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Geometry shader bug isn't fixed in 11.1.2 for Intel Sandy Bridge
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@ -52,7 +52,7 @@ namespace DriverDetails
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{OS_ALL, VENDOR_MESA, DRIVER_NOUVEAU, Family::UNKNOWN, BUG_BROKENUBO, 900, 916, true},
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{OS_ALL, VENDOR_MESA, DRIVER_R600, Family::UNKNOWN, BUG_BROKENUBO, 900, 913, true},
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{OS_ALL, VENDOR_MESA, DRIVER_R600, Family::UNKNOWN, BUG_BROKENGEOMETRYSHADERS, -1.0, 1112.0, true},
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{OS_ALL, VENDOR_MESA, DRIVER_I965, Family::INTEL_SANDY, BUG_BROKENGEOMETRYSHADERS, -1.0, 1112.0, true},
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{OS_ALL, VENDOR_MESA, DRIVER_I965, Family::INTEL_SANDY, BUG_BROKENGEOMETRYSHADERS, -1.0, -1.0, true},
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{OS_ALL, VENDOR_MESA, DRIVER_I965, Family::UNKNOWN, BUG_BROKENUBO, 900, 920, true},
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{OS_ALL, VENDOR_MESA, DRIVER_ALL, Family::UNKNOWN, BUG_BROKENCOPYIMAGE, -1.0, 1064.0, true},
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{OS_LINUX, VENDOR_ATI, DRIVER_ATI, Family::UNKNOWN, BUG_BROKENPINNEDMEMORY, -1.0, -1.0, true},
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@ -191,7 +191,7 @@ namespace DriverDetails
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// Bug: Broken lines in geometry shaders
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// Affected Devices: Mesa r600/radeonsi, Mesa Sandy Bridge
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// Started Version: -1
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// Ended Version: 11.1.2
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// Ended Version: 11.1.2 for radeon, -1 for Sandy
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// Mesa introduced geometry shader support for radeon and sandy bridge devices and failed to test it with us.
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// Causes misrenderings on a large amount of things that draw lines.
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BUG_BROKENGEOMETRYSHADERS,
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