Commit Graph

25516 Commits

Author SHA1 Message Date
Pierre Bourdon
6b7a1ca6d1
Merge pull request #7535 from UnclePunch/synccodes
Netplay: Sync AR and gecko codes with clients
2018-11-13 22:39:25 +01:00
Pierre Bourdon
41333fa971
Merge pull request #7564 from Techjar/netplay-sync-wii-shutdown
NetPlay: Sync power button event
2018-11-13 22:33:59 +01:00
Techjar
ef89e4e70c NetPlay: Sync power button event
This fixes the deadlock on shutdown when Wii Remotes are in use.
2018-11-12 22:32:18 -05:00
Stenzek
502c4c0e87 TextureCache: Recompute overlapping XFB copy hashes after copying to RAM 2018-11-13 12:48:27 +10:00
Pierre Bourdon
8104caa06b
Merge pull request #7427 from weihuoya/setting-fx
fx settings for android
2018-11-13 03:10:46 +01:00
weihuoya
c4f065611e Android: fx setting 2018-11-13 10:04:44 +08:00
Techjar
caf2fc3c3e NetPlay: Sync Defer EFB Copies setting 2018-11-12 20:45:12 -05:00
Pierre Bourdon
97e3200f57
Merge pull request #7519 from stenzek/controller-window
Core: Switch controller interface to render surface on booting
2018-11-12 17:26:03 +01:00
Stenzek
a0653a1a34 Vulkan: Fix incorrect fence being assigned to staging texture 2018-11-12 01:02:32 +10:00
Pierre Bourdon
a9f7df5b15 SystemTimers: fix a 1-in-1000 crash happening in throttler performance 2018-11-10 20:50:17 +01:00
MerryMage
df08a77812 Jit_LoadStore: Ra needs to be ReadWrite when writeback is required
This was an erronous change in 534db3b, Ra was previously loaded but was changed to not being loaded.
Why is loading necessary? Loading is necessary because when a memory exception occurs, the current
register values are flushed. This occurs before a new value is loaded into Ra, so the previous value
is required in Ra.
2018-11-10 10:57:15 +00:00
JosJuice
0e1cca54da
Merge pull request #7555 from Techjar/config-delcaration-unused
Core/Config: Remove unused NETPLAY_SELECTED_HOST_GAME declaration
2018-11-09 08:07:21 +01:00
Pierre Bourdon
61b9ef33ab
Merge pull request #7492 from MerryMage/regcache2
JitRegCache: Refactor register cache
2018-11-09 04:45:47 +01:00
Techjar
4fd2a25253 Core/Config: Remove unused NETPLAY_SELECTED_HOST_GAME declaration 2018-11-08 22:39:42 -05:00
Pierre Bourdon
162e34ad22
Merge pull request #7534 from Techjar/fix-netplay-gamelist-saving
NetPlay: Fix saving host game selection
2018-11-09 04:28:55 +01:00
Pierre Bourdon
541c5ee996
Merge pull request #7550 from JosJuice/widescreen-hack-suggested-ratio
Fix the widescreen hack for Wii games with 4:3 forced in game INI
2018-11-09 04:28:31 +01:00
Pierre Bourdon
98d2e278b0
Merge pull request #7551 from zackhow/fixffs
Android: Fix crash on instant rotate
2018-11-09 04:27:59 +01:00
Pierre Bourdon
e903d346ea
Merge pull request #7552 from stenzek/texture-cache-leak
TextureCache: Fix leaking TCacheEntry instances
2018-11-09 04:27:14 +01:00
spycrab
1595a9bdcd Updater: Show progress in taskbar 2018-11-08 11:54:56 +01:00
Stenzek
78056686fd TextureCache: Fix leaking TCacheEntry instances 2018-11-08 11:52:17 +10:00
zackhow
5f5262ad34 AndroidTv: don't show landscape lock setting for leanback 2018-11-07 19:50:44 -05:00
zackhow
0446a58ec5 Android: Fix crash on instant rotate
Delay the creation of the emulation fragment if: the device is a phone, if
emulation should be locked to landscape, and the current orientation is
portrait.
