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Merge pull request #4571 from degasus/DSPHLE
Attempt re-adding the missing AXWii DSP_SYNC
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commit
d9a37d38b4
@ -31,8 +31,7 @@ AXUCode::~AXUCode()
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void AXUCode::Initialize()
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{
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m_mail_handler.PushMail(DSP_INIT);
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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m_mail_handler.PushMail(DSP_INIT, true);
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LoadResamplingCoefficients();
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}
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@ -75,8 +74,7 @@ void AXUCode::LoadResamplingCoefficients()
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void AXUCode::SignalWorkEnd()
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{
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// Signal end of processing
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m_mail_handler.PushMail(DSP_YIELD);
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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m_mail_handler.PushMail(DSP_YIELD, true);
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}
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void AXUCode::HandleCommandList()
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@ -620,8 +618,7 @@ void AXUCode::HandleMail(u32 mail)
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else if (mail == MAIL_RESUME)
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{
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// Acknowledge the resume request
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m_mail_handler.PushMail(DSP_RESUME);
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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m_mail_handler.PushMail(DSP_RESUME, true);
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}
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else if (mail == MAIL_NEW_UCODE)
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{
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@ -668,8 +665,7 @@ void AXUCode::Update()
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// Used for UCode switching.
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if (NeedsResumeMail())
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{
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m_mail_handler.PushMail(DSP_RESUME);
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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m_mail_handler.PushMail(DSP_RESUME, true);
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}
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}
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@ -611,10 +611,7 @@ void AXWiiUCode::OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume, bool
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}
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memcpy(HLEMemory_Get_Pointer(lr_addr), buffer, sizeof(buffer));
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// There should be a DSP_SYNC message sent here. However, it looks like not
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// sending it does not cause any issue, and sending it actually causes some
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// sounds to go at half speed. I have no idea why.
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m_mail_handler.PushMail(DSP_SYNC, true);
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}
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void AXWiiUCode::OutputWMSamples(u32* addresses)
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