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Merge pull request #5063 from ligfx/no_nv_depth_buffer_float
GLExtensions: remove NV_depth_buffer_float from OpenGL 3.0
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af4da70902
@ -2072,7 +2072,7 @@ static void InitExtensionList()
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std::string gl300exts[] = {
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std::string gl300exts[] = {
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"GL_ARB_map_buffer_range", "GL_ARB_color_buffer_float", "GL_ARB_texture_float",
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"GL_ARB_map_buffer_range", "GL_ARB_color_buffer_float", "GL_ARB_texture_float",
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"GL_ARB_half_float_pixel", "GL_ARB_framebuffer_object", "GL_ARB_texture_float",
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"GL_ARB_half_float_pixel", "GL_ARB_framebuffer_object", "GL_ARB_texture_float",
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"GL_ARB_vertex_array_object", "GL_NV_depth_buffer_float",
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"GL_ARB_vertex_array_object", "GL_ARB_depth_buffer_float",
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//"GL_EXT_texture_integer",
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//"GL_EXT_texture_integer",
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//"GL_EXT_gpu_shader4",
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//"GL_EXT_gpu_shader4",
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//"GL_APPLE_flush_buffer_range",
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//"GL_APPLE_flush_buffer_range",
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