2018-11-07 19:44:48 -05:00
JosJuice
a42432cae4 RenderBase: Set m_aspect_wide on start
It doesn't feel great to let the value from a previous emulation session
linger around considering that the GC aspect ratio heuristic can use
the previous value of m_aspect_wide when calculating m_aspect_wide.
2018-11-07 19:01:45 +01:00
JosJuice
b93b7ec419 Fix the widescreen hack for Wii games with 4:3 forced in game INI 2018-11-07 19:00:24 +01:00
Pierre Bourdon
16a618f413
Merge pull request #7548 from stenzek/graphics-window-crash
OGL: Fix crash when opening graphics window on another backend
2018-11-07 17:45:52 +01:00
Pierre Bourdon
a77882468b
Merge pull request #7544 from DXGLdotinfo/master
Add supportedOS manifests for Windows 7, 8, 8.1, and 10 to DolphinQt …
2018-11-07 15:35:56 +01:00
Stenzek
0c0d66809d PixelShaderGen: Split bbox into seperate variables
The Metal shader compiler fails to compile the atomic instructions
when operating on individual components of a vector. Spltting it
into four variables shouldn't make any difference for other
platforms, as they are accessed independently.
2018-11-07 05:41:09 -08:00
Stenzek
673f1963a0 Vulkan: Support macOS via MoltenVK
The path to the MoltenVK library can be specified by the
LIBMOLTENVK_PATH environment variable, otherwise it assumes it is
located in the application bundle's Contents/MacOS directory.
2018-11-07 05:41:09 -08:00
Stenzek
c7a2b1572b CMake: Build Vulkan backend on macOS 2018-11-07 05:12:20 -08:00
Stenzek
041b977523 Common: Use GCD semaphores on macOS
Unnamed semaphores are not supported.
2018-11-07 05:12:20 -08:00
Stenzek
a1b9a9f519 DolphinQt: Add backend multithreading to graphics config 2018-11-07 05:12:20 -08:00
Stenzek
487ea5ab36 VideoBackend: Add a virtual PrepareWindow function
Executes backend-specific commands on the main thread.
2018-11-07 05:12:20 -08:00
Pierre Bourdon
2e370b4ec3
Merge pull request #7532 from mahdihijazi/mahdi/remove_cxl_btn
Android: Remove the cancel button from the file browser
2018-11-07 13:26:26 +01:00
Pierre Bourdon
c52bdba28a
Merge pull request #7542 from Tilka/fifo_analyzer
FIFOAnalyzer: don't use misleading format strings
2018-11-07 13:26:01 +01:00
Stenzek
7efdd1070b OGL: Fix crash when opening graphics window on another backend 2018-11-07 21:20:12 +10:00
Techjar
dfa4395ba0 Core/Config: Fix memcard path not being saved 2018-11-07 04:29:44 -05:00
Stenzek
a45f977d26 Analytics: Add deferred EFB copies setting to graphics settings 2018-11-07 16:25:01 +10:00
Stenzek
71e3bc40a3 Android: Add defer EFB copies to settings 2018-11-07 16:25:01 +10:00
Stenzek
66b6e72c5e Vulkan: Submit fewer command buffers in deferred EFB copies mode 2018-11-07 16:25:01 +10:00
Stenzek
8e2c063d62 TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
William
6d437b282a Add supportedOS manifests for Windows 7, 8, 8.1, and 10 to DolphinQt and Updater. Enables high contrast themes on Windows 8+. 2018-11-03 22:33:55 -04:00
JosJuice
710b893b91
Merge pull request #7541 from zackhow/notoreo
AndroidTv: Don't run oreo channels when not on oreo
2018-11-03 18:54:27 +01:00
Tillmann Karras
6714159660 FIFOAnalyzer: don't use misleading format strings 2018-11-03 14:37:22 +00:00
zackhow
409c064c73 AndroidTv: Don't run oreo channels when not on oreo 2018-11-03 08:40:32 -04:00
Pierre Bourdon
0d00e6225b
Merge pull request #7540 from zackhow/land
Android: don't try to pause emulation when not running
2018-11-03 05:22:52 +01:00
zackhow
50da284060 Android: don't try to pause emulation when not running
Forcing landscape at emulation start revealed a bug where if the activity was
recreated before emulation started then it would get stuck in a paused state
2018-11-03 00:01:51 -04:00
Ryan Meredith
66598f6c8d Android Studio 3.2.1 recommended updates 2018-11-02 13:04:14 -04:00
Pierre Bourdon
650961687a
Merge pull request #7538 from JosJuice/ipl-dtk
Fix first DTK track not playing after booting with IPL
2018-11-02 13:24:28 +01:00
JosJuice
20b8c24847 Fix first DTK track not playing after booting with IPL
DVDLowAudioBufferConfig doesn't start a DTK stream, it just tells the
drive that the game is allowed to use DTK. At least if I'm not mistaken.
