Commit Graph

25515 Commits

Author SHA1 Message Date
mahdihijazi
47d9e8208c Android: Remove the cancel button from the file browser
Fix the regresion from #7520, also it applies the change
to the directory picker only.
2018-10-29 22:19:18 +01:00
Techjar
203ecb534d NetPlay: Fix saving host game selection 2018-10-29 17:01:30 -04:00
Pierre Bourdon
0140009114
Merge pull request #7531 from delroth/analytics-settings
DolphinQt: tell analytics to reload settings on change
2018-10-29 05:18:25 +01:00
Pierre Bourdon
6bb31fc94c DolphinQt: tell analytics to reload settings on change 2018-10-29 05:07:47 +01:00
zackhow
e02b80cfa8 Android: fix custom game control ui
Missed in previous rebase
2018-10-28 23:18:17 -04:00
Stenzek
6392be61eb Host: Also call ControllerInterface::ChangeWindow when window changes
This should prevent us from trying to poll against destroyed native
windows.
2018-10-29 11:46:06 +10:00
Stenzek
cb6ba59a44 Host: Don't call ChangeSurface when handle hasn't changed
This was causing a deadlock when switching to fullscreen in
render-to-main-window mode.
2018-10-29 11:46:06 +10:00
Stenzek
52828901ef Core: Switch controller interface to render widget on booting
Previously, the Qt frontend would initialize the controller
interface on starting, resulting in the cursor position being
relative to the main window, instead of the render window.
2018-10-29 11:46:06 +10:00
Stenzek
a7f334dc2a ControllerInterface: Don't crash on non-X11 QPA 2018-10-29 11:46:06 +10:00
zackhow
1b3db3d8c1 Android: fix ATV not exiting
regression from 1e3a297900 PR7518
2018-10-28 21:29:50 -04:00
Pierre Bourdon
dd0122944a
Merge pull request #7434 from zackhow/game-controller
Android: Game settings enhancements
2018-10-29 01:50:29 +01:00
Pierre Bourdon
9095233d21
Merge pull request #7483 from Zexaron/netplay_save-host-settings
Netplay: Properly save hosting settings
2018-10-29 01:44:41 +01:00
zackhow
f46157793f Android: Update rumble settings for use in game profiles 2018-10-28 20:44:41 -04:00
zackhow
471485071d Android: Move profile check to when it is saving 2018-10-28 20:22:06 -04:00
zackhow
405b37deaa Android: Speed up game settings saving
Previously would take several seconds to save, sometimes causing ANRs, which
was made worse when adding all the controller values. Now we only load/save
each section instead of doing it for each setting. Also added a method
to save an individual setting.
2018-10-28 20:22:06 -04:00
zackhow
5d93a10c60 Android: Add game specific gc/wii controller settings 2018-10-28 20:22:06 -04:00
Pierre Bourdon
f1413dbbf6
Merge pull request #7501 from Techjar/class-memaccess-cleanup
VideoCommon: Clean up class-memaccess warnings
2018-10-28 23:59:51 +01:00
Pierre Bourdon
eb35514f3b
Merge pull request #7443 from zackhow/device-rumble
Android: Add controller rumble support
2018-10-28 23:59:11 +01:00
Pierre Bourdon
7094f225d4
Merge pull request #7515 from JosJuice/wcsftime
Use wcsftime instead of strftime on Windows to fix encoding errors
2018-10-28 23:58:17 +01:00
Pierre Bourdon
2bbc9d40f0
Merge pull request #7520 from mahdihijazi/app_bundles
Android: Change the file browser dialog ok button title
