Commit Graph

3425 Commits

Author SHA1 Message Date
Pokechu22
0f7c9ef767 Change BitfieldExtract to use a pointer to the bitfield member 2021-05-07 15:11:17 -07:00
Léo Lam
2b632f6d5d
Merge pull request #9641 from lynlevenick/ash/texture-cache-opt
Remove spurious memory allocations in TextureCacheBase::SerializeTexture and DeserializeTexture
2021-05-07 15:01:23 +02:00
Filoppi
81092cf7e4 InputCommon: replace SerialInterface log with ControllerInterface
where appropriate. SerialInterface was a leftover from the past,
and makes no sense to be used on actual/real controllers.
2021-05-05 00:16:08 +03:00
JosJuice
1d106ceaf5 JitArm64: Optimize ConvertSingleToDouble, part 2
If we can prove that FCVT will provide a correct conversion,
we can use FCVT. This makes the common case a bit faster
and the less likely cases (unfortunately including zero,
which FCVT actually can convert correctly) a bit slower.
2021-04-25 15:56:19 +02:00
JosJuice
f96ee475e4 Implement ArmFPURoundMode.cpp
Fixes https://bugs.dolphin-emu.org/issues/12388. Might also fix
other games that have problems with float/paired instructions
in JitArm64, but I haven't tested any.
2021-04-25 15:56:19 +02:00
Léo Lam
18174d3ed6
Merge pull request #9649 from leoetlino/cmake-auto-update-track
Make it possible to enable auto-updates by default with CMake builds
2021-04-24 19:44:51 +02:00
Lioncash
e1dfcda8a6 BlockingLoop: Add explicit [[fallthrough]] annotations 2021-04-19 17:34:46 -04:00
ash!!
43ceba4fef optimize TextureCacheBase::SerializeTexture, ::DeserializeTexture
texture serialization and deserialization used to involve many memory
allocations and deallocations, along with many copies to and from
those allocations. avoid those by reserving a memory region inside the
output and writing there directly, skipping the allocation and copy to
an intermediate buffer entirely.
2021-04-18 13:40:42 -07:00
Léo Lam
5f355690e0
Make it possible to enable auto-updates by default with CMake builds
This adds a CMake option (DOLPHIN_DEFAULT_UPDATE_TRACK) to allow
configuring SCM_UPDATE_TRACK_STR. This is needed to enable auto-updates
in Windows CMake builds by default.
2021-04-17 19:45:43 +02:00
Léo Lam
48712168b8
MathUtil: Add SaturatingCast to cast floats more safely 2021-04-06 23:27:23 +02:00
JMC47
ce8e87c64b
Merge pull request #8747 from iwubcode/map-freelook
Support controlling Free Look via input bindings (motion controls, gamepad, etc!)
2021-04-01 01:05:00 -04:00
Léo Lam
da534c7d75
Merge pull request #9571 from JosJuice/netplay-sync-more-settings
NetPlay: Sync more settings
2021-03-27 01:38:33 +01:00
JosJuice
4c2cdb61df JitArm64: Constant carry flag optimizations
If we know at compile time that the PPC carry flag definitely
has a certain value, we can bake that value into the emitted code
and skip having to read from PPCState.
2021-03-19 22:40:19 +01:00
iwubcode
602cb39101 Common: Add function to get Euler angles from a Quaternion 2021-03-17 20:58:33 -05:00
JosJuice
a45a0a2066
Merge pull request #9494 from Dentomologist/convert_arm64reg_to_enum_class
Arm64Gen: Convert ARM64Reg to enum class
2021-03-17 00:05:23 +01:00
Léo Lam
13f79321f7
Merge pull request #9574 from Pokechu22/enumformatter-warnings
EnumFormatter: fix signed/unsigned comparison warnings
2021-03-16 09:39:42 +01:00
Dentomologist
f0f206714f Arm64Gen: Convert ARM64Reg to enum class
Most changes are just adding ARM64Reg:: in front of the constants.
2021-03-13 10:10:59 -08:00
Pokechu22
fa124e657f EnumFormatter: fix signed/unsigned comparison warnings 2021-03-07 13:54:13 -08:00
Dentomologist
686314b548 Arm64Gen: Move constant and make constexpr
Namespace-scope variable was only used in one function so move it there
2021-03-07 10:09:59 -08:00
Dentomologist
dffcbcc6c4 Arm64Gen: Remove unused constant 2021-03-07 10:09:59 -08:00
JosJuice
359ed5348a Config: Give Movie and Netplay higher priority than CommandLine
Avoiding desyncs is more important than honoring what the user
specified on the command line.
2021-03-07 14:22:53 +01:00
Pokechu22
f697e17dd1 Create BitFieldArray 2021-03-06 17:34:03 -08:00
Pokechu22
1273c5e395 Add fmt support to BitField 2021-03-06 14:58:32 -08:00
Pokechu22
cf95deaf6d Allow specifying StorageType for BitField
This is useful for BitFields that are bools.
2021-03-06 14:57:44 -08:00
Pokechu22
6653bd7199 Create EnumFormatter 2021-03-06 14:57:42 -08:00
JMC47
fc86e554e0
Merge pull request #9559 from iwubcode/gdb-stub-raii
Common / Core: add raii object that cleans up WSA on destruction in gdb-stub
2021-03-05 05:28:31 -05:00
iwubcode
00bc7e6b38 Common: Add RAII object that initializes and cleans up winsock 2021-03-04 13:44:12 -06:00
Sepalani
6786340a7c Watches: Fix Save and Load from strings 2021-03-04 17:55:52 +04:00
JMC47
9843412440
Merge pull request #8996 from AdmiralCurtiss/memcard-save-import-export-refactor
Various improvements for the Memory Card Manager.
2021-03-03 14:51:31 -05:00
iwubcode
158674c274 Common: Move 'GetSection' functions to be public 2021-02-27 12:21:23 -06:00
Filoppi
e020b2e8ea Common: don't call OnConfigChanged() unless it has actually changed
DualShock UDP Client is the only place in the code that assumed OnConfigChanged()
is called at least once on startup or it won't load up the setting, so I took care of that
2021-02-26 01:14:00 +02:00
JosJuice
1e500d96b0 JitArm64: Workaround for GCC ICE 2021-02-15 23:46:08 +01:00
JosJuice
9ad4f724e4 Arm64Emitter: Use ORR in MOVI2R 2021-02-13 21:04:13 +01:00
JosJuice
0d5ed06daf Arm64Emitter: Improve MOVI2R
More or less a complete rewrite of the function which aims
to be equally good or better for each given input, without
relying on special cases like the old implementation did.