2018-11-01 21:06:11 +01:00
zackhow
b7d0b27a8c Android: fix landscape lock
If emulation started in landscape then it wouldn't lock to landscape, thus
allowing a rotation to portrait then immediately back to landscape. Also
locking to landscape didn't need to be called from another thread, so that
was removed as well
2018-10-30 19:54:44 -04:00
Vin Bertinelli
469f29350f Netplay: Sync codes
Adds a tickbox to the server's window to syncronize codes. Codes
are temporarily sent to each client and are used for the duration of the
session.

Saves the "sync codes" tickbox as per PR Netplay: Properly save hosting
settings #7483
2018-10-29 23:00:51 +01:00
mahdihijazi
47d9e8208c Android: Remove the cancel button from the file browser
Fix the regresion from #7520, also it applies the change
to the directory picker only.
2018-10-29 22:19:18 +01:00
Techjar
203ecb534d NetPlay: Fix saving host game selection 2018-10-29 17:01:30 -04:00
Pierre Bourdon
0140009114
Merge pull request #7531 from delroth/analytics-settings
DolphinQt: tell analytics to reload settings on change
2018-10-29 05:18:25 +01:00
Pierre Bourdon
6bb31fc94c DolphinQt: tell analytics to reload settings on change 2018-10-29 05:07:47 +01:00
zackhow
e02b80cfa8 Android: fix custom game control ui
Missed in previous rebase
2018-10-28 23:18:17 -04:00
Stenzek
6392be61eb Host: Also call ControllerInterface::ChangeWindow when window changes
This should prevent us from trying to poll against destroyed native
windows.
2018-10-29 11:46:06 +10:00
Stenzek
cb6ba59a44 Host: Don't call ChangeSurface when handle hasn't changed
This was causing a deadlock when switching to fullscreen in
render-to-main-window mode.
2018-10-29 11:46:06 +10:00
Stenzek
52828901ef Core: Switch controller interface to render widget on booting
Previously, the Qt frontend would initialize the controller
interface on starting, resulting in the cursor position being
relative to the main window, instead of the render window.
2018-10-29 11:46:06 +10:00
Stenzek
a7f334dc2a ControllerInterface: Don't crash on non-X11 QPA 2018-10-29 11:46:06 +10:00
zackhow
1b3db3d8c1 Android: fix ATV not exiting
regression from 1e3a297900 PR7518
2018-10-28 21:29:50 -04:00
Pierre Bourdon
dd0122944a
Merge pull request #7434 from zackhow/game-controller
Android: Game settings enhancements
2018-10-29 01:50:29 +01:00
Pierre Bourdon
9095233d21
Merge pull request #7483 from Zexaron/netplay_save-host-settings
Netplay: Properly save hosting settings
2018-10-29 01:44:41 +01:00
zackhow
f46157793f Android: Update rumble settings for use in game profiles 2018-10-28 20:44:41 -04:00
zackhow
471485071d Android: Move profile check to when it is saving 2018-10-28 20:22:06 -04:00
zackhow
405b37deaa Android: Speed up game settings saving
Previously would take several seconds to save, sometimes causing ANRs, which
was made worse when adding all the controller values. Now we only load/save
each section instead of doing it for each setting. Also added a method
to save an individual setting.
