Léo Lam
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473f90c08f
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WX: Remove .tmd from the file selector filter
No idea why it was in the whitelist.
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2017-05-28 19:07:12 +02:00 |
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JosJuice
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491b9d2a75
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Merge pull request #5491 from ligfx/qtcontrollerremoveicons
DolphinQt2: replace icons in controllers dialog with labels
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2017-05-27 10:33:36 +02:00 |
|
Leo Lam
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6a7c3fcac1
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Merge pull request #5487 from ligfx/removetabledelegate
DolphinQt2: don't use custom delegate for GameList
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2017-05-27 10:23:40 +02:00 |
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Michael Maltese
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c004b59100
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DolphinQt2: replace icons with labels in controllers dialog
Icons without labels are bad for usability, so bring this back in line
with how DolphinWX does it.
Some reading:
- https://www.nngroup.com/articles/icon-usability/
> Summary: A user’s understanding of an icon is based on previous
> experience. Due to the absence of a standard usage for most icons,
> text labels are necessary to communicate the meaning and reduce
> ambiguity.
- http://uxmyths.com/post/715009009/myth-icons-enhance-usability
- http://edwardsanchez.me/blog/13589712
- https://uxdesign.cc/do-icons-need-labels-6cb4f4282c00
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2017-05-26 20:09:51 -07:00 |
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Michael Maltese
|
a936afed9d
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DolphinQt2: hide GameList vertical header (the one on the left)
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2017-05-26 17:43:57 -07:00 |
|
Michael Maltese
|
c01c66ad4b
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DolphinQt2: remove unused GameList::TableDelegate
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2017-05-26 17:40:51 -07:00 |
|
Michael Maltese
|
e76f5d85b2
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DolphinQt2: don't use custom delegate for GameList
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2017-05-26 17:40:51 -07:00 |
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JosJuice
|
aa33fabded
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Merge pull request #5483 from leoetlino/max-tmd-size
Check TMD sizes using the actual constant
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2017-05-26 23:10:31 +02:00 |
|
Leo Lam
|
260fd5e0f8
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Merge pull request #5482 from ligfx/cmakeremoved3d12
CMake: remove references to D3D12
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2017-05-26 11:30:47 +02:00 |
|
Léo Lam
|
b5a2f34a37
|
Check TMD sizes using the actual constant
0x49e4 is the actual maximum TMD size (which is checked against in ES).
IsValidTMDSize is added to ESFormats to avoid duplicating the constant.
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2017-05-26 11:27:43 +02:00 |
|
Leo Lam
|
f4190ab1c4
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Merge pull request #5465 from sepalani/gc-bios
Tools: Load GameCube BIOS added
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2017-05-26 10:23:03 +02:00 |
|
Leo Lam
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933767f1bd
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Merge pull request #5475 from sepalani/map-vaddr
PPCSymbolDB: Fix LoadMap corrupting virtual addresses
|
2017-05-26 10:21:38 +02:00 |
|
Michael Maltese
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e041602416
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CMake: remove references to D3D12
It's gone!
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2017-05-26 01:16:04 -07:00 |
|
Pierre Bourdon
|
d592bdd4d4
|
Migrate to Visual Studio 2017.
Auto-generated by the IDE, I'll trust it knows what it's doing.
|
2017-05-25 15:58:59 -07:00 |
|
Sepalani
|
2d75a99426
|
ConfigManager: GetBootROMPath added
|
2017-05-25 13:11:12 +01:00 |
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Leo Lam
|
0f020857c5
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Merge pull request #5448 from XeR/master
GeckoCode: install code handler even if no codes are activated
|
2017-05-25 11:16:16 +02:00 |
|
Sepalani
|
82695ccd99
|
PPCSymbolDB: Fix LoadMap corrupting virtual addresses
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2017-05-24 21:08:15 +01:00 |
|
Léo Lam
|
57ce091ef5
|
IOS/ES: Implement ES_DeleteStreamKey (0x3d)
|
2017-05-24 18:16:35 +02:00 |
|
Léo Lam
|
90d590d1f3
|
IOS/ES: Implement ES_DeleteContent (0x3e)
|
2017-05-24 18:16:35 +02:00 |
|
Léo Lam
|
ced049c5e8
|
IOS/ES: Prevent usage of ES_DiVerifyWithView for the PPC
ES_DiVerifyWithView (0x3b) is another private ioctlv that can only be
used from DI. Calling it from anywhere else returns -1017.
