..
MemoryCards
fix for r2555
2009-03-07 05:26:28 +00:00
AboutDolphin.cpp
Minor bugfixes : disable Refresh list and Load wii menu when game is running and fix silly init of njoy's rumble
2009-04-15 20:19:25 +00:00
AboutDolphin.h
Minor bugfixes : disable Refresh list and Load wii menu when game is running and fix silly init of njoy's rumble
2009-04-15 20:19:25 +00:00
ARCodeAddEdit.cpp
Fixed support for adding encrypted cheatcodes through GUI
2009-05-06 18:53:27 +00:00
ARCodeAddEdit.h
Fixed various OGL fullscreen issues, screen shaking, esc key not working, misplaced fullscreen window.
2009-04-03 20:12:59 +00:00
BootManager.cpp
remove dead code from MusicMod
2009-05-08 16:00:16 +00:00
BootManager.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
CheatsWindow.cpp
More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog
2009-02-01 20:20:58 +00:00
CheatsWindow.h
Linux build fixes and some warning cleanup for GCC
2009-02-24 05:20:52 +00:00
cmdline.c
cmdline.h
cocoaApp.h
cocoa event wip
2009-01-12 23:59:27 +00:00
cocoaApp.m
now we can play with keyboard on osx, enjoy
2009-01-13 14:30:05 +00:00
ConfigMain.cpp
disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings
2009-05-07 21:16:52 +00:00
ConfigMain.h
DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
2009-04-08 20:26:33 +00:00
Frame.cpp
Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync.
2009-05-27 21:24:29 +00:00
Frame.h
added HAVE_SFML so the code compiles without it
2009-05-13 22:23:54 +00:00
FrameTools.cpp
Netplay compiles on linux, please test
2009-05-14 08:46:18 +00:00
FrameWiimote.cpp
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
2009-03-18 17:17:58 +00:00
GameListCtrl.cpp
A small clean up.
2009-05-27 12:28:33 +00:00
GameListCtrl.h
Adds a new column to the game control list that shows what platform the game is.
2009-05-27 06:41:01 +00:00
Globals.cpp
set svn:eol-style=native for **.cpp
2008-12-08 05:30:24 +00:00
Globals.h
Introducing Netplay, currently not extremely polished, and not yet fully tested..
2009-05-13 21:50:24 +00:00
InfoWindow.cpp
Revert r3083, we'll find a better way.
2009-04-26 17:38:31 +00:00
InfoWindow.h
InfoWindow fixes for linux build, dvd drive list
2009-04-25 18:55:05 +00:00
ISOFile.cpp
A small clean up.
2009-05-27 12:28:33 +00:00
ISOFile.h
A small clean up.
2009-05-27 12:28:33 +00:00
ISOProperties.cpp
DiscScrubber: fix VC partitions (ssbb)
2009-05-22 00:36:44 +00:00
ISOProperties.h
Clean up of OpenGL hacks.
2009-05-13 13:28:49 +00:00
LogWindow.cpp
Paper over some bad logic in logwindow with more bad logic :p (that is, log checkbox values now load OK even if you disable the logwindow). really should stop with all this addlistener / removelistener stuff and just add them once and then enable/disable. would be much clearer. but too lazy.
2009-03-21 17:00:07 +00:00
LogWindow.h
more LogWindow cleanup, fixes some issues with enabling/disabling logs
2009-03-21 01:40:30 +00:00
Main.cpp
fix some dir issue on osx, if there is a problem on windows or linux, see this : GetSysDirectory in FileUtil.cpp
2009-05-07 21:19:55 +00:00
Main.h
Improve behavior of the console window on windows. Remove coloring from logwindow for the time being. Now you can use wxGetApp if you #include Main.h, and GetCFrame, etc...
2009-03-20 18:25:36 +00:00
MainNoGUI.cpp
osx fixes for nongui and ogl plugin
2009-05-15 08:55:46 +00:00
MemcardManager.cpp
Remove the FixChecksums Buttons from MemcardManager
2009-05-16 08:17:06 +00:00
MemcardManager.h
Remove the FixChecksums Buttons from MemcardManager
2009-05-16 08:17:06 +00:00
NetEvent.cpp
Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync.
2009-05-27 21:24:29 +00:00
NetFunctions.cpp
Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync.
2009-05-27 21:24:29 +00:00
NetSockets.cpp
Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync.
2009-05-27 21:24:29 +00:00
NetWindow.cpp
Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync.
2009-05-27 21:24:29 +00:00
NetWindow.h
Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync.
2009-05-27 21:24:29 +00:00
Params.ggo
PatchAddEdit.cpp
Clarified Patch Add/Edit, added AR Add/Edit by slink3
2009-02-20 00:07:35 +00:00
PatchAddEdit.h
Clarified Patch Add/Edit, added AR Add/Edit by slink3
2009-02-20 00:07:35 +00:00
SConscript
added HAVE_SFML so the code compiles without it
2009-05-13 22:23:54 +00:00
stdafx.cpp
testing svn:eol-style=native on one file
2008-12-08 03:32:03 +00:00
stdafx.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
WxUtils.cpp
Make the OptimizeQuantizers option apply to the IL build. More cleanup.
2009-03-20 19:12:04 +00:00
WxUtils.h
Make the OptimizeQuantizers option apply to the IL build. More cleanup.
2009-03-20 19:12:04 +00:00