2018-10-28 20:22:06 -04:00
zackhow
5d93a10c60 Android: Add game specific gc/wii controller settings 2018-10-28 20:22:06 -04:00
Pierre Bourdon
f1413dbbf6
Merge pull request #7501 from Techjar/class-memaccess-cleanup
VideoCommon: Clean up class-memaccess warnings
2018-10-28 23:59:51 +01:00
Pierre Bourdon
eb35514f3b
Merge pull request #7443 from zackhow/device-rumble
Android: Add controller rumble support
2018-10-28 23:59:11 +01:00
Pierre Bourdon
7094f225d4
Merge pull request #7515 from JosJuice/wcsftime
Use wcsftime instead of strftime on Windows to fix encoding errors
2018-10-28 23:58:17 +01:00
Pierre Bourdon
2bbc9d40f0
Merge pull request #7520 from mahdihijazi/app_bundles
Android: Change the file browser dialog ok button title
2018-10-28 23:55:34 +01:00
Pierre Bourdon
53a45e5c28
Merge pull request #7445 from Techjar/improve-sfmlhelper
Improve SFMLHelper
2018-10-28 23:53:59 +01:00
Pierre Bourdon
1cb0900a10
Merge pull request #7518 from weihuoya/remove-animation
[Android] Remove enter and exit transition
2018-10-28 23:53:06 +01:00
Pierre Bourdon
98987beb73
Merge pull request #7526 from Tilka/mo_logging
DolphinQt: reduce warnings about MO files
2018-10-28 23:52:22 +01:00
Pierre Bourdon
2071dea9b7
Merge pull request #7497 from stenzek/lazy-initialize
Qt/MainWindow: Lazy initialize child windows
2018-10-28 23:51:23 +01:00
MerryMage
342067abfa JitRegCache: Remove old interface 2018-10-28 17:57:46 +00:00
MerryMage
08c41090b2 JitRegCache: Add RegistersInUse 2018-10-28 17:57:46 +00:00
MerryMage
096392f295 JitRegCache: Add PreloadRegisters function 2018-10-28 17:57:46 +00:00
MerryMage
9f683f9bb1 BitSet: Add << operator 2018-10-28 17:57:46 +00:00
MerryMage
e699b6b283 Jit: Remove OpArg variant of ComputeRC 2018-10-28 17:57:46 +00:00
MerryMage
7d7316c90f Jit_SystemRegisters: mffsx 2018-10-28 17:57:46 +00:00
MerryMage
62484141f2 Jit_SystemRegisters: mtfsfx 2018-10-28 17:57:46 +00:00
MerryMage
192f8ba6f1 Jit_Paired: ps_res 2018-10-28 17:57:46 +00:00
MerryMage
66d9349643 Jit_Paired: ps_rsqrte 2018-10-28 17:57:45 +00:00
MerryMage
3fc3a55a9a Jit_Paired: mergeXX 2018-10-28 17:57:45 +00:00
MerryMage
cf5823c146 Jit_Paired: ps_muls 2018-10-28 17:57:45 +00:00
MerryMage
1550729688 Jit_Paired: ps_sum 2018-10-28 17:57:45 +00:00
MerryMage
be8fec6244 Jit_Paired: ps_mr 2018-10-28 17:57:45 +00:00
MerryMage
96b86a9bc4 Jit_FloatingPoint: HandleNaNs 2018-10-28 17:57:45 +00:00
MerryMage
0a96da578e Jit_FloatingPoint: fresx 2018-10-28 17:57:45 +00:00
MerryMage
e812a62879 Jit_FloatingPoint: frsqrtex 2018-10-28 17:57:45 +00:00
MerryMage
68bbd56c01 Jit_FloatingPoint: frspx 2018-10-28 17:57:45 +00:00
MerryMage
cc77e2f3ef Jit_FloatingPoint: fctiwx 2018-10-28 17:57:45 +00:00
MerryMage
457327cbc4 Jit_FloatingPoint: FloatCompare 2018-10-28 17:57:45 +00:00
MerryMage
55c21a15a2 Jit_FloatingPoint: fmrx 2018-10-28 17:57:45 +00:00
MerryMage
fecbf091e5 Jit_FloatingPoint: fselx 2018-10-28 17:57:45 +00:00
MerryMage
d62ca40496 Jit_FloatingPoint: fsign 2018-10-28 17:57:45 +00:00
MerryMage
537eeb7ebf Jit_FloatingPoint: fmaddXX 2018-10-28 17:57:45 +00:00
MerryMage
a26c9c4b74 Jit_FloatingPoint: fp_arith 2018-10-28 17:57:45 +00:00
MerryMage
2337e089bf Jit_SystemRegisters: mtspr 2018-10-28 17:57:45 +00:00