JosJuice
399ede37a6
Android: Catch all exceptions in ContentHandler
2020-12-20 13:24:54 +01:00
JosJuice
ae8de35105
Android: Use storage access framework for game list
2020-12-20 13:24:54 +01:00
JosJuice
2126f62111
Android: Add content provider support to File::ScanDirectoryTree
2020-12-20 13:24:54 +01:00
JosJuice
525268f043
Android: Fix opening games with extensionless URI
2020-12-20 13:24:54 +01:00
JosJuice
e60665da94
Android: Use storage access framework for picking single games
2020-12-20 13:24:54 +01:00
JosJuice
a7c05d7e84
Android: Add content provider support to File::FileInfo
2020-12-20 13:24:54 +01:00
JosJuice
99ffee9a0a
Android: Add content provider support to File::OpenFStream
2020-12-20 13:24:54 +01:00
Ryan Meredith
64afe97491
Android: Convert ISOPaths to INI settings
2020-12-20 13:24:54 +01:00
LC
5493a86086
Merge pull request #9330 from leoetlino/tapserver-define
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EXI_Device: Always define EXIDEVICE_ETHTAPSERVER for consistency
2020-12-19 21:46:01 -05:00
LC
0315ca5e37
Merge pull request #9332 from leoetlino/warning-fixes
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Core: Fix various warnings
2020-12-19 21:45:21 -05:00
LC
2097de603c
Merge pull request #9339 from AdmiralCurtiss/utf8-libpng
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Common: Write PNGs in two steps to allow Unicode target paths.
2020-12-19 21:43:05 -05:00
Admiral H. Curtiss
5bbd5fce2f
Common: Write PNGs in two steps to allow Unicode target paths.
2020-12-20 03:30:17 +01:00
Admiral H. Curtiss
f5170dc69b
Common/LinearDiskCache: Handle truncated shadercache files.
2020-12-19 19:09:33 +01:00
Admiral H. Curtiss
e91a347a07
Common/LinearDiskCache: Use unique_ptr instead of new/delete.
2020-12-19 19:09:33 +01:00
iwubcode
e55342ae88
DolphinQt: Fix all instances of <gameid> in AdvancedWidget to use the appropriate html code instead
2020-12-18 22:50:06 -06:00
Léo Lam
0ad2f3da45
Core: Remove ImageWrite and get rid of -Wmissing-declarations warnings
2020-12-16 16:04:19 +01:00
Léo Lam
eafe005672
Fix -Wclass-memaccess warnings
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We want to clear/memset the padding bytes, not just each member,
so using assignment or {} initialization is not an option.
To silence the warnings, cast the object pointer to u8* (which is not
undefined behavior) to make it explicit to the compiler that we want
to fill the object representation.
2020-12-16 15:37:43 +01:00
Léo Lam
6018525992
Qt: Fix deprecated use of MidButton
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MidButton has been deprecated since Qt 4.7. The replacement is
MiddleButton.
2020-12-16 14:45:11 +01:00
Léo Lam
efdb620783
Qt/Config: Remove unused includes
2020-12-16 14:43:26 +01:00
Léo Lam
c59372dbb0
EXI_Device: Always define EXIDEVICE_ETHTAPSERVER for consistency
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This keeps the enum values consistent across platforms in case new
entries are added after EXIDEVICE_ETHTAPSERVER.
2020-12-15 20:49:29 +01:00
Léo Lam
2615da820d
Merge pull request #9157 from jordan-woyak/wm-emu-tilt-wrap-around
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WiimoteEmu: Allow tilt to wrap around and simulate full 360 degree rotations.
2020-12-15 03:14:14 +01:00
Jordan Woyak
4bb0a885d0
WiimoteEmu/DolphinQt: Fix tilt indicator for wrapped around angles.
2020-12-14 20:02:49 -06:00
Martin Michelsen
a9486d087f
Add tap-like fake Ethernet network interface for macOS
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TunTap has recently become unmaintained, and it seems Apple wants developers to move away from kexts in general. TunTap currently takes some finagling to work on Catalina, and it may not work at all on Big Sur, necessitating a non-kext-based solution. Fortunately, fake Ethernet devices were introduced in Sierra and can be used similarly to tap adapters. This commit adds a new type of BBA interface implementation which uses fake Ethernet devices via tapserver (https://github.com/fuzziqersoftware/tapserver ) to communicate with the host. This implementation was tested with PSO Episodes I & II, which can successfully connect to a private server running locally.
This implementation is only available on macOS, since that's the only place it's needed - Windows/Linux/Unix are unaffected by TunTap being deprecated.
2020-12-15 03:01:04 +01:00
Jordan Woyak
fffd005178
WiimoteEmu: Allow tilt to wrap around and simulate full 360 degree rotations.