2018-10-28 23:55:34 +01:00
Pierre Bourdon
53a45e5c28
Merge pull request #7445 from Techjar/improve-sfmlhelper
Improve SFMLHelper
2018-10-28 23:53:59 +01:00
Pierre Bourdon
1cb0900a10
Merge pull request #7518 from weihuoya/remove-animation
[Android] Remove enter and exit transition
2018-10-28 23:53:06 +01:00
Pierre Bourdon
98987beb73
Merge pull request #7526 from Tilka/mo_logging
DolphinQt: reduce warnings about MO files
2018-10-28 23:52:22 +01:00
Pierre Bourdon
2071dea9b7
Merge pull request #7497 from stenzek/lazy-initialize
Qt/MainWindow: Lazy initialize child windows
2018-10-28 23:51:23 +01:00
MerryMage
342067abfa JitRegCache: Remove old interface 2018-10-28 17:57:46 +00:00
MerryMage
08c41090b2 JitRegCache: Add RegistersInUse 2018-10-28 17:57:46 +00:00
MerryMage
096392f295 JitRegCache: Add PreloadRegisters function 2018-10-28 17:57:46 +00:00
MerryMage
9f683f9bb1 BitSet: Add << operator 2018-10-28 17:57:46 +00:00
MerryMage
e699b6b283 Jit: Remove OpArg variant of ComputeRC 2018-10-28 17:57:46 +00:00
MerryMage
7d7316c90f Jit_SystemRegisters: mffsx 2018-10-28 17:57:46 +00:00
MerryMage
62484141f2 Jit_SystemRegisters: mtfsfx 2018-10-28 17:57:46 +00:00
MerryMage
192f8ba6f1 Jit_Paired: ps_res 2018-10-28 17:57:46 +00:00
MerryMage
66d9349643 Jit_Paired: ps_rsqrte 2018-10-28 17:57:45 +00:00
MerryMage
3fc3a55a9a Jit_Paired: mergeXX 2018-10-28 17:57:45 +00:00
MerryMage
cf5823c146 Jit_Paired: ps_muls 2018-10-28 17:57:45 +00:00
MerryMage
1550729688 Jit_Paired: ps_sum 2018-10-28 17:57:45 +00:00
MerryMage
be8fec6244 Jit_Paired: ps_mr 2018-10-28 17:57:45 +00:00
MerryMage
96b86a9bc4 Jit_FloatingPoint: HandleNaNs 2018-10-28 17:57:45 +00:00
MerryMage
0a96da578e Jit_FloatingPoint: fresx 2018-10-28 17:57:45 +00:00
MerryMage
e812a62879 Jit_FloatingPoint: frsqrtex 2018-10-28 17:57:45 +00:00
MerryMage
68bbd56c01 Jit_FloatingPoint: frspx 2018-10-28 17:57:45 +00:00
MerryMage
cc77e2f3ef Jit_FloatingPoint: fctiwx 2018-10-28 17:57:45 +00:00
MerryMage
457327cbc4 Jit_FloatingPoint: FloatCompare 2018-10-28 17:57:45 +00:00
MerryMage
55c21a15a2 Jit_FloatingPoint: fmrx 2018-10-28 17:57:45 +00:00
MerryMage
fecbf091e5 Jit_FloatingPoint: fselx 2018-10-28 17:57:45 +00:00
MerryMage
d62ca40496 Jit_FloatingPoint: fsign 2018-10-28 17:57:45 +00:00
MerryMage
537eeb7ebf Jit_FloatingPoint: fmaddXX 2018-10-28 17:57:45 +00:00
MerryMage
a26c9c4b74 Jit_FloatingPoint: fp_arith 2018-10-28 17:57:45 +00:00
MerryMage
2337e089bf Jit_SystemRegisters: mtspr 2018-10-28 17:57:45 +00:00
MerryMage
d87436c57d Jit_LoadStorePaired: psq_lXX 2018-10-28 17:57:45 +00:00
MerryMage
0b29b5cb83 Jit_LoadStorePaired: psq_stXX 2018-10-28 17:57:45 +00:00
MerryMage
459f977483 Jit_LoadStoreFloating: stfiwx 2018-10-28 17:57:45 +00:00
MerryMage
dcfe955087 Jit_LoadStoreFloating: stfXXX 2018-10-28 17:57:45 +00:00
MerryMage
f564da7233 Jit_LoadStoreFloating: lfXXX 2018-10-28 17:57:45 +00:00
MerryMage
36790ad3ad Jit_SystemRegisters: mtcrf 2018-10-28 17:57:45 +00:00
MerryMage
d8b2bf785a Jit_SystemRegisters: mfcr 2018-10-28 17:57:45 +00:00
MerryMage
6ff8f9e991 Jit_SystemRegisters: mfmsr 2018-10-28 17:57:45 +00:00
MerryMage
