From e6cee3a130f02caf0aaa5695f2ff032f82821c4e Mon Sep 17 00:00:00 2001 From: JosJuice Date: Wed, 6 Jan 2016 21:06:36 +0100 Subject: [PATCH] DolphinWX: Re-add some padding for platform icons The padding on the right was changed from 3px to 0px by fd2d505. 1px is needed for counteracting the white 1px line to the left of the game list. --- Source/Core/DolphinWX/GameListCtrl.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Source/Core/DolphinWX/GameListCtrl.cpp b/Source/Core/DolphinWX/GameListCtrl.cpp index 6f9d297d1a..751b4eb3ef 100644 --- a/Source/Core/DolphinWX/GameListCtrl.cpp +++ b/Source/Core/DolphinWX/GameListCtrl.cpp @@ -272,9 +272,11 @@ void CGameListCtrl::Update() const int platform_padding = 8; #endif + const int platform_icon_padding = 1; + // set initial sizes for columns SetColumnWidth(COLUMN_DUMMY, 0); - SetColumnWidth(COLUMN_PLATFORM, SConfig::GetInstance().m_showSystemColumn ? 32 + platform_padding : 0); + SetColumnWidth(COLUMN_PLATFORM, SConfig::GetInstance().m_showSystemColumn ? 32 + platform_icon_padding + platform_padding : 0); SetColumnWidth(COLUMN_BANNER, SConfig::GetInstance().m_showBannerColumn ? 96 + platform_padding : 0); SetColumnWidth(COLUMN_TITLE, 175 + platform_padding); SetColumnWidth(COLUMN_MAKER, SConfig::GetInstance().m_showMakerColumn ? 150 + platform_padding : 0);