In particular, we now have more extensive support for
MOVN, as mentioned in a TODO comment.
2021-02-13 20:23:03 +01:00
JosJuice
4e107935ac Arm64Emitter: Allow specifying 21th bit of ADRP imm 2021-02-13 11:33:27 +01:00
JosJuice
d226b8f825 Arm64Emitter: Remove optimize parameter from MOVI2R
I don't really see the use of this. (Maybe in the past it
was used for when we need a constant number of instructions
for backpatching? But we don't use MOVI2R for that now.)
2021-02-13 11:33:27 +01:00
Léo Lam
1fc6fbc2c0
Merge pull request #6075 from sepalani/pcap-log
PCAP logging with fake TCP/UDP packet
2021-02-11 00:15:37 +01:00
JosJuice
3e4bf57c69
Merge pull request #9423 from MerryMage/arm64-movi2r-test
UnitTests: Add MOVI2R test
2021-02-08 10:58:09 +01:00
JosJuice
efeda3b759 JitArm64: More constant propagation optimizations
PR 9262 added a bunch of Jit64 optimizations, some of
which were already in JitArm64 and some which weren't.
This change ports the latter ones to JitArm64.
2021-02-07 13:55:35 +01:00
MerryMage
f65c1df094 Random: Add seeded PRNG 2021-01-31 13:16:45 +00:00
MerryMage
8aa2013a2d Arm64Emitter: Add additional assertions to BFI/UBFIZ 2021-01-31 12:04:57 +00:00
MerryMage
75d92ad628 Arm64Emitter: Prefer BFM/UBFM to EncodeBitfieldMOVInst 2021-01-31 12:04:57 +00:00
MerryMage
be6aec9932 Arm64Emitter: Add BFXIL 2021-01-31 12:04:57 +00:00
Sepalani
82bb5d9915 NetworkCaptureLogger: PCAP support added
Log TCP/UDP read/write with fake packet.
2021-01-30 19:35:09 +04:00
JosJuice
2d9ea42df2 Arm64Emitter: Add asserts for LDP/STP imm out of range 2021-01-30 00:25:33 +01:00
Admiral H. Curtiss
3286d2df3d Common/VariantUtil: Add 'overloaded' helper struct for use with std::variant. 2021-01-28 22:01:32 +01:00
Léo Lam
c386c5acc2
Merge pull request #9366 from iwubcode/freelook_camera_quaternion
VideoCommon: allow Free Look to be manipulated by a quaternion
2021-01-28 01:34:09 +01:00
iwubcode
d35287b6e4 Common: update Quaternion to allow rotating pitch, yaw, and roll all at once 2021-01-27 18:22:10 -06:00
iwubcode
544692f96a Common: add convenience function to convert a Quaternion to a Matrix44 2021-01-27 18:22:10 -06:00
Shawn Hoffman
500a694ca8 msbuild: bundle all dolphin "core" code into single library 2021-01-27 14:29:49 -08:00
Shawn Hoffman
84128d9532 rename Common/File to Common/IOFile 2021-01-27 14:29:48 -08:00
Shawn Hoffman
07fd02f207 rename Core/Analytics to Core/DolphinAnalytics 2021-01-27 14:29:47 -08:00
Markus Wick
2ada5b422d
Merge pull request #9448 from JosJuice/blr-x30
JitArm64: Avoid using X30 with BLR
2021-01-27 20:07:24 +01:00
Léo Lam
70447d0281
Merge pull request #9454 from JosJuice/android-ingame-settings-save
Android: Fix in-game settings changes not getting saved
2021-01-27 18:17:27 +01:00
JosJuice
67491979ab JitArm64: Avoid using X30 with BLR
At least on some CPUs (I found out about this from the
Arm Cortex-A76 Software Optimization Guide), using X30
with BLR is one cycle slower than using another register.
2021-01-23 10:32:44 +01:00
Lioncash
b425250a7b TraversalClient: Make use of std::string_view with ConnectToClient()
Same behavior, but allows the use of non-allocating string types with
the interface.
2021-01-20 12:24:06 -05:00
Lioncash
cb4ca7837a TraversalClient: Prevent uninitialized values from occurring in MakeENetAddress
Previously, eaddr would only be partially initialized in the ipv6 case.
Even if there's no support for it, we may as well ensure that the
variable always has deterministic initialization.