5fa6df8c1e Jit_SystemRegisters: mtmsr 2018-10-28 17:57:45 +00:00
MerryMage
1d867493d9 Jit_SystemRegisters: mfspr 2018-10-28 17:57:45 +00:00
MerryMage
9438ea0ef5 Jit_LoadStore: stmw 2018-10-28 17:57:45 +00:00
MerryMage
98cf0b3286 Jit_LoadStore: lmw 2018-10-28 17:57:45 +00:00
MerryMage
c6b9712ac4 Jit_LoadStore: stXx 2018-10-28 17:57:44 +00:00
MerryMage
90cef22d57 Jit_LoadStore: stX 2018-10-28 17:57:44 +00:00
MerryMage
4a2efc8f5e Jit_LoadStore: dcbz 2018-10-28 17:57:44 +00:00
MerryMage
0e501e5c36 Jit_LoadStore: dcbx 2018-10-28 17:57:44 +00:00
MerryMage
534db3b2ed Jit_LoadStore: lXXx 2018-10-28 17:57:44 +00:00
MerryMage
00d65f7a69 Jit: memcheck 2018-10-28 17:57:44 +00:00
MerryMage
c896d41c37 DoJit 2018-10-28 17:57:44 +00:00
MerryMage
4443b36326 Jit_Branch: bclrx 2018-10-28 17:57:44 +00:00
MerryMage
0cd85bbce7 Jit_Branch: bcctrx 2018-10-28 17:57:44 +00:00
MerryMage
453417ad8c Jit_Branch: bcx 2018-10-28 17:57:44 +00:00
MerryMage
256e234949 Jit_Integer: DoMergedBranchCondition 2018-10-28 17:57:44 +00:00
MerryMage
0d3393b306 Jit_Integer: rlwimix 2018-10-28 17:57:44 +00:00
MerryMage
b866b5bdd9 Jit_Integer: reg_imm 2018-10-28 17:57:44 +00:00
MerryMage
ace2ed27ac Jit_Integer: DoMergedBranchImmediate 2018-10-28 17:57:44 +00:00
MerryMage
88e5d0d8b1 Jit_Integer: cmpXX 2018-10-28 17:57:44 +00:00
MerryMage
b256286690 Jit_Integer: boolX 2018-10-28 17:57:44 +00:00
MerryMage
b7a4296bec Jit_Integer: extsXx 2018-10-28 17:57:44 +00:00
MerryMage
c380764ed0 Jit_Integer: twX 2018-10-28 17:57:44 +00:00
MerryMage
5621907283 Jit_Integer: cntlzwx 2018-10-28 17:57:44 +00:00
MerryMage
31bd9b5cd0 Jit_Integer: srawix 2018-10-28 17:57:44 +00:00
MerryMage
817fddf734 Jit_Integer: srawx 2018-10-28 17:57:44 +00:00
MerryMage
32572dd639 Jit_Integer: slwx 2018-10-28 17:57:44 +00:00
MerryMage
22600b33ee Jit_Integer: srwx 2018-10-28 17:57:44 +00:00
MerryMage
4a97f31aa2 Jit_Integer: negx 2018-10-28 17:57:44 +00:00
MerryMage
42614ede16 Jit_Integer: rlwnmx 2018-10-28 17:57:44 +00:00
MerryMage
d4e2acc9cd Jit_Integer: rlwinmx 2018-10-28 17:57:44 +00:00
MerryMage
bde5df03a3 Jit_Integer: arithcx 2018-10-28 17:57:44 +00:00
MerryMage
6ce718b920 Jit_Integer: arithXex 2018-10-28 17:57:44 +00:00
MerryMage
9bf75a0f31 Jit_Integer: addx 2018-10-28 17:57:44 +00:00
MerryMage
50e7b97406 Jit_Integer: divwx 2018-10-28 17:57:44 +00:00
MerryMage
f945457915 Jit_Integer: divwux 2018-10-28 17:57:44 +00:00
MerryMage
2652d4dfdb Jit_Integer: mulhwXx 2018-10-28 17:57:44 +00:00
MerryMage
24aadd933e Jit_Integer: mullwx 2018-10-28 17:57:44 +00:00
MerryMage
02deaab6ee Jit_Integer: mulli 2018-10-28 17:57:44 +00:00
MerryMage
497ac5789d Jit_Integer: subfx 2018-10-28 17:57:44 +00:00
MerryMage
64c29ab942 Jit_Integer: Port subfic to new register cache interface 2018-10-28 17:57:44 +00:00
MerryMage
33812319ac Jit: Add preg_t variant of ComputeRC 2018-10-28 17:57:44 +00:00
MerryMage
5e46c16e4f JitRegCache: Add IsZero to RCOpArg 2018-10-28 17:57:43 +00:00
MerryMage
2e955012b2 JitRegCache: Add BindOrImm 2018-10-28 17:57:43 +00:00
MerryMage
590ec866b0 JitRegCache: Add revertable binds 2018-10-28 17:57:43 +00:00
MerryMage
