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Set g_Config.bNumberRealWiimotes as volatile. Otherwise connected real wiimotes are not acted on.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5802 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -34,7 +34,8 @@ struct Config
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// Real Wiimote
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// Real Wiimote
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bool bUpdateRealWiimote, bUnpairRealWiimote, bPairRealWiimote;
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bool bUpdateRealWiimote, bUnpairRealWiimote, bPairRealWiimote;
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int bNumberRealWiimotes, bNumberEmuWiimotes, bWiiReadTimeout;
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volatile int bNumberRealWiimotes;
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int bNumberEmuWiimotes, bWiiReadTimeout;
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int iIRLeft, iIRTop, iIRWidth, iIRHeight, iIRLevel;
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int iIRLeft, iIRTop, iIRWidth, iIRHeight, iIRLevel;
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int iAccNeutralX, iAccNeutralY, iAccNeutralZ;
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int iAccNeutralX, iAccNeutralY, iAccNeutralZ;
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int iAccNunNeutralX, iAccNunNeutralY, iAccNunNeutralZ;
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int iAccNunNeutralX, iAccNunNeutralY, iAccNunNeutralZ;
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