20,7 @@ else:
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files += [ 'AlsaSoundStream.cpp' ]
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if env['HAVE_AO']:
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files += [ 'AOSoundStream.cpp' ]
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if env['HAVE_OPENAL']:
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if env['HAVE_OPENAL'] or sys.platform == 'win32':
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files += [ 'OpenALStream.cpp', 'aldlist.cpp' ]
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if env['HAVE_PULSEAUDIO']:
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files += [ 'PulseAudioStream.cpp' ]
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@ -5,8 +5,6 @@
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#ifdef _WIN32
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#include <windows.h>
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#define PATH_MAX MAX_PATH
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#elif __APPLE__
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#include <paths.h>
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#include <Carbon/Carbon.h>
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@ -14,10 +12,8 @@
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#include <IOKit/storage/IOCDMedia.h>
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#include <IOKit/storage/IOMedia.h>
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#include <IOKit/IOBSD.h>
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#elif __linux__
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#include <fcntl.h>
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#include <limits.h>
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#include <sys/stat.h>
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#include <sys/ioctl.h>
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#include <linux/cdrom.h>
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@ -231,9 +227,9 @@ bool cdio_is_cdrom(std::string device)
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for (unsigned int i = 0; i < devices.size(); i++)
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{
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#ifdef __linux__
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if (strncmp(devices[i].c_str(), devname, PATH_MAX) == 0)
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if (strncmp(devices[i].c_str(), devname, MAX_PATH) == 0)
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#else
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if (strncmp(devices[i].c_str(), device.c_str(), PATH_MAX) == 0)
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if (strncmp(devices[i].c_str(), device.c_str(), MAX_PATH) == 0)
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#endif
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{
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res = true;
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@ -36,42 +36,45 @@ extern const char *netplay_dolphin_ver;
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#define LOGGING 1
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#endif
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#define STACKALIGN
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// A macro to disallow the copy constructor and operator= functions
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// This should be used in the private: declarations for a class
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#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
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TypeName(const TypeName&); \
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void operator=(const TypeName&)
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#include "Log.h"
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#include "CommonTypes.h"
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#include "MsgHandler.h"
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#include "CommonPaths.h"
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#include "CommonFuncs.h"
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#ifdef _MSC_VER
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#define __strdup _strdup
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#define __getcwd _getcwd
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#define __chdir _chdir
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#else
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#define __strdup strdup
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#define __getcwd getcwd
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#define __chdir chdir
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#ifdef __APPLE__
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// The Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
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// This is only needed on i386 gcc - x86_64 already aligns to 16 bytes.
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#if defined __i386__ && defined __GNUC__
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#undef STACKALIGN
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#define STACKALIGN __attribute__((__force_align_arg_pointer__))
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#endif
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// We use wxWidgets on OS X only if it is version 2.9+ with Cocoa support.
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#ifdef __WXOSX_COCOA__
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#define HAVE_WX 1
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#define USE_WX 1 // Use wxGLCanvas
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#endif
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// Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
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// This is only needed on i386 gcc - x86_64 already aligns to 16bytes
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#if defined(__APPLE__) && defined(__i386__) && defined(__GNUC__)
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#define STACKALIGN __attribute__((__force_align_arg_pointer__))
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#else
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#define STACKALIGN
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#endif
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#elif defined _WIN32
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#ifdef _WIN32
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// Check MSC ver
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#if !defined _MSC_VER || _MSC_VER <= 1000
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#error needs at least version 1000 of MSC
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#endif
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#define NOMINMAX
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// Memory leak checks
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#define CHECK_HEAP_INTEGRITY()
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#define POSIX 0
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#define NOMINMAX
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// Alignment
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#define GC_ALIGNED16(x) __declspec(align(16)) x
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#define GC_ALIGNED32(x) __declspec(align(32)) x
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@ -83,8 +86,6 @@ extern const char *netplay_dolphin_ver;
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#define HAVE_WIIUSE 1
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#define HAVE_WX 1
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#define HAVE_OPENAL 1
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#define HAVE_ALSA 0
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#define HAVE_PORTAUDIO 0
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// it is VERY DANGEROUS to mix _SECURE_SCL=0 and _SECURE_SCL=1 compiled libraries.
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// You will get bizarre crash bugs whenever you use STL.