While we're at it, we can make the parameter a const reference, given no
members are modified.
2021-01-20 12:24:05 -05:00
Lioncash
f0c6e696fd TraversalProto: Convert typedefs into using aliases
Same behavior, more straightforward reading.
2021-01-20 12:24:05 -05:00
Lioncash
d48b5615ae TraversalProto: Collapse version enum into a typed variable
Same behavior, less code.
2021-01-20 12:24:05 -05:00
Lioncash
d2ea94195c TraversalProto: Convert TraversalPacketType into an enum class
Makes for strong typing and prevents namespace pollution.
2021-01-20 12:24:05 -05:00
Lioncash
2f0fb2056e TraversalProto: Convert TraversalConnectFailedReason into an enum class 2021-01-20 12:24:05 -05:00
Lioncash
2021175809 TraversalClient: Convert state enum into an enum class
Prevents implicit conversions and prevents identifiers from polluting
the class scope.
2021-01-20 12:24:03 -05:00
JosJuice
5978550b2f Android: Fix in-game settings changes not getting saved
EmulationActivity has an instance of Settings. If you go to
SettingsActivity from EmulationActivity and change some settings,
the changes get saved to disk, but EmulationActivity's Settings
instance still contains the old settings in its map of all
settings (assuming the EmulationActivity was not killed by the
system to save memory). Then, once you're done playing your
game and exit EmulationActivity, EmulationActivity calls
Settings.saveSettings. This call to saveSettings first overwrites
the entire INI file with its map of all settings (which is
outdated) in order to save any legacy settings that have changed
(which they haven't, since the GUI doesn't let you change legacy
settings while a game is running). Then, it asks the new config
system to write the most up-to-date values available for non-legacy
settings, which should make all the settings be up-to-date again.
The problem here is that the new config system would skip writing
to disk if no settings changes had been made since the last time
we asked it to write to disk (i.e. since SettingsActivity exited).