16f8b7413d JitRegCache: IsAllUnlocked 2018-10-28 17:57:43 +00:00
MerryMage
6c61d9a426 JitRegCache: RCForkGuard 2018-10-28 17:57:43 +00:00
MerryMage
367a0bb672 JitRegCache: Add RCOpArg::ExtractWithByteOffset 2018-10-28 17:57:43 +00:00
MerryMage
ae1bd7a6b0 JitRegCache: New interface 2018-10-28 17:57:43 +00:00
MerryMage
6fef683e14 JitRegCache: Move files to subdirectory 2018-10-28 17:57:43 +00:00
MerryMage
448fc89e4c JitRegCache: Count locks/unlocks 2018-10-28 17:57:43 +00:00
MerryMage
2dce7e6e21 Common: Add variant utilities 2018-10-28 17:57:43 +00:00
Pierre Bourdon
98b0efb6de
Merge pull request #7499 from JosJuice/purge-game-list-cache
DolphinQt: Implement "Purge Game List Cache"
2018-10-28 17:00:04 +01:00
Tillmann Karras
13930f565a DolphinQt: reduce warnings about MO files 2018-10-28 11:45:59 +00:00
Stenzek
7c4607a05a Vulkan: Add missing increment of draw call count 2018-10-28 11:32:26 +10:00
Pierre Bourdon
756a2fe14d
Merge pull request #7517 from delroth/analytics-perf
Report performance information through our analytics subsystem
2018-10-28 00:43:12 +02:00
zackhow
3499a416e7 Android: Add controller rumble support
Android can be funky with controller vibration. Of the three controlers I have that contain a
vibrator(PS3, Xbox360, 2017 Shield controller), only the Xbox360 controller registered as having
a vibrator. So YYMV depending on the driver support of the device.
2018-10-27 14:25:17 -04:00
Pierre Bourdon
83c3370c2a RenderBase: send performance sample at every end of frame
Not the best integration point, but couldn't think of something better.
This implementation has the benefit to be super simple.
2018-10-27 17:39:54 +02:00
Pierre Bourdon
6a891ea37c Core/Analytics: add support for performance sampling
Samples are pushed to the analytics module every frame but only sent
once every ~15min. We send data for 100 frames at a time.
2018-10-27 17:39:53 +02:00
Pierre Bourdon
d98c0da41b Common/Analytics: add basic support for vector serialization
Only supports u32 for now since that's the only thing we need.
2018-10-27 17:16:58 +02:00
JosJuice
ce640e129d Android: Don't create a savestate when rotating 2018-10-27 15:52:39 +02:00
mahdihijazi
cc4d998118 Android: Change the file browser dialog ok button title
I hope this will make it more clear to users that they are suppose to
select the dircetory that has the games.
2018-10-27 15:35:33 +02:00
Pierre Bourdon
64e04eb38c SystemTimers: export performance index from the throttler callback 2018-10-27 15:14:59 +02:00
weihuoya
1e3a297900 android: remove enter and exit transition 2018-10-27 18:29:01 +08:00
JosJuice
5718b870d1 Use wcsftime instead of strftime on Windows to fix encoding errors
Reported by https://forums.dolphin-emu.org/Thread-odd-codes-appear-in-save-load-state-when-chinese-language-is-used
2018-10-26 14:26:21 +02:00
Pierre Bourdon
d0c29f8814
Merge pull request #7514 from zackhow/no-rumble
Android: Don't require vibrate permission
2018-10-25 23:16:14 +02:00
zackhow
df12942244 Android: Don't require vibrate permission
Google Play won't distribute the app to devices that do not allow
the vibrate permission if required is not false.