2020-12-14 19:43:28 -06:00
David Carlier
2c355b81f2
Add NetBSD support
2020-12-15 02:34:25 +01:00
Léo Lam
ed1564515b
Merge pull request #9326 from Subject38/wiimote_deadlock
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InputCommon: Fix callback dispatch deadlock
2020-12-15 01:16:59 +01:00
Léo Lam
2c2ec16b53
Merge pull request #9320 from JosJuice/remove-patch-crash
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DolphinQt: Fix crash after removing extra patch line
2020-12-15 00:01:07 +01:00
Léo Lam
214ea8ff18
Merge pull request #9328 from AdmiralCurtiss/memory-view-crash
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Core/AddressSpace: Return null accessors when no game is running to prevent out-of-bounds memory accesses.
2020-12-14 03:18:45 +01:00
Admiral H. Curtiss
668b8d60c8
Core/AddressSpace: Return null accessors when no game is running to prevent out-of-bounds memory accesses.
2020-12-13 06:21:07 +01:00
Léo Lam
3634508e46
Merge pull request #9311 from JosJuice/config-get-fast-2
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Add caching to Config::Info
2020-12-13 03:55:39 +01:00
seth
00ec25d520
InputCommon: Fix callback dispatch deadlock
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Make sure m_is_populating_devices is true when a WM_INPUT_DEVICE_CHANGE
event is received directly on the ciface thread, so that callbacks do
not occur while removing devices. This breaks a hold-and-wait deadlock
between the ciface thread and the CPU thread when using emulated
Wiimotes.
Co-authored-by: brainleq <brainleq@users.noreply.github.com>
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2020-12-13 00:30:27 +00:00
Jordan Woyak
0fa6bde374
HW/WiimoteReal: Drop stale data reports to prevent read queue from filling up and causing input delays.
2020-12-12 12:18:10 -06:00
JosJuice
d8744e6db8
Add caching to Config::Info
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The goal of this change is to make Config::Get(const Info<T>&)
fast so that we can use it in hot paths.
2020-12-12 13:58:50 +01:00
JosJuice
3c6ad495b4
DolphinQt: Fix crash after removing extra patch line
2020-12-11 22:13:10 +01:00
JosJuice
633ab2dd7c
Store pointers in Config::SYSCONF_SETTINGS
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Not strictly necessary, but it reduces memory usage a little,
and the next commit will make copying an Info object slower.
2020-12-11 19:54:16 +01:00
JosJuice
b285991b88
Turn Config::Info into a class with getters
2020-12-11 19:54:16 +01:00
JosJuice
11e8783893
Core: Don't copy default _Enabled sections to user INIs
2020-12-11 15:38:11 +01:00
Léo Lam
7d9276c340
Merge pull request #9317 from JosJuice/default-enabled-codes
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GameSettings: Enable compatibility patches by default
2020-12-11 10:40:03 +01:00
Léo Lam
fd5c69deca
Merge pull request #9289 from AdmiralCurtiss/simple-png-api-write
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Use Simplified libpng API for writing PNGs.
2020-12-11 10:24:16 +01:00
JosJuice
d77a9ad1b6
Core: Save the disabling of default enabled codes
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The previous commit adjusted the code for loading
and this commit adjusts the code for saving.
2020-12-11 10:08:20 +01:00
JosJuice
366cfd0f8c
Core: Allow overriding the enabling of a code
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If we want to enable codes in the default game INIs,
we should have some way for users to disable them.
This commit accomplishes that by adding a *_Disabled
section corresponding to each *_Enabled section.
2020-12-11 10:02:14 +01:00
Léo Lam
2e63cc8313
Merge pull request #9307 from Dentomologist/add-deleted-file-missing-warning-flag
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Add File::Delete and File::DeleteDir warning flags
2020-12-11 02:06:28 +01:00
JMC47
75899b0e11
Merge pull request #9221 from JosJuice/android-saf-sd-card
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Android: Use storage access framework for custom SD card paths
2020-12-10 16:32:43 -05:00
Dentomologist
760e7e664a
Add File::Delete and File::DeleteDir tests
2020-12-10 09:48:30 -08:00
Ryan Meredith
bd02caba4b
Android: Expand WiimoteProfileSetting to more setting types
2020-12-10 11:55:24 -05:00
JosJuice
c9e83867a1
Merge pull request #9089 from JosJuice/android-orientation-setting
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Android: Move orientation setting to main settings screen
2020-12-10 16:17:44 +01:00
Léo Lam
19324e6ed9
Merge pull request #9313 from leoetlino/check-content-hashes
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WiiUtils: Check hashes to determine if a title is installed and up-to-date
2020-12-08 15:45:12 +01:00
Markus Wick
3328eb4523
Merge pull request #9293 from JosJuice/jitarm64-stack-pointer
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JitArm64: Properly set m_stack_pointer
2020-12-08 07:56:30 +01:00
JosJuice
9f3ad58588
JitArm64: Properly set m_stack_pointer
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In order to reach the middle guard (at m_stack_base + GUARD_OFFSET)
before the bottom guard (at m_stack_base), the stack pointer
must start at an address which is higher than the middle guard.
It also didn't make sense that we were allocating memory
and then not using the top part of it.
2020-12-08 01:05:23 +01:00
Markus Wick
1827a0738b
Merge pull request #9299 from JosJuice/jitarm64-downcount
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JitArm64: Do downcount immediately before jumping to dispatcher
2020-12-08 00:14:32 +01:00