NB: Calling Settings.loadSettings in EmulationActivity.onResume
is not a working solution. I assume this is because
SettingsActivity saves its settings in onStop and not onPause.
2021-01-18 15:27:16 +01:00
Dentomologist
e3237661ec Arm64Emitter: Convert ShiftType to enum class 2021-01-17 16:21:38 -08:00
Dentomologist
70c54065ab Arm64Emitter: Convert IndexType to enum class 2021-01-15 23:27:11 -08:00
Shawn Hoffman
fc65f65891 BitUtils: cleanup constexpr usage for msvc clz 2021-01-10 10:06:30 -08:00
Shawn Hoffman
65ecf1e43e BitUtils: loosen clz to inline on msvc/arm64 2021-01-09 23:44:00 -08:00
Shawn Hoffman
1e5e5ea855 BitUtils: initialize variables
fixes C3615 on some msvc/cmake configs
2021-01-09 22:18:29 -08:00
Léo Lam
eafb9de047
Merge pull request #9323 from waddlesplash/haiku
Rehabilitate Haiku support.
2021-01-05 16:09:43 +01:00
MerryMage
6106d6481f BitUtils: __builtin_clz is undefined when value == 0 2021-01-03 17:35:15 +00:00
waddlesplash
2df11d3911 Rehabilitate Haiku support. 2021-01-02 16:54:24 -05:00
Lioncash
36af39853d Arm64Emitter: Remove unused OpType enum
This isn't used anywhere, so we can remove it.
2021-01-01 11:06:05 -05:00
Lioncash
95cc53edec Arm64Emitter: Convert ArithOption enums into enum classes
Makes the enums strongly typed. While we're at it, we can also make
these enums private.
2021-01-01 07:10:41 -05:00
Léo Lam
f59ee87031
Merge pull request #9402 from lioncash/emitter
Arm64Emitter: Interface cleanup
2021-01-01 00:52:40 +01:00
JosJuice
7bf590ee5a
Merge pull request #9403 from lioncash/guard
ArmCommon: Add missing header guard
2020-12-31 12:17:28 +01:00
Lioncash
e45aa019ec ArmCommon: Mark NO_COND as constexpr
Allows it to be used in compile-time expressions if ever necessary.
2020-12-30 20:54:05 -05:00
Lioncash
c9711a5eca ArmCommon: Add missing header guard
Prevents any multiple inclusion errors from occurring.
2020-12-30 20:53:31 -05:00
Lioncash
cca0dffebd Arm64Emitter: Add shorthand member functions for hint instructions
Allows for more concise code.
2020-12-30 20:49:20 -05:00
Lioncash
6046a15267 Arm64Emitter: Make ShiftAmount enum an enum class
Reduces namespace pollution and makes the enum strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
fab2053439 Arm64Emitter: Make RoundingMode enum an enum class
Prevents namespace pollution and makes the enum members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
d87ec71615 Arm64Emitter: Make PStateField enum an enum class
Prevents namespace pollution and makes the enum members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
5c3f2fde22 Arm64Emitter: Make BarrierType enum an enum class
Prevents namespace pollution and enforces strong typing.
2020-12-30 20:49:20 -05:00
Lioncash
f21c740919 Arm64Emitter: Make SystemHint enum an enum class
Avoids polluting the namespace and makes the members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
5011c155ec Arm64Emitter: Make type member of FixupBranch an enum class
Eliminates some magic numbers and makes the type member strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
2fa4729815 Arm64Emitter: Annotate switch fallthrough
Silences warnings and makes intent explicit.
2020-12-30 20:49:20 -05:00
Lioncash
d780ad1102 Arm64Emitter: Make use of std::optional
Allows eliminating some out variables in favor of optional, which allows
narrowing visible scope of variables.
2020-12-30 20:49:16 -05:00
JosJuice
c1d041b888
Merge pull request #9318 from JosJuice/android-saf-games
Android: Use storage access framework for game list
2020-12-30 11:10:35 +01:00
Léo Lam
9ffd345df0
Config: Fix cache not being invalidated when callbacks are suppressed
The config version should always be incremented whenever config is
changed, regardless of callbacks being suppressed or not.
Otherwise, getters can return stale data until another config change
(with callbacks enabled) happens.
2020-12-29 22:07:47 +01:00
JosJuice
d78277c063 Android: Add specialized content provider implementation of DoFileSearch 2020-12-28 21:00:10 +01:00
Léo Lam
3f68aceaca
Merge pull request #9348 from lioncash/dsp-deglobal
DSP: Eliminate most global state
2020-12-28 15:48:11 +01:00
iWeaker4you
a636fcf230
BitUtils: Fix uint64_t gcc compile (Linux) 2020-12-28 11:50:57 +01:00
MerryMage
d695fcb126 BitUtils: Add CountLeadingZeros 2020-12-27 22:56:43 +00:00
Lioncash
7d1bd565a6 DSP: Eliminate most global state
An unfortunately large single commit that deglobalizes the DSP code.
(which I'm very sorry about).

This would have otherwise been extremely difficult to separate due to
extensive use of the globals in very coupling ways that would result in
more scaffolding to work around than is worth it.

Aside from the video code, I believe only the DSP code is the hairiest
to deal with in terms of globals, so I guess it's best to get this dealt
with right off the bat.

A summary of what this commit does:
  - Turns the DSPInterpreter into its own class
    This is the most involved portion of this change.
    The bulk of the changes are turning non-member functions into member
    functions that would be situated into the Interpreter class.

  - Eliminates all usages to globals within DSPCore.
    This generally involves turning a lot of non-member functions into
    member functions that are either situated within SDSP or DSPCore.

  - Discards DSPDebugInterface (it wasn't hooked up to anything,
    and for the sake of eliminating global state, I'd rather get rid of
    it than think up ways for this class to be integrated with
    everything else.

  - Readjusts the DSP JIT to handle calling out to member functions.
    In most cases, this just means wrapping respective member function
    calles into thunk functions.

Surprisingly, this doesn't even make use of the introduced System class.
It was possible all along to do this without it. We can house everything
within the DSPLLE class, which is quite nice =)
2020-12-27 06:38:02 -05:00
Léo Lam
d2f9991b0f
Merge pull request #9360 from Minty-Meeo/osreport-split
Split OSREPORT logging type
2020-12-26 11:41:18 +01:00
Minty-Meeo
b430d66cdc Split OSREPORT logging type
The enumerated LOG_TYPE "OSREPORT" is currently used in both EXI_DeviceIPL.cpp and HLE_OS.cpp.  In many games, the multitude of game functions detected by HLE_OS.cpp for OSREPORT logging results in poor log readability.  This Pull Request remedies that by adding a new enumerated LOG_TYPE "OSREPORT_HLE" for log usage in HLE_OS.cpp.

In the future, further changing how logging in HLE_OS.cpp works may be desirable.  As it is, game functions are detected that send a single character to the log.  This is a major source of poor readability.
2020-12-24 23:38:59 -06:00
iwubcode
27acba620c Core: Add new Free Look settings and config 2020-12-24 13:49:25 -06:00
MerryMage
29fceeb37f MemoryUtil: Use HW_PHYSMEM64 sysctl in MemPhysical
HW_PHYSMEM is deprecated on OpenBSD and only supplies a 32-bit value on NetBSD
2020-12-20 22:25:36 +00:00
JosJuice
2126f62111 Android: Add content provider support to File::ScanDirectoryTree 2020-12-20 13:24:54 +01:00
JosJuice
a7c05d7e84 Android: Add content provider support to File::FileInfo 2020-12-20 13:24:54 +01:00
JosJuice
99ffee9a0a Android: Add content provider support to File::OpenFStream 2020-12-20 13:24:54 +01:00