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2017-05-24 18:16:34 +02:00 |
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Leo Lam
|
98b6446249
|
Merge pull request #5459 from sepalani/code
PPCSymbolDB: Split SaveMap function
|
2017-05-24 13:59:28 +02:00 |
|
JosJuice
|
0408c99884
|
Merge pull request #5472 from leoetlino/formatting
Qt: Fix code formatting
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2017-05-24 13:55:14 +02:00 |
|
Leo Lam
|
0d7faf8b61
|
Merge pull request #5471 from spycrab/qt_crash_gamestart
Qt: Fix games crashing on start
|
2017-05-24 13:52:00 +02:00 |
|
Léo Lam
|
b6db4f22b5
|
Qt: Fix code formatting
|
2017-05-24 13:09:05 +02:00 |
|
spycrab
|
d65006b91b
|
Qt: Fix games crashing on start
|
2017-05-23 22:12:01 +02:00 |
|
Anthony
|
289005f702
|
Merge pull request #5379 from Ryanel/qt-settings-cpu
Qt: Copy General Tab from WX
|
2017-05-23 07:08:21 -07:00 |
|
Markus Wick
|
6a599e2796
|
Merge pull request #5428 from ligfx/makedspdumpconsistent
Make DSP code dumping consistent between DSP-LLE and DSP-HLE
|
2017-05-23 14:48:10 +02:00 |
|
Markus Wick
|
e2d4fe6881
|
Merge pull request #5421 from JosJuice/load-bs2-setupbat
Use SetupBAT in Load_BS2
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2017-05-23 14:40:11 +02:00 |
|
Markus Wick
|
4870e4119b
|
Merge pull request #5435 from sepalani/add-function
PPCSymbolDB: Remove biased address check
|
2017-05-23 14:39:36 +02:00 |
|
Markus Wick
|
e3980d4c22
|
Merge pull request #5450 from ligfx/dspassemblefreerom
Small cleanups of DSPAssembler and the free DSP ROM code
|
2017-05-23 14:36:16 +02:00 |
|
Markus Wick
|
3a2ec8c8a1
|
Merge pull request #5440 from ligfx/axhledelayinterrupt
AX-HLE: delay sending interrupt when done processing command list
|
2017-05-23 14:29:45 +02:00 |
|
Corwin McKnight
|
07dc2e17f3
|
Qt: Update General, Interface pane
|
2017-05-23 00:19:02 -07:00 |
|
Mat M
|
3f437337a1
|
Merge pull request #5466 from lioncash/db
SignatureDB: Minor cleanup
|
2017-05-22 21:25:36 -04:00 |
|
Mat M
|
4bfd464b0c
|
Merge pull request #5468 from leoetlino/headers
Fix some header includes
|
2017-05-22 21:22:04 -04:00 |
|
Sepalani
|
95ea721f06
|
Tools: Load GameCube BIOS added
|
2017-05-22 22:44:21 +01:00 |
|
Léo Lam
|
cf0c4455cd
|
Fix indirect includes
|
2017-05-22 10:39:36 +02:00 |
|
Leo Lam
|
f994538875
|
Merge pull request #5455 from leoetlino/es-get-ticket-from-view
IOS/ES: Implement ES_GetTicketFromView ioctlvs
|
2017-05-22 10:11:25 +02:00 |
|
Léo Lam
|
531378e8e6
|
IOSC: Fix header includes
|
2017-05-22 02:07:14 +02:00 |
|
Léo Lam
|
7bdf3d7ea7
|
ESFormats: Fix header includes
|
2017-05-22 02:06:49 +02:00 |
|
Léo Lam
|
6bc4cc984f
|
TitleDatabase: Fix header includes
Remove unneeded includes, and add missing includes.
|
2017-05-22 02:02:04 +02:00 |
|
Lioncash
|
73b72c6a62
|
TitleDatabase: Remove unused <iostream> header
Many implementations of <iostream> inject a static constructor into the
translation unit, it's included in, even if nothing from the header is used.
|
2017-05-21 17:51:47 -04:00 |
|
Lioncash
|
c3bab0b0e7
|
SignatureDB: Remove unnecessary header
|
2017-05-21 17:39:44 -04:00 |
|
Lioncash
|
bbe1e643fb
|
SignatureDB: in-class initialize DBFunc members
|
2017-05-21 17:39:42 -04:00 |
|
Lioncash
|
d0089191e1
|
SignatureDB: default the format handler destructor
|
2017-05-21 17:39:41 -04:00 |
|
Lioncash
|
5301efddd0
|
SignatureDB: Remove unnecessary qualifiers and virtual keywords
|
2017-05-21 17:39:40 -04:00 |
|
Lioncash
|
3c94962332
|
SignatureDB: Move two functions into the cpp file
These are implementation details.
|
2017-05-21 17:39:34 -04:00 |
|
Anthony
|
e328b13ae2
|
Merge pull request #5462 from spycrab/qt_refresh_devices
Qt: Fix default device handling
|
2017-05-21 13:29:11 -07:00 |
|
Anthony
|
1072da11fe
|
Merge pull request #5460 from spycrab/qt_fix_rounding_errors
Qt: Fix rounding errors
|
2017-05-21 13:28:42 -07:00 |
|
Léo Lam
|
964f546e69
|
UI: Expose the "show active title" setting
|
2017-05-21 18:58:32 +02:00 |
|
Léo Lam
|
cfc0cc1453
|
Add an option to show the active title in the title
This can be useful for figuring out at a glance what title is running,
along with its game ID / title ID.
|
2017-05-21 18:58:32 +02:00 |
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