2018-10-25 17:13:10 -04:00
JosJuice
34edcdd454 Never return Unknown from SConfig::GetFallbackRegion
This happens if Wii Menu 1.0 is installed.

Reported by https://forums.dolphin-emu.org/Thread-default-case-should-not-be-reached
2018-10-25 17:54:13 +02:00
JosJuice
8bbec31295 DolphinQt: Implement "Purge Game List Cache"
This is a missing feature from DolphinWX.
2018-10-25 08:29:54 +02:00
Mat M
61821b067f
Merge pull request #7508 from zackhow/lock-landscape
Android: lock screen to landscape by default
2018-10-24 21:52:15 -04:00
zackhow
9e44df1d3a Android: lock screen to landscape by default
A new setting has been added to the general config to allow rotation. This should
resolve a lot of crash complaints due to screen rotation.
2018-10-24 21:43:09 -04:00
Mat M
74c49c961e
Merge pull request #7504 from JosJuice/game-id-partition-none
Fix issue 11422 (inconsistent game ID for some hacked games)
2018-10-24 21:15:10 -04:00
Pierre Bourdon
eadb4a66a5 ThrottleCallback: use microseconds to represent realtime
Using milliseconds doesn't provide a lot of granularity, and we can use
all we can get for performance analysis.
2018-10-25 02:27:49 +02:00
Stenzek
8c84e27155 Core: Fix display being passed as surface to ControllerInterface 2018-10-24 15:24:10 +10:00
Stenzek
1e8cdc02d1 CMake: Fix DolphinNoGUI build 2018-10-24 14:50:23 +10:00
Stenzek
2c6d96433c GLContext: Try GL versions 3.2-4.6 when getting a context
GLX previously was only creating a 4.0 context.
2018-10-20 21:11:34 +10:00
Stenzek
c95802afeb CMake: Make X11 and EGL optional 2018-10-20 21:11:34 +10:00
Stenzek
0559311f92 GLContext: Runtime selection of EGL/GLX on Linux 2018-10-20 21:11:34 +10:00
Stenzek
025e909773 GLContext: Use destructor instead of Shutdown() to cleanup
Also uses the Initialize() method to make the context current.
2018-10-20 21:11:34 +10:00
Stenzek
4b8d1c2b42 GLContext: Combine shared context initialization and creation 2018-10-20 21:11:34 +10:00
Stenzek
dcdd02d646 GLContext: Remove global context pointer 2018-10-20 21:11:34 +10:00
Stenzek
eb284b5d66 VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
Stenzek
9c57a98723 GLContext: Use host connection
This also removes the need for a sleeping event thread.
2018-10-20 21:11:34 +10:00
Stenzek
1d827a5223 Renderer: Pull dimensions from GLInterface/Swapchain 2018-10-20 21:11:34 +10:00
Stenzek
a3961750a7 Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
Stenzek
134d967be2 Refactoring and cleanup of GLInterface (now GLContext) 2018-10-20 21:11:34 +10:00
Stenzek
74b82bab3b GLInterface: Drop Haiku support 2018-10-20 21:11:33 +10:00
Tillmann Karras
97cc9894e4 Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
Mat M
4d62037f88
Merge pull request #7505 from JosJuice/korean-country-code
DiscIO: Restore the Korean case in CountryCodeToCountry
2018-10-19 17:28:50 -04:00
JosJuice
338f3467e5 DiscIO: Restore the Korean case in CountryCodeToCountry
I must've goofed or something last time I changed this.
2018-10-19 18:45:59 +02:00
JosJuice
03d401127e Fix issue 11422 (inconsistent game ID for some hacked games)
Starting with PR 7411, the rest of Dolphin reads the game ID from
PARTITION_NONE, but SetRunningGameMetadata was still reading from
the game partition. https://bugs.dolphin-emu.org/issues/11422
2018-10-16 21:41:28 +02:00
Tilka
cb576bf382
Merge pull request #7503 from MerryMage/signed_comparison
BTReal: Correct comparison of integers of different signs
2018-10-15 19:36:45 +01:00
MerryMage
688e8db904 BTReal: Correct comparison of integers of different signs 2018-10-15 19:30:58 +01:00
Anthony
cffca7cbec
Merge pull request #7502 from JosJuice/functions-signature
Improve the "functions signature" string
2018-10-15 11:01:36 -07:00