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@ -109,42 +110,39 @@ extern const char *netplay_dolphin_ver;
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//CrtDebugBreak breakAt(614);
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#endif // end DEBUG/FAST
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#else // Not windows
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#ifdef __APPLE__
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#if defined HAVE_WX && HAVE_WX
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#define MAP_32BIT 0 // MAP_32BIT is a Linux-specific mmap(2) flag
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#define USE_WX 1 // Use wxGLCanvas
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#endif // HAVE_WX
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#else // __APPLE__
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#else
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#include "Config.h" // SCons autoconfiguration defines
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#endif
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// General defines
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#define POSIX 1
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#define MAX_PATH 260
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#ifndef __linux__
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#define MAP_32BIT 0 // MAP_32BIT is a Linux-specific mmap(2) flag
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#endif
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// Windows compatibility
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#define __forceinline inline __attribute__((always_inline))
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#ifndef _WIN32
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#include <limits.h>
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#define MAX_PATH PATH_MAX
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#ifdef _LP64
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#define _M_X64 1
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#else
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#define _M_IX86 1
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#endif
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#define __forceinline inline __attribute__((always_inline))
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#define GC_ALIGNED16(x) __attribute__((aligned(16))) x
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#define GC_ALIGNED32(x) __attribute__((aligned(32))) x
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#define GC_ALIGNED64(x) __attribute__((aligned(64))) x
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#define GC_ALIGNED16_DECL(x) __attribute__((aligned(16))) x
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#define GC_ALIGNED64_DECL(x) __attribute__((aligned(64))) x
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#endif
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#ifdef _LP64
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#define _M_X64 1
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#else
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#define _M_IX86 1
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#endif
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// Alignment
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#define GC_ALIGNED16(x) __attribute__((aligned(16))) x
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#define GC_ALIGNED32(x) __attribute__((aligned(32))) x
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#define GC_ALIGNED64(x) __attribute__((aligned(64))) x
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#define GC_ALIGNED16_DECL(x) __attribute__((aligned(16))) x
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#define GC_ALIGNED64_DECL(x) __attribute__((aligned(64))) x
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#endif // WIN32
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// A macro to disallow the copy constructor and operator= functions
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// This should be used in the private: declarations for a class
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#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
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TypeName(const TypeName&); \
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void operator=(const TypeName&)
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#ifdef _MSC_VER
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#define __strdup _strdup
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#define __getcwd _getcwd
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#define __chdir _chdir
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#else
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#define __strdup strdup
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#define __getcwd getcwd
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#define __chdir chdir
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#endif
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#endif // _COMMON_H_
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#define __OPENCL_H__
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#include "Common.h"
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// OpenCL on Windows is linked through the CLRun library
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// It provides the headers and all the imports
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// It could be safe to use it for Linux too, but will require to edit the SCons first
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// OpenCL is linked on OSX when possible, it shouldn't require CLRun for now
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#ifdef _WIN32
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#define HAVE_OPENCL 1
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#endif
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// The latest (last?) release of Xcode for Leopard does not include the 10.6
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// SDK, so we can only build with OpenCL on a Snow Leopard system where we link
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// the OpenCL framework weakly so that the application will also run on 10.5.
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#ifdef __APPLE__
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#import <Foundation/NSObjCRuntime.h>
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#ifdef NSFoundationVersionNumber10_5 // First defined in the 10.6 SDK
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#include <OpenCL/opencl.h>
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#define HAVE_OPENCL 1
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#endif
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#endif
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#if defined(HAVE_OPENCL) && HAVE_OPENCL
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#ifdef __APPLE__
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#include <OpenCL/opencl.h>
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#else
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#ifndef __APPLE__
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#include <CL/cl.h>
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#endif
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "Common.h"
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#include "CommonTypes.h"
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// Plugin communication. I place this here rather in Common.h to rebuild less if any of this is changed
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@ -90,11 +91,6 @@ typedef struct
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char Name[100]; // Name of the DLL
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} PLUGIN_INFO;
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#ifndef MAX_PATH
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// apparently a windows-ism.
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#define MAX_PATH 260
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#endif
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// TODO: Remove, or at least remove the void pointers and replace with data.
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// This design is just wrong and ugly - the plugins shouldn't have this much access.
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typedef struct
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@ -49,12 +49,6 @@ rm -rf $temp_dir
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mkdir -p $temp_dir/Dolphin.app
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cp -r Darwin-i386/Dolphin.app $temp_dir
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fix_shared_object_depends libwx
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fix_shared_object_depends libSDL
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fix_shared_object_depends libGLEW
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fix_shared_object_depends libz
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mkdir -p $temp_dir/Dolphin.app/Contents/Library/Frameworks/Cg.framework
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cp /Library/Frameworks/Cg.framework/Cg $temp_dir/Dolphin.app/Contents/Library/Frameworks/Cg.framework/Cg
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find $temp_dir -name .svn -exec rm -fr {} \; 2>/dev/null
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rm $temp_dir.dmg 2>/dev/null
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