diff --git a/Source/Core/Core/Src/BootManager.cpp b/Source/Core/Core/Src/BootManager.cpp index e0fac1da87..71148efabc 100644 --- a/Source/Core/Core/Src/BootManager.cpp +++ b/Source/Core/Core/Src/BootManager.cpp @@ -47,7 +47,6 @@ #include "VideoBackendBase.h" #include "Movie.h" - namespace BootManager { @@ -154,6 +153,7 @@ void Stop() SCoreStartupParameter& StartUp = SConfig::GetInstance().m_LocalCoreStartupParameter; + StartUp.m_strUniqueID = "00000000"; if (config_cache.valid) { config_cache.valid = false; diff --git a/Source/Core/Core/Src/CoreParameter.h b/Source/Core/Core/Src/CoreParameter.h index e67935906b..8aa6be83e5 100644 --- a/Source/Core/Core/Src/CoreParameter.h +++ b/Source/Core/Core/Src/CoreParameter.h @@ -138,7 +138,7 @@ struct SCoreStartupParameter int iTheme; int iPosX, iPosY, iWidth, iHeight; - + enum EBootBS2 { BOOT_DEFAULT, diff --git a/Source/Core/Core/Src/HW/GCPad.cpp b/Source/Core/Core/Src/HW/GCPad.cpp index 68ba3ab88a..c4798b3964 100644 --- a/Source/Core/Core/Src/HW/GCPad.cpp +++ b/Source/Core/Core/Src/HW/GCPad.cpp @@ -20,6 +20,7 @@ #include "ControllerInterface/ControllerInterface.h" #include "GCPadEmu.h" +#include "../ConfigManager.h" #include "../../InputCommon/Src/InputConfig.h" @@ -55,7 +56,7 @@ void Initialize(void* const hwnd) g_controller_interface.Initialize(); // load the saved controller config - g_plugin.LoadConfig(); + g_plugin.LoadConfig(true); } void GetStatus(u8 _numPAD, SPADStatus* _pPADStatus) diff --git a/Source/Core/Core/Src/HW/Wiimote.cpp b/Source/Core/Core/Src/HW/Wiimote.cpp index 0928deffb1..59fe8b7fa5 100644 --- a/Source/Core/Core/Src/HW/Wiimote.cpp +++ b/Source/Core/Core/Src/HW/Wiimote.cpp @@ -5,6 +5,7 @@ #include "WiimoteReal/WiimoteReal.h" #include "WiimoteEmu/WiimoteEmu.h" #include "Movie.h" +#include "../ConfigManager.h" #include "ControllerInterface/ControllerInterface.h" @@ -44,7 +45,7 @@ void Initialize(void* const hwnd) g_controller_interface.SetHwnd(hwnd); g_controller_interface.Initialize(); - g_plugin.LoadConfig(); + g_plugin.LoadConfig(false); WiimoteReal::Initialize(); diff --git a/Source/Core/InputCommon/Src/InputConfig.cpp b/Source/Core/InputCommon/Src/InputConfig.cpp index b9d2a93b99..1988a9ebb7 100644 --- a/Source/Core/InputCommon/Src/InputConfig.cpp +++ b/Source/Core/InputCommon/Src/InputConfig.cpp @@ -16,6 +16,7 @@ // http://code.google.com/p/dolphin-emu/ #include "InputConfig.h" +#include "../../Core/Src/ConfigManager.h" InputPlugin::~InputPlugin() { @@ -26,18 +27,58 @@ InputPlugin::~InputPlugin() delete *i; } -bool InputPlugin::LoadConfig() +bool InputPlugin::LoadConfig(bool isGC) { IniFile inifile; + IniFile game_ini; + bool useProfile[4] = {false, false, false, false}; + std::string num[4] = {"1", "2", "3", "4"}; + std::string profile[4]; + std::string path; + + if (SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() != "00000000") + { + std::string type; + if (isGC) + { + type = "Pad"; + path = "Profiles/GCPad/"; + } + else + { + type = "Wiimote"; + path = "Profiles/Wiimote/"; + } + game_ini.Load(File::GetUserPath(D_GAMECONFIG_IDX) + SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() + ".ini"); + for (int i = 0; i < 4; i++) + { + if (game_ini.Exists("Controls", (type + "Profile" + num[i]).c_str())) + { + game_ini.Get("Controls", (type + "Profile" + num[i]).c_str(), &profile[i]); + if (File::Exists(File::GetUserPath(D_CONFIG_IDX) + path + profile[i] + ".ini")) + useProfile[i] = true; + else + PanicAlertT("Selected controller profile does not exist"); + } + } + } + if (inifile.Load(File::GetUserPath(D_CONFIG_IDX) + ini_name + ".ini")) { std::vector< ControllerEmu* >::const_iterator i = controllers.begin(), e = controllers.end(); - for (; i!=e; ++i) + for (int n = 0; i!=e; ++i, ++n) { // load settings from ini - (*i)->LoadConfig(inifile.GetOrCreateSection((*i)->GetName().c_str())); + if (useProfile[n]) + { + IniFile profile_ini; + profile_ini.Load(File::GetUserPath(D_CONFIG_IDX) + path + profile[n] + ".ini"); + (*i)->LoadConfig(profile_ini.GetOrCreateSection("Profile")); + } + else + (*i)->LoadConfig(inifile.GetOrCreateSection((*i)->GetName().c_str())); // update refs (*i)->UpdateReferences(g_controller_interface); } diff --git a/Source/Core/InputCommon/Src/InputConfig.h b/Source/Core/InputCommon/Src/InputConfig.h index 4d25334ce7..71505bb935 100644 --- a/Source/Core/InputCommon/Src/InputConfig.h +++ b/Source/Core/InputCommon/Src/InputConfig.h @@ -42,7 +42,7 @@ public: ~InputPlugin(); - bool LoadConfig(); + bool LoadConfig(bool isGC); void SaveConfig(); std::vector< ControllerEmu* > controllers;