dolphin/Source/Core
Lioncash 0049ef3a2a Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR
Rather than introduce this handling in every system instruction that modifies
the FPSCR directly, we can instead just handle it within the data structure
instead, which avoids duplicating mask handling across instructions.

This also allows handling proper masking from the debugger register
windows themselves without duplicating masking behavior there either.
2018-06-12 14:15:50 -04:00
..
AudioCommon AudioCommon: Implement WASAPI 2018-05-26 13:08:10 +02:00
Common ChunkFile: Remove unnecessary includes 2018-06-09 16:49:59 -04:00
Core Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR 2018-06-12 14:15:50 -04:00
DiscIO ChunkFile: Remove unnecessary includes 2018-06-09 16:49:59 -04:00
DolphinNoGUI Common: Move host communication enum to Host.h 2018-05-28 14:34:59 -04:00
DolphinQt2 Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR 2018-06-12 14:15:50 -04:00
DolphinWX Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR 2018-06-12 14:15:50 -04:00
InputCommon Merge pull request #7062 from robopilot99/master 2018-06-08 14:04:03 +02:00
UICommon ChunkFile: Remove unnecessary includes 2018-06-09 16:49:59 -04:00
Updater Updater: Show error when trying to launch directly 2018-05-05 23:32:08 +02:00
VideoBackends Merge pull request #7075 from Ebola16/DumpObjects 2018-06-06 15:20:14 +02:00
VideoCommon Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
CMakeLists.txt Moved NoGUI out of DolphinWx. 2017-03-08 01:24:18 -08:00