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D3DBase.cpp
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Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
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2013-01-16 15:46:11 -05:00 |
D3DBase.h
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Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
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2013-01-16 15:46:11 -05:00 |
D3DShader.cpp
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Shader compilation error message modified to contain some helpful information for noobs (includes a reference to the full bad shader dump).
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2011-07-29 22:18:11 +00:00 |
D3DShader.h
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D3DTexture.cpp
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D3DTexture.h
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D3DUtil.cpp
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Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
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2013-01-16 15:46:11 -05:00 |
D3DUtil.h
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Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
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2013-01-16 15:46:11 -05:00 |
FramebufferManager.cpp
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move RestoreAPIState and ResetAPIState into backends
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2013-01-28 18:16:03 +01:00 |
FramebufferManager.h
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Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
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2013-01-16 15:46:11 -05:00 |
Globals.h
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main.cpp
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Split VideoBackend::Cleanup from Shutdown.
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2013-02-26 16:42:32 +01:00 |
main.h
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NativeVertexFormat.cpp
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PixelShaderCache.cpp
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
PixelShaderCache.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
Render.cpp
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Merge branch 'master' into GLSL-master
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2013-02-18 18:49:20 +01:00 |
Render.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
stdafx.cpp
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stdafx.h
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TextureCache.cpp
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Merge branch 'master' into GLSL-master
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2013-02-18 18:49:20 +01:00 |
TextureCache.h
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Merge branch 'master' into GLSL-master
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2013-02-18 18:49:20 +01:00 |
TextureConverter.cpp
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TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
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2012-01-31 19:51:32 +01:00 |
TextureConverter.h
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TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
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2012-01-31 19:51:32 +01:00 |
VertexManager.cpp
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Merge branch 'master' into GLSL-master
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2013-02-18 18:49:20 +01:00 |
VertexManager.h
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implement some code to reduce the amounts of calls to setup vertex format, in d3d9 it gives no noticeable speedup, in opengl it still does not work right.
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2012-10-26 23:18:09 -03:00 |
VertexShaderCache.cpp
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Only sync shader caches to disk on stop.
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2011-09-29 23:16:42 +02:00 |
VertexShaderCache.h
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Fix Windows build.
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2011-09-29 22:54:52 +02:00 |
VideoBackend.h
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Split VideoBackend::Cleanup from Shutdown.
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2013-02-26 16:42:32